Anyone with pliers be careful. If you accidentally or intentionally attach a rune to a non-decay item, if you remove it, it will make the item decay. Yes, even artifact items like brooch of the tempest.
Anyone with pliers be careful. If you accidentally or intentionally attach a rune to a non-decay item, if you remove it, it will make the item decay. Yes, even artifact items like brooch of the tempest.
Since when? Hm.
Now you are making me wonder if I've destroyed any of my things accidentally at some point.
Anyone with pliers be careful. If you accidentally or intentionally attach a rune to a non-decay item, if you remove it, it will make the item decay. Yes, even artifact items like brooch of the tempest.
That sounds like a bug and you should BUG it. If you have artifacts that are now decaying, please ISSUE ME with the id# of the items that are decaying and we will take a look.
Not sure since when Xenthos, but I've done it a couple times on accident in the past few months. I bugged it (13222), but wanted to mention it because it's probably not easy for someone to notice that an artifact is decaying.
It happened to my non-decay hoop snake hoop as well- I just runed it rather than deal with the decay thing again.
if one attaches a rune to a talisman (athame in my case) does it make the thing permanent?
Not only that, but then you can customize it.
Technically you can customise it even if you don't attach a rune to it. It'd be pretty silly though, since you lose it again in 10 days (IIRC), but yeah.
As I remember it, if you customize a resummonable object (like an athame) it decays as normal but when you resummon it, the new one is still customized. At least, that's how it works in other IREs and how it should work in Lusternia.
Hmm. You sure? I seem to recall that there have been arguments made for customising summonable pets, which have failed because they'd apparently revert back to their original descriptions the next time they're summoned.
@Rancoura yep. I can directly transverse astral from Celest's nexus with it, though. From nexi that don't have direct connections to astral (read: the forests) it doesn't work, though.
Is there a way to easily tell the relative prestige level of your jewelry, like how 'itemlist clothes' shows things like 'bargain' and 'upscale'?
No.
Also, clotheslist does not show any clothing that does not provide warmth. Apparently that is how the game determines whether or not it is actually clothing? It's weird, but padded armour shows up on the list and unpadded armour does not. An artifact Forsaken veil that provides 1 unit of clothing does, but other artifact clothing items that provides prestige do not (verified by using the tailoring bow curios).
As I remember it, if you customize a resummonable object (like an athame) it decays as normal but when you resummon it, the new one is still customized. At least, that's how it works in other IREs and how it should work in Lusternia.
Can you actually customise a guild object that isn't runed? I always thought they needed to be and because of that they don't decay.
No it's not. Was supposed to be by end of yesterday, but hasn't happened. I'm sure it's being worked on, and they've just hit some sort of unexpected legacy coding problem or something
I'm going to be that person and ask questions as I experiment.
With leather armour, is it one enhancement per piece, so you get four total from skullcap, vest, leggings, and bracers all? If not, which piece is the "critical" piece?
Similarly, since robes can hold two, is this mirrored in hat and suit/gown? One for hat, one for suit/gown?
Because you get to 8/8 at psi augmentation, so enthroned does nothing, cause it's also a /8. Then your artifact rune, which is 2/12 boosts you by 2 to 10.
EDIT: No, I'm slightly wrong. You actually get to 3/4 with magnetism, then the karma blessing bumps you up by 1 to 4/4, and the extra 1 from the blessing is ignored, cause you're at max already. Then psi augmentation gets you to 7/8, and enthroned takes you to 8/8 and the extra 1 from the throne is ignored. Then you get to 10/12 from the artifact rune.
I would like to point out that the buffs system is supposed to limit things. I don't think it's actually possible for a non-bard to get to a level 13 ego buff, unless there's a X/10 ego boost outside of Music that I don't know about.
I encountered a similar thing with my magic resistance. I realised, after getting one, that my wearing a magic-proofed coat was pointless.
I would like to point out that the buffs system is supposed to limit things. I don't think it's actually possible for a non-bard to get to a level 13 ego buff, unless there's a X/10 ego boost outside of Music that I don't know about.
I encountered a similar thing with my magic resistance. I realised, after getting one, that my wearing a magic-proofed coat was pointless.
A lot of primary/secondary skillsets have an x/10 buff ability now.
Comments
Anyone with pliers be careful. If you accidentally or intentionally attach a rune to a non-decay item, if you remove it, it will make the item decay. Yes, even artifact items like brooch of the tempest.
Now you are making me wonder if I've destroyed any of my things accidentally at some point.
That sounds like a bug and you should BUG it. If you have artifacts that are now decaying, please ISSUE ME with the id# of the items that are decaying and we will take a look.
It happened to my non-decay hoop snake hoop as well- I just runed it rather than deal with the decay thing again.
Tonight amidst the mountaintops
And endless starless night
Singing how the wind was lost
Before an earthly flight
Also, clotheslist does not show any clothing that does not provide warmth. Apparently that is how the game determines whether or not it is actually clothing? It's weird, but padded armour shows up on the list and unpadded armour does not. An artifact Forsaken veil that provides 1 unit of clothing does, but other artifact clothing items that provides prestige do not (verified by using the tailoring bow curios).
EDIT: No, I'm slightly wrong. You actually get to 3/4 with magnetism, then the karma blessing bumps you up by 1 to 4/4, and the extra 1 from the blessing is ignored, cause you're at max already. Then psi augmentation gets you to 7/8, and enthroned takes you to 8/8 and the extra 1 from the throne is ignored. Then you get to 10/12 from the artifact rune.
I encountered a similar thing with my magic resistance. I realised, after getting one, that my wearing a magic-proofed coat was pointless.