Yeah, I felt like I did a decent job for going that many sessions without having a snobbish explosion. GM told me she could p much see me eyerolling my eyeballs out half the time, haha. Though I can't hate on the group that bad, the GM was trying to give us more RP shit to do so that we weren't just 'raaa raaa kill everything!' If we had been playing Dark Heresy or even Rogue Trader, it would have been perfect. But I mean.. Space Marines basically ARE 'raaa raaa kill everything!'
Of course hey... now when I need to fill a spot or two I know someone(s) I can peer at. >__>
Also, @Tarkenton if you haven't read the HH line of books yet, you really need to read Know No Fear. Everyone does. Mainly because:
Guilliman pushes Thiel aside and propels himself towards the Word Bearers. His armoured feet bite into the hullskin as he gains traction. He seems vast, like a titan. Not an engine of Mars. A titan of myth.
His head is bare. Impossible. His flesh is bleached with cold. His mouth opens in a silent scream as he smashes into them.
He kills one. He crushes the legionary’s head into his chest with the base of his fist. Globules of blood squirt sideways, jiggling and jostling. The body topples back in slow motion.
Guilliman turns, finds another, punches his giant fist through the legionary’s torso, and pulls it out, ripping out his backbone. A third comes, eager for the glory of killing a primarch. Thiel guns him apart with his reloaded boltgun, two-handed brace, feet anchored.
The fourth storms in.
Guilliman twists and punches his head off. Clean off. Head and helm as one, tumbling away like a ball, trailing beads of blood.
Currently trying to juggle a high level Pathfinder campaign and a mid-level (8) 3.5 campaign. I have decent system mastery for each, and it's striking how different the games feel, just due to the difference in avatar strength and player tone.
The 3.5 game has players who take the story and characters seriously, in part because the challenges are actually challenging, and there's a sense of continuity to the world that reins in some of the more murderhobo aspects of tabletop parties. The GM is new, but everyone at the virtual table respects him and we all have a decent idea of what we need to do at a given time, and pay enough attention that most delays are caused by us needing to look a spell's effects up because something changed on the last turn.
The Pathfinder game has a combination of willfully ignorant players ("Spellcasters have a lot of spells, so I don't like spellcasters, and therefore I refuse to learn any spell effects."), system-master min-maxers ("This is my level 8 witch, he can cast Fireball so well that it's renamed to 'Armageddon'.") and a few players in-between who like to play quirky characters ("Have you seen my Color-Spray specialist? His DC for the level 2 version is 35."). Most of the time the players are only interested in their own character, and we struggle to find the right balance between pathetically underwhelming and absolutely murderous. I had to reroll my character in that campaign, and was able to contribute meaningfully without having class features fully allocated, with no feats, no equipment or gear at all, a bonus language unspent, and skills selected more or less at random. And the one time I tried playing a serious character with that group, I had to retire him before he lost access to his class and the GM agreed that it wasn't the best option, it was the only one that didn't outright cripple me as a player.
The second group, we're all more 'friends' than party members, and I usually have a blast, but I don't feel like the game is satisfying that. The first, I barely know the GM or three of the other players, but I feel like we actually accomplish something in and with the game.
I'm always looking to play 3.x because of the hilarious gimmick builds. I'm playing/running a lot of 5e recently because that's what people are playing, and I'm pretty bored of playing levels 1-6 of this edition.
I started a genocide run in Undertale. After getting the pacifist ending, feels bad killing everything.
Who's the real monster now!?
The differences are actually pretty big. Instead of doing all of Papyrus's puzzles your character just kind of ignore them and walks past much to their frustration. No ****s given.
I started a genocide run in Undertale. After getting the pacifist ending, feels bad killing everything.
Who's the real monster now!?
The differences are actually pretty big. Instead of doing all of Papyrus's puzzles your character just kind of ignore them and walks past much to their frustration. No ****s given.
You're gonna have a bad time.
It's strange though. For as much as the game wants you not to do the genocide path, going down that path rewards you with two of the best themes and the best fights. So... game. If you don't want me killing everything, don't give me exactly the rewards I crave out of a game. (Note. I've never done a genocide run myself. Probably never will either, but the final boss on that path is the biggest temptation of all.)
Everyone is a genius. But if you judge a fish on its ability to climb a tree, it will live its whole life believing that it is stupid.
Honestly the parts so far are easier. I don't really want to spoil terribly much. But the boss and miniboss fights are VERY EASY.
The worst part is grinding every area. It's painful in a game that normally doesn't need it.
Also clearly what the game wants is for you to play it both ways. It's a short enough game that I don't mind.
Didn't I tell you that you were gonna have a bad time?
Seriously though, I'll let you come back when, or if you finish it.
Everyone is a genius. But if you judge a fish on its ability to climb a tree, it will live its whole life believing that it is stupid.
I figure when I get the game, I'll genocide first. THEN be all lovey dovey. Easier to not feel guilty
I recommend you just play normally. You basically need to spoil yourself to do a full on genocide run. Just play the game. Then worry about genocide after.
I think it's meant to be that way for the sake of thematics and flavour. You're basically filling in the role of the end-boss when you do genocide, so the only people that even have a chance against you are the True Hero and Mr. 4th Wall Breaker.
Though I'd say all routes end up being about equally difficult, it's just in the neutral/pacificist runs you build up more gradually, while genocide is super easy but will punch you in the face in those two key battles, with the latter relying heavily on you memorising the patterns (most of it is scripted with little chance for variation).
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Playing the "Don't Starve Together" beta with @Saoirse and @Raeri. Hilarious, but so hard. The gameplay vids make this look so easy. We've made it up to 10 days of survival! Playing Webber x 3 for easy farming has led to many spider-related deaths due to greed, starvation, and poor execution. Also the spiders jump.
So, for anyone else that's run into Swan, what'd you think?
First time I didn't know what the heck it was and shot at it, instantly followed by a real life yell of "I IMMEDIATELY REGRET THIS DECISION!"
Then I looked around the environment and saw a building with a huge fence around it and kept him on one side while I shot through. A squad of patrolling BoS sped it up for me.
I played in his space, proceeded to have him erupt up next to me. Me and my super sledge made short work of him, because I'd had the smarts to have my power armor on. And i may have ended up with four separate chem addictions from that fight. Fun fact, super sledge hits will stagger things like him.
Oooh. I'm only 18 months late on the start of this thread but sure, I'll list my lame game playing addictions.
PC: Lusternia, Achaea, Aetolia. Yep. I'm an IRE loyalist. Go IRE! ^:)^
Phone: Double up slots and OMG fortune slots. Geez, I totally look like an addicted gambler, too!
Kindle: Criminal Case, Trivia Crack, Words, Quoteslide, Yahtzee and Candy Crush-yes, I'm a newly inducted and addicted player!.
Now, I do have a PS3(it's actually my wife's) with some games but damned if I do, I'm so uncoordinated when it comes to graphic games. Or maybe it's my coordination with the hands and the controller. Who knows. Either way, I've found the Ratchet games to be pretty fun, although I still don't know how I manage to navigate it.
I just started playing in a PbP Numenera game, and I'm pretty jazzed for my character. I also run two D&D5e games (one at the FLGS, one for middle schoolers after school), and play in two long-term group tabletop games on alternate weekends that rotate between DMs and systems. We're playing one FATE game (set in Glorantha) and another 5e game. Next we're playing Strike!, which is a really great new system. After the other slot's game, I'll finally be running my Ars Magica campaign. Lots of ttrpg!
1
SylandraJoin Queue for Mafia GamesThe Last Mafia Game
Playing Civilization 5 with @Phoebus, where we have founded the religions of Mashed Potato and Gravy. The city-states demand them because our beliefs are delicious.
"Oh yeah, you're a naughty mayor, aren't you? Misfile that Form MA631-D. Comptroller Shevat's got a nice gemstone disc for you, but yer gonna have to beg for it."
Was watching a campaign at a friends place and watched as a sit-in who was taking the role of one of the group who could not make it, single-handedly killed the entire group over the space of a few turns.
Turn 1: *group is in combat with a succubus, player (a warrior) sees a brazier and decides to try to tip it over to burn their opponent. Critical fails on a strength check, causing him to rock the brazier but cause it to tip over sideways and crush a teammate standing nearby. Teammate gets a critical fail as well on their roll and dies.*
Turn 2: *due to distance, the succubus having gone after a ranger that was picking it off from afar, warrior declares that he is going to charge at the foe before it reaches them. Fails on his roll, causing him to go charging straight past the monster, ramming into his ally and slamming them into the wall behind them, breaking their back and several ribs. He also takes heavy damage as a result.*
Turn 3: *Succubus turns their attention to said warrior and uses dominating kiss on them, taking control of them. Makes them attack their remaining ally. Gets a critical roll and kills them. Due to no surviving allies, warrior is stuck as her slave, ending the game*
Never put passion before principle. Even if you win, you lose.
If olive oil comes from olives, where does baby oil come from?
If vegetarians eat vegetables, what do humanitarians eat?
After watching a particular streamer playing Harvest Moon: Back to Nature, I got the itch again and soon enough, I found myself on Amazon, ordering a brand-new copy of Harvest Moon: Tree of Tranquility. It arrived in the mail yesterday and I proceeded to marathon it all night.
See you all in 2016.
1
Cyndarinused Flamethrower! It was super effective.
I'm currently playing "Drink until he is interesting." You can only find it as the bar I'm at right now.
0
Cyndarinused Flamethrower! It was super effective.
@havastus I play Dota! Or I attempt to. I suck but I try.
Comments
Guilliman pushes Thiel aside and propels himself towards the Word Bearers. His armoured feet bite into the hullskin as he gains traction. He seems vast, like a titan. Not an engine of Mars. A titan of myth.
His head is bare. Impossible. His flesh is bleached with cold. His mouth opens in a silent scream as he smashes into them.
He kills one. He crushes the legionary’s head into his chest with the base of his fist. Globules of blood squirt sideways, jiggling and jostling. The body topples back in slow motion.
Guilliman turns, finds another, punches his giant fist through the legionary’s torso, and pulls it out, ripping out his backbone. A third comes, eager for the glory of killing a primarch. Thiel guns him apart with his reloaded boltgun, two-handed brace, feet anchored.
The fourth storms in.
Guilliman twists and punches his head off. Clean off. Head and helm as one, tumbling away like a ball, trailing beads of blood.
The 3.5 game has players who take the story and characters seriously, in part because the challenges are actually challenging, and there's a sense of continuity to the world that reins in some of the more murderhobo aspects of tabletop parties. The GM is new, but everyone at the virtual table respects him and we all have a decent idea of what we need to do at a given time, and pay enough attention that most delays are caused by us needing to look a spell's effects up because something changed on the last turn.
The Pathfinder game has a combination of willfully ignorant players ("Spellcasters have a lot of spells, so I don't like spellcasters, and therefore I refuse to learn any spell effects."), system-master min-maxers ("This is my level 8 witch, he can cast Fireball so well that it's renamed to 'Armageddon'.") and a few players in-between who like to play quirky characters ("Have you seen my Color-Spray specialist? His DC for the level 2 version is 35."). Most of the time the players are only interested in their own character, and we struggle to find the right balance between pathetically underwhelming and absolutely murderous. I had to reroll my character in that campaign, and was able to contribute meaningfully without having class features fully allocated, with no feats, no equipment or gear at all, a bonus language unspent, and skills selected more or less at random. And the one time I tried playing a serious character with that group, I had to retire him before he lost access to his class and the GM agreed that it wasn't the best option, it was the only one that didn't outright cripple me as a player.
The second group, we're all more 'friends' than party members, and I usually have a blast, but I don't feel like the game is satisfying that. The first, I barely know the GM or three of the other players, but I feel like we actually accomplish something in and with the game.
Who's the real monster now!?
The differences are actually pretty big. Instead of doing all of Papyrus's puzzles your character just kind of ignore them and walks past much to their frustration. No ****s given.
It's strange though. For as much as the game wants you not to do the genocide path, going down that path rewards you with two of the best themes and the best fights. So... game. If you don't want me killing everything, don't give me exactly the rewards I crave out of a game. (Note. I've never done a genocide run myself. Probably never will either, but the final boss on that path is the biggest temptation of all.)
The worst part is grinding every area. It's painful in a game that normally doesn't need it.
Also clearly what the game wants is for you to play it both ways. It's a short enough game that I don't mind.
Because it's ok to be sad.
Seriously though, I'll let you come back when, or if you finish it.
[spoiler]Completing a genocide run will permanently taint any future pacifist runthroughs.[/spoiler]
Have a good Christmas and new year folks, see you in 2016.
Jkjk, the hack down spam is great.
First time I didn't know what the heck it was and shot at it, instantly followed by a real life yell of "I IMMEDIATELY REGRET THIS DECISION!"
Then I looked around the environment and saw a building with a huge fence around it and kept him on one side while I shot through. A squad of patrolling BoS sped it up for me.
Oooh. I'm only 18 months late on the start of this thread but sure, I'll list my lame game playing addictions.
PC: Lusternia, Achaea, Aetolia. Yep. I'm an IRE loyalist. Go IRE! ^:)^
Phone: Double up slots and OMG fortune slots. Geez, I totally look like an addicted gambler, too!
Kindle: Criminal Case, Trivia Crack, Words, Quoteslide, Yahtzee and Candy Crush-yes, I'm a newly inducted and addicted player!.
Now, I do have a PS3(it's actually my wife's) with some games but damned if I do, I'm so uncoordinated when it comes to graphic games. Or maybe it's my coordination with the hands and the controller. Who knows. Either way, I've found the Ratchet games to be pretty fun, although I still don't know how I manage to navigate it.
Also base jumping in power armour from the Prydwyn never gets old.
If olive oil comes from olives, where does baby oil come from?
If vegetarians eat vegetables, what do humanitarians eat?