This is a pretty cool idea. If I were in charge, I'd probably instead of making it a hard cap, just make it progressively harder to control (and faster to revolt) if the 'magic numb… (View Post)
Alliance organization would be a set of city/communes, which could change or dissolve/reform by player activity. I would look to invest Alliances with powers that take on some city duties, yes, to bu… (View Post)
This will probably get long, bear with me. So far, I think most or all of the suggestions here assume that reducing the number of player factions means either that 'x faction will cease to exist as i… (View Post)