You sense the piercing eyes of Hecton looking upon you.
The resonating centre of Glomdoring's black heart. The Master Ravenwood Tree towers over everything here, pulsing with an immeasurable yet dark power. Settled within the branches of an ancient and skeletal tree roosts a murder of crows, their voices harsh and deafening as their caws peal through the air. There are 5 dark nighthags here. Firmly set into the ground, a pulsating branch of the Master Ravenwood has been set here. There are 5 illithoid scourges here. There are 5 shadowlord widowriders here. A rowan sapling clings tenaciously to the ground here. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. Radiating with the power of the wyrd, the very presence of this champion darkens the room. You see exits leading south and up.
Spindle, Arcanis, Hecton, Zinnaella. (*) Currently, there are 4 Lusternians on this Plane and 37 on other Planes.
You tell High Chief Hecton D'Varden, The Half-Sane, "Away with you pervert."
(Peasantface): Ardmore says, "I don't remember you."
(Peasantface): You say, ":(."
(Peasantface): Tau says, "Hi siam."
(Peasantface): Xenthos (from the Aetherways) says, "Who is Siam."
(Peasantface): You say, "Potatopixie guy."
(Peasantface): Synkarin says, "Who?"
(
Viravain, Lady of the Thorns shouts, "And You would seize Me? Fool! I am the Glomdoring! I am the Wyrd, and beneath the cloak of Night, the shadows of the Silent stir!"
Asmodea turns a baleful gaze on a champion of war, her eaves beginning to rustle with activity. Loud
chittering announces a family of squirrels moments before they begin to pick nuts from the
neighboring branches, chucking a salvo of Asmodea's nuts at a champion of war.
Asmodea has scored a WORLD-SHATTERING CRITICAL HIT!!!
A champion of war's battered and bruised corpse drops to the ground with a *THUMP*, having perished
beneath an onslaught of squirrelly wrath.
A champion of war has been slain by Asmodea.
Maybe I'm just easily amused, but read that again and allow it to settle in.
Sorry, @Asmodea , our wedding is off. I can't marry a girl with more nuts than me.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Every time I see Dr. Doom, he really seems to have the short end of the villain stick. Has he even accomplished anything heinous before being shut down?
It was a good year for the loboshigaru, not only because of Lord Windwhisper's groundbreaking study, but also thanks to Primus Vivet Pavok's work in the culinary arts. Inspired by the rare and famous beef cookie of New Celest, Primus Pavok has created a venison variant that she assures me will be widely available. I can personally attest to its suitability for the refined Hallifaxian palate. It is presently stocked -- and quite reasonably priced -- at the aethershop Elfen Emporium!
You cease wielding in a gilded shield depicting the Star of Celest your left hand. You cease wielding in a magic tome your right hand. You begin to wield in a gilded shield depicting the Star of Celest your right hand.
Passing under the broken portcullis. (road). (Ruins of Climanti) [24003] The air is filled with hundreds of dancing embers from nearby. Banks of clouds roil about here. Large snowflakes fall from the heavens. There are 25 Forsaken warriors here - Yomoigu Healing shrine influence - . You see exits leading north and down. A Forsaken warrior throws his head back and looses a deep, loud call. Your mind is suddenly battered by dozens of angry and shrieking voices, driving you to the ground. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you. A Forsaken warrior quietly draws his blades before approaching you.
lmao so THAT didn't used to happen before my little 6 month holiday...
Yes, the stack of Forsaken are aggro depending on the status of a quest. They aren't guards. Sorry you lost your afk influencing spot.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
No need to cast aspersions - I was actually aiming to go and explore climanti itself, in the interests of finding out about such a quest :P - it's one of my favourite areas, and now I'm not sure how to get in...
A muddy hill. A soothing darkness and the scent of Wyrden foliage suffuse the area, indicating a healing shrine of Nocht nearby. Superimposed over this location, an ethereal forest reaches up to the sky. One or two light fluffy clouds drift lazily through the sky. There are 2 loathsome cockatrices here. There are 3 sheep here. The behemoth form of a gold-streaked aquamarine serpent possessing blazing, formless wings of divinus energy undulates here, enveloped in a genteel presence that emanates from the pure glyph upon his brow. There are 2 green eyelash vipers here. Quartermaster Taevyn McCloud, Commander of the Temple is here, enveloped in an lambent aura of dazzling, cosmic radiance. He wields Kysia with both hands. You see exits leading northeast, south, and northwest.
The corpse of an old rat comes speeding in from the southwest and strikes you.
You suddenly scoop up the corpse of an old rat.
The corpse of a rat comes speeding in from the southwest and strikes you.
ql Sloping pine-forest. A soothing darkness and the scent of Wyrden foliage suffuse the area, indicating a healing shrine of Nocht nearby. It is warm and quite pleasant. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the air. A hemlock sapling clings tenaciously to the ground here. A dead rat has been left here. Svorai Stormcrow is here. She wields a mystic cudgel in her left hand and a glowing powerstone in her right. You see exits leading northeast, southwest, and northwest.
You say, "Oookay."
The corpse of an old rat comes speeding in from the southwest and strikes you.
You suddenly scoop up the corpse of an old rat. The corpse of a rat comes speeding in from the southwest and strikes you.
A muddy hill. A soothing darkness and the scent of Wyrden foliage suffuse the area, indicating a healing shrine of Nocht nearby. Superimposed over this location, an ethereal forest reaches up to the sky. It is uncomfortably cold. The behemoth form of a gold-streaked aquamarine serpent possessing blazing, formless wings of divinus energy undulates here, enveloped in a genteel presence that emanates from the pure glyph upon his brow. There are 2 green eyelash vipers here. A mature sheep stands here looking bored and boring. There are 2 loathsome cockatrices here. Heir Avurekhos, of Winter's Dream is here, shrouded. He wields a mystic cudgel in his left hand and a glowing powerstone in his right. Quartermaster Taevyn McCloud, Commander of the Temple is here, enveloped in an lambent aura of dazzling, cosmic radiance. He wields Kysia with both hands. You see exits leading northeast, south, and northwest.
Quick, they're calling reinforcements, beware rat plague.
I don't know where that is, but throwing at people requires declare
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
"Chairwoman," Princess Setisoki states, holding up a hand in a gesture for her to stop and returning the cup. "That would be quite inappropriate. One of the males will serve me."
Comments
The resonating centre of Glomdoring's black heart.
The Master Ravenwood Tree towers over everything here, pulsing with an immeasurable yet dark power.
Settled within the branches of an ancient and skeletal tree roosts a murder of crows, their voices
harsh and deafening as their caws peal through the air. There are 5 dark nighthags here. Firmly set
into the ground, a pulsating branch of the Master Ravenwood has been set here. There are 5 illithoid
scourges here. There are 5 shadowlord widowriders here. A rowan sapling clings tenaciously to the
ground here. Casting darkness all around, a shadow totem thrusts up from the ground, chilling the
air. Radiating with the power of the wyrd, the very presence of this champion darkens the room.
You see exits leading south and up.
Spindle, Arcanis, Hecton, Zinnaella.
(*) Currently, there are 4 Lusternians on this Plane and 37 on other Planes.
You tell High Chief Hecton D'Varden, The Half-Sane, "Away with you pervert."
Hecton tells you, "Just checking."
....I must have a far too dirty mind or..
~ Citizen Spotlight ~
It was a good year for the loboshigaru, not only because of Lord Windwhisper's groundbreaking study, but also thanks to Primus Vivet Pavok's work in the culinary arts. Inspired by the rare and famous beef cookie of New Celest, Primus Pavok has created a venison variant that she assures me will be widely available. I can personally attest to its suitability for the refined Hallifaxian palate. It is presently stocked -- and quite reasonably priced -- at the aethershop Elfen Emporium!
Oh, Daraius. :x
Goodbye, brain.
Estarra the Eternal says, "Give Shevat the floor please."
You cease wielding in a magic tome your right hand.
You begin to wield in a gilded shield depicting the Star of Celest your right hand.
Signature!
The air is filled with hundreds of dancing embers from nearby. Banks of clouds roil about here.
Large snowflakes fall from the heavens. There are 25 Forsaken warriors here
- Yomoigu Healing shrine influence -
.
You see exits leading north and down.
A Forsaken warrior throws his head back and looses a deep, loud call.
Your mind is suddenly battered by dozens of angry and shrieking voices, driving you to the ground.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
A Forsaken warrior quietly draws his blades before approaching you.
Yes, the stack of Forsaken are aggro depending on the status of a quest. They aren't guards. Sorry you lost your afk influencing spot.
gl sw
A muddy hill.
A soothing darkness and the scent of Wyrden foliage suffuse the area, indicating a healing shrine of
Nocht nearby. Superimposed over this location, an ethereal forest reaches up to the sky. One or two
light fluffy clouds drift lazily through the sky. There are 2 loathsome cockatrices here. There are
3 sheep here. The behemoth form of a gold-streaked aquamarine serpent possessing blazing, formless
wings of divinus energy undulates here, enveloped in a genteel presence that emanates from the pure
glyph upon his brow. There are 2 green eyelash vipers here. Quartermaster Taevyn McCloud, Commander
of the Temple is here, enveloped in an lambent aura of dazzling, cosmic radiance. He wields Kysia
with both hands.
You see exits leading northeast, south, and northwest.
The corpse of an old rat comes speeding in from the southwest and strikes you.
You suddenly scoop up the corpse of an old rat.
The corpse of a rat comes speeding in from the southwest and strikes you.
ql
Sloping pine-forest.
A soothing darkness and the scent of Wyrden foliage suffuse the area, indicating a healing shrine of
Nocht nearby. It is warm and quite pleasant. Casting darkness all around, a shadow totem thrusts up
from the ground, chilling the air. A hemlock sapling clings tenaciously to the ground here. A dead
rat has been left here. Svorai Stormcrow is here. She wields a mystic cudgel in her left hand and a
glowing powerstone in her right.
You see exits leading northeast, southwest, and northwest.
You say, "Oookay."
The corpse of an old rat comes speeding in from the southwest and strikes you.
You suddenly scoop up the corpse of an old rat.
The corpse of a rat comes speeding in from the southwest and strikes you.
A muddy hill.
A soothing darkness and the scent of Wyrden foliage suffuse the area, indicating a healing shrine of
Nocht nearby. Superimposed over this location, an ethereal forest reaches up to the sky. It is
uncomfortably cold. The behemoth form of a gold-streaked aquamarine serpent possessing blazing,
formless wings of divinus energy undulates here, enveloped in a genteel presence that emanates from
the pure glyph upon his brow. There are 2 green eyelash vipers here. A mature sheep stands here
looking bored and boring. There are 2 loathsome cockatrices here. Heir Avurekhos, of Winter's Dream
is here, shrouded. He wields a mystic cudgel in his left hand and a glowing powerstone in his right.
Quartermaster Taevyn McCloud, Commander of the Temple is here, enveloped in an lambent aura of
dazzling, cosmic radiance. He wields Kysia with both hands.
You see exits leading northeast, south, and northwest.
Quick, they're calling reinforcements, beware rat plague.
Haroun tells you, "I could go for my uncle."
Wha-