Try pausing, checking your defs, and then unpausing.
If I were guess, I'd say the system isn't recognising your "has this defense" lines, possibly from a bad wordwrap or something.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
The issue was that the "config prompt remove linebreak" option was turned off. The system disables that option when you start the installation, but it was turned back on after.. Cheers
Not currently, that's with Pyromancer and Templar combo.
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EveriineWise Old Swordsbird / BrontaurIndianapolis, IN, USA
Opposite trouble, actually. Some of my DefUp defenses aren't going up anymore.
Everiine is a man, and is very manly. This MAN before you is so manly you might as well just gender bend right now, cause he's the manliest man that you ever did see. His manly shape has spurned many women and girlyer men to boughs of fainting. He stands before you in a manly manerific typical man-like outfit which is covered in his manly motto: "I am a man!"
Daraius said: You gotta risk it for the biscuit.
Pony power all the way, yo. The more Brontaurs the better.
still having lots of problems with the system not recognizing prone, whether the prone afflict function is called by built-in bashing triggers, custom triggers, or basic symptom triggers. Just ran into some cases where it wouldn't recognize paralysis either.
Viravain, Lady of the Thorns shouts, "And You would seize Me? Fool! I am the Glomdoring! I am the Wyrd, and beneath the cloak of Night, the shadows of the Silent stir!"
OK... Once upon a time not-so-long-ago I had this great little inset window in the top-right panel that would track personal afflictions. Somehow, an update broke this feature and I can't seem to figure out how to make it work again. Here's the bit of code to which I am referring. Can anyone help me?
mm.showaffwindow = true
if mm.showaffwindow == nil then mm.showaffwindow = false end
if not mm.showaffwindow then return end
if not Geyser then return end
local affslabel
local main = Geyser.Container:new({x=0,y=0,width="100%",height="100%",name="affslabelcontainer"})
affslabel = Geyser.Label:new({ name = "affslabel",
x = "0.5%", y = "1%",
width = "18.75%", height = "45%"},
main)
affslabel:setColor(153,0,204,90)
local function highlight(name)
if not mm.ignore[name] then return name else
return string.format([[<span style="color:yellowgreen">%s</span>]], name) end
Not at home so I can't compare it to my working version, but your current install of mm should have samples somewhere that contain that code, with some luck there is an updated version. So just search for mm_update_window() or something and it should lead you to where the sample code is.
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Well, this came from an older version of M&M that I took out of the folder so it wouldn't be touched (i.e. overwritten) by the updates.
Then in one of the last updates, I noticed it turn into a lady"bug" which was cured when I double-clicked it back to an empty box, an then checked box. It hasn't been the same ever since.
I'll try your suggestion and then wait for you to compare it against your working version. Thank you @Rialorm!!! Hopefully this can get fixed soon...
mm.showaffwindow = true
if mm.showaffwindow == nil then mm.showaffwindow = false end
if not mm.showaffwindow then return end
Those three lines are the only difference. Comment them and see if it resolves things?
You have received a new honour! Congratulations! On this day, you have shown your willingness to ensure a bug-free Lusternia for everyone to enjoy. The face of Iosai the Anomaly unfolds before you, and within you grows the knowledge that you have earned the elusive and rare honour of membership in Her Order. Curio Exchange - A website to help with the trading of curio pieces in Lusternia.
I have this weird problem - "use parry" and "use stance queing" are enabled, yet I don't seem to neither parry nor stance in combat. When I log in, it enters a stance to protect my legs, remaining that way. Any IG manual attempt to switch stance just provokes an auto leg stance <_<
My combat is trans, and thus "highest available stance skill: vitals".
I surely appreciate the system protecting my shin so furiously, but...come on <_<
I have this weird problem - "use parry" and "use stance queing" are enabled, yet I don't seem to neither parry nor stance in combat. When I log in, it enters a stance to protect my legs, remaining that way. Any IG manual attempt to switch stance just provokes an auto leg stance <_<
My combat is trans, and thus "highest available stance skill: vitals".
I surely appreciate the system protecting my shin so furiously, but...come on <_<
mmconfig stanceskill to set the maximum available stance skill in Combat that you have
mmsp defaultstance <stance> sets the default stance that the system should use (when you login).
mmsetup sp to start the setup of your stance/parry system. Maybe you missed to set this one
mmsp show shows system information on all about stance/parry.
I am trying to integrate Tarx Wounds Tracker (which also tracks rebounding) into my M&M kata keybinding. The latest project is to develop combat kata keybinding using a variety of IF, ELSEIF, THEN statements to implement auto-raze into my basic bleeder forms.
When Tarx Tracker detects rebounding, my kata will auto-raze on the same keybinding using the following bit of script which comes more or less directly from the Tarx example provided. Everything works as intended.
elseif (trebound == true) then
send("assess " .. janalon_pvptar)
sendAll("envenom right with mantakaya", "envenom left with dulak")
local commands = {"bleedup__l_kairaze", "bleedup__r_kairaze"}
I want to develop this code a bit further to also account for the Nekotai power defense ScorpionFury which will place a raze mod onto my kata forms. Basically when ScorpionFury is raised (and detected through M&M), I want to use my non-raze form.
First I need to know what ScorpionFury is called in M&M. I'm guessing mm.def.scorpionfury but don't really know. Secondly, how do I write a "NOT" statement into the script? Essentially I need my keybinding script to do the following:
ELSEIF (trebound == true) NOT mm.def.scorpionfury THEN
I have no idea if that is the def name though, if you do 'vlua mm.def' when you have it up then you should get the table with all your defs and hopefully you can find it in there.
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Comments
If I were guess, I'd say the system isn't recognising your "has this defense" lines, possibly from a bad wordwrap or something.
14.6.1 update
Added a longstanding feature request - ability to toggle between using a skill or an enchantment for Rituals or Cosmic skills.
mmconfig enchantments
mmconfig enchantments toggles whenever skills or enchantments should be used. This setting affects all skills.
Changelog
mm.showaffwindow = true
if mm.showaffwindow == nil then mm.showaffwindow = false end
if not mm.showaffwindow then return end
if not Geyser then return end
local affslabel
local main = Geyser.Container:new({x=0,y=0,width="100%",height="100%",name="affslabelcontainer"})
affslabel = Geyser.Label:new({ name = "affslabel",
x = "0.5%", y = "1%",
width = "18.75%", height = "45%"},
main)
affslabel:setColor(153,0,204,90)
local function highlight(name)
if not mm.ignore[name] then return name else
return string.format([[<span style="color:yellowgreen">%s</span>]], name) end
end
function mm_update_window()
local s = {}
for name, namet in pairs(mm.affl) do
if name ~= "deaf" and name ~= "blind" then
if type(namet) == "table" and namet.count then
s[#s+1] = string.format("%s (%d)", highlight(name), namet.count)
else
s[#s+1] = highlight(name)
end
end
end
affslabel:echo([[<span style="color:white; font-size:10px">]].. table.concat(s, "<br>") .."</span>")
end
You have received a new honour! Congratulations! On this day, you have shown your willingness to ensure a bug-free Lusternia for everyone to enjoy. The face of Iosai the Anomaly unfolds before you, and within you grows the knowledge that you have earned the elusive and rare honour of membership in Her Order.
Curio Exchange - A website to help with the trading of curio pieces in Lusternia.
if mm.showaffwindow == nil then mm.showaffwindow = false end
if not mm.showaffwindow then return end
Those three lines are the only difference. Comment them and see if it resolves things?
You have received a new honour! Congratulations! On this day, you have shown your willingness to ensure a bug-free Lusternia for everyone to enjoy. The face of Iosai the Anomaly unfolds before you, and within you grows the knowledge that you have earned the elusive and rare honour of membership in Her Order.
Curio Exchange - A website to help with the trading of curio pieces in Lusternia.
My combat is trans, and thus "highest available stance skill: vitals".
I surely appreciate the system protecting my shin so furiously, but...come on <_<
- mmsp defaultstance <stance> sets the default stance that the system should use (when you login).
mmsetup sp to start the setup of your stance/parry system. Maybe you missed to set this oneI want to develop this code a bit further to also account for the Nekotai power defense ScorpionFury which will place a raze mod onto my kata forms. Basically when ScorpionFury is raised (and detected through M&M), I want to use my non-raze form.
First I need to know what ScorpionFury is called in M&M. I'm guessing mm.def.scorpionfury but don't really know. Secondly, how do I write a "NOT" statement into the script? Essentially I need my keybinding script to do the following:
You have received a new honour! Congratulations! On this day, you have shown your willingness to ensure a bug-free Lusternia for everyone to enjoy. The face of Iosai the Anomaly unfolds before you, and within you grows the knowledge that you have earned the elusive and rare honour of membership in Her Order.
Curio Exchange - A website to help with the trading of curio pieces in Lusternia.
http://doc.mm.vadisystems.com/#defences
The name of the defence is the same as what appears when you hit DEF in game, ie earwort-deaf is known as "truedeaf" in mm's system.