Okay. So I am not as half as upset as some others I have spoken to because I never intend to retire Enadonella ever. She is permanent to Lusternia. :P
But I am upset nonetheless because you have taken value from items I bought. Specifically dingbat items.
Here is what has happened: Dingbats have retirement value > Dingbats become goop > Goop loses retirement value as it was never intended. > Dingbat items have lost credit value.
Dingbats were always worth credit value. As far as I am aware. If I am wrong here then let me know but even in the roll-over, they were equal to never less than.
On that premise, you have taken value from dingbat items. Whether this was intended or not you have done it. I believe this should be resolved. People who have lost value that bought aethergoop items that were traditionally aethergoop items that is too bad so sad. People who had dingbat items that have lost value because of the dingbat transition should be compensated. And not with those bloody useless coins! Although I do appreciate you bothered to reimburse people at all after that screw up. It was nice.
Also, while I am here, what you did with lessons was a real douche move as well. People paid credits for those lessons and have been refunded in a currency that isn't relevant to their needs whatsoever. I'd have liked an option between lessons and bound credits or hell even goop would have been better than lessons. You are refunding us or making an attempt to compensate with the wrong values. Right idea though!
Anyways. Good luck with all the changes I'm here to support you regardless. Just please stop trying to screw us over with ill-thought out concepts. Cheers!
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Comments
However, there are a lot of minute intricacies (such as retirement value not counting arties won from wheel spins) that can nudge the actual discrepancy upwards.
So the common skill change should not effect your value or escrow I think.
Basically you had x lessons invested in your character before now you still have x lessons invested but some are sitting in lesson pools instead of skills but for the value that should be the same thing. I think.
Again, dingbat items were never meant to count toward retirement. If they did, that was an error that we've now corrected.
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Entered by: Ianir the Anomaly Date: 2018-08-15 21:18:34
o Post-dingbat fix changelog thread
- Fixed a bug with the extra standard present open on jar open not
using new present tables or displaying a line.
- Fixed a bug with the standard present open throwing an untrapped.
- Retirement value fixes due to a deletion of a currency.
- Due to retirement value changes/simplification, several items lost
their values. These items are slowly being fixed, and will be listed
below.
- All dolls have regained their retirement/tradein values.
- All ascension discs have regained their retirement/tradein values.
- All mantles have regained their retirement/tradein values.
- All tongue studs have regained their retirement/tradein values.
- All of Tink McFierce's wares have been converted to aethergoop and
added to ASHOP.
- Skinned variants of artifacts should now have their
retirement/tradein values restored.
- Dingbat keyword no longer functions in ashop.
- All dingbat beasts are now sold in goop.
We have changelogs and news posts directing that goop items do have a retire value.
Can the admin clarify this point please? I'm a little confused by it now. When we have change logs saying that some goop items will have a retire value and it was the assumption that they do why is it now decided that they don't?
But some of the people are actually waking up and starting to question the authority and they don't like it. And they don't have a valid answer without making themselves look bad. And if we keep pushing all we will see are the terms and Conditions.
A statement from Ire would certainly help to clarify any of these claims that they pushed for all of this, that they prohibited the release of retire value calculations, that they gave an option of FTP or 'else' because I personally have no reason to trust any of this nonesense and I think others read the same post about transparency and honesty and then got hit with the reality that it is the same utter bullcrap that has been happening always. Sugar coated lies wrapped up in Terms and Conditions.
I was looking at retirement values and how it was all calculated. Not only were we discussing doing the audit, but there were also various issues and bugs about items and the retirement value. People noticed that they lost retirement value when trading things in, which doesn't make sense. This was occurring with both goop and credit artifacts. Looking into this, I discovered it was calculating artifacts (both goop and credits) at 100% of their value. At this point, I was under the impression that it should actually only be counting at its trade-in value. I admittedly skimmed HELP RETIRE and missed the line about only 50%. I brought this up with Estarra, who then consulted the past emails from when this was initially implemented and we discovered that we were incorrect on both accounts, that artifacts should be valued at 50% and anything that couldn't be traded in for bound credits shouldn't count. Estarra brought it up to IRE to get their opinion on it (given we've been incorrectly calculating retirement value for well over two years) and we were told to correct it, and give out the czigany coins as compensation.
The reason for the lack of initial communication is because the retirement calculations were not to be public, but once it was pointed out that we had already stated that artifacts count for only 50% of their value, I felt that the cat was out of the bag and I could point out that it was the biggest contributor to the corrected retirement values.
Again, I'm sorry for the confusion, that was never the intention. We're not trying to pull the wool over anyone's eyes by any means. I've been as open as I can be about the whole situation. I'm not sure what else to say beyond this. It was being done incorrectly and the results were unintended (hence a bug) and we had to fix it. We were being vague initially because we thought we had to be, but as it was brought to light that some of this information was already revealed, we opened up to reveal more info.
Aethergoop used to be part of retirement value, there are a bunch of posts and changelogs saying this and admin confirmed this as well on discord and messages.
But yesterday you were doing the audit and discovered after reporting to IRE that this stance was incorrect and that aethergoop should not count for retire value.
You fixed this issue and aethergoop and aethergoop items now no longer count for the retire value.
That's whats happened so far right?
Lusternian players and admin believed athergoop was a true and accurate part of retire for years like you said and then got confirmation from IRE recent-ish that it wasn't so changed it last night.
I don't entirely understand why IRE is treating two of its games differently unless they intend to let you give goop items a retire value soon before you switch to free to play.
The administration pushed dingbats with the stated stance of them being 2:1. When this number was no longer the norm (1:1), we saw a number of artifacts retired because they had become too cheap (like torus). These items had value. These items converted to goop items. Goop then lost all value.
I have thousands of credits of items that were purchased in credits that are suddenly worth 0 after changes. At no point would anyone expect an item being valued in dingbats would suddenly have no value to them. This was a bait and switch, as we decided afterward to take all value away from something.
I've a plethora of curios I cant move, a 30K credit value loss, and a number of items that may not be counted as having value on top. I've sunk a metric ton of credits into things and have a tiny tiny fraction left. I feel genuinely robbed of far more than the substantial time I have spent in the game. Much of what I had to show for it feels lost for no further reason than "because a currency shouldn't have a value now". There is also a shift in lost confidence (as stated above), so expected credits on hand is lower, so it becomes even harder to adjust values by sales.
(For idea of coin value by the way, before spins: 18191, after spins (232 coins): 18729. 232 coins gave roughly 530cr value. Not terrible, considering that is also retirement)
EDIT: To be clear, I am not questioning the loss of the base half value due to changing from 100% value to 50%. But when you also consider wonder crystals, curios, goop, dings, manses, pets, customizations, etc also dont count, you realize that a large chunk seems to be excluded now, often more than you buy of credit artys).
We keep track of what you purchase an item with, whether it's goop, dingbats or credits. None of that has been changed. If you originally purchased something with credits, and skinned it for instance, that should still count towards retirement (the credit portion).
I will make sure they are old. Like, I traded cameo for goop cameo in full, not just skin, but at least those boundies are still in my retire value (cut of course).
Date: 1/9/2019 at 3:15
From: Orael the Anomaly
To : Everyone
Subj: Retirement Values and Orael's major screwup
Greetings,
Yesterday we made a change to retirment values based on information I had gathered. It turns out that my investigation was flawed and I was only looking in our own source code for information. All IRE games are built from a set of core code that I, in general, do not touch or mess with.
After telling people that I would look at their audit values and check to see what was going on, things were not adding up. So I again, dove into the code and searched to see why it wasn't adding up. It turns out tha the 50% reduction in retirement value is taken in the IRE source code and not in our own code. Basically, the change I made reduced retirements to 25% of their value rather than 50%.
There really isn't any excuse here, other than to say I messed up and I'm extremely sorry. There definitely was issues with things counting at full value that people were pointing out. I've restored the artifact values to their previous levels.
Feel free to let me have it, this is all on my shoulders.
- Orael
Penned by My hand on the 4th of Kiani, in the year 521 CE.