Overhauled Healing is officially released. Thanks admins!
The
AB files.Make sure if you're a Healer and using a custom prompt, that your prompt trigger accounts for empathy.
A quick and dirty fix to add empathy to mmf customprompt is to make a new trigger:
- Set it to regex with the following pattern: ^(\d+)h, (\d+)m, (\d+)e, (\d+)p, (\d+)en, (\d+)w, (\d+)em .*
- For the code, put in: mm.adddefinition("@empathy", matches[8])
- Add @empathy to your customprompt.
How empathy works: As you cure yourself, you lose empathy. The mana cost of curing yourself scales up the less empathy you have. The amount of aurawarp your offensive Healing skills goes up the less empathy you have. You can regain empathy very slowly over time, or by curing others.
How aurawarp works: It's added by various offensive Healing skills. It's cured by steam, and builds up to where you can eventually by Cauterized. Need to test how viable/speedy the kill is in the final implementation.
I'll update this thread with the lines for things as I test them.
Added the lines in a
post later in the thread. (
pastebin mirror)
I wanna give a special thanks to the admins for letting a few of us test it before release and give feedback, especially
@Verioth for taking charge of that.
Comments
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
Just to make everyone aware: A number of the lines were left intentionally vague on purpose. A big part of healing's offensive design was built around stochasticity, and we wanted neither the caster nor the recipient to know exactly what affliction had hit (and sometimes, when they hit). For instance, the healer knows who she is flaying, and the recipient should know he was flayed, but others in the room do not see who exactly was targetted, and no one should know exactly when the new affliction will appear (or what it is).
Visualizing his spiritual aura, you reach towards Wobou, and your hand radiates an otherworldly glow.
Finding his aura surprisingly malleable in its warped and weakened state, you draw it out with the
precision of a skilled surgeon. Your eyes glowing, you begin to burn away the tumor-like projections
of the ailments of Wobou. As his aura disintegrates, the connection between his physical and
spiritual forms unravels, leaving Wobou nothing more than a smoldering corpse.
The eyes of Wobou lose focus, and a twisting blue light suddenly erupts from his body as though his
spiritual aura had taken on physical form. The blue light begins to dissipate into an odourless
vapour, and his flesh chars and smokes. As the final threads linking his spiritual and physical
forms disintegrate in an otherworldly blaze, the corpse of Wobou collapses in an undignified,
burning heap.
You have slain Wobou.
You are afflicted with warpedaura.
The pains of the physical world no longer seem to plague you.
You are afflicted with anesthetized.
Shedrin flourishes his hand to unknown effect.
Anesthesia - cured
The pains of the physical world come rushing back to you.
You have cured anesthetized.
Anesthesia - diag
numb from anesthesia.
Flay
Shedrin slashes a hand through the air and your spiritual aura churns in response.
BendAura
As Shedrin turns towards you, you suddenly sense a foreign presence invading your spiritual aura.
A strange sensation overtakes you as your spiritual aura bends in on itself.
You are afflicted with bentaura.
BendAura - cured
You breathe a sigh of relief as the kinks plaguing your spiritual aura dissipate.
You have cured bentaura.
BendAura - diag
suffering from a bent aura.
Curing Aurawarp
You take a long drag off a painted bone pipe.
The aura stabilizes somewhat, but it still remains (dangerously unraveled|completely twisted|massively warped|warped|moderately warped|slightly warped).
- or -
Your aura is no longer warped.
You have cured aurawarp.
Aurawarp - diag
has a (slightly warped|moderately warped|warped|massively warped|completely twisted|dangerously unraveled) aura.
Projection
His head snapping up suddenly, Shedrin throws his arms into the air in a single
fluid motion. A brilliant flash erupts from Shedrin as he projects his spiritual
aura outwards in all directions, blanketing the area with pure aural energy.
The spiritual aura of Shedrin washes over you in a blinding flash.
<affliction cure lines here>
Cauterize
You are afflicted with warpedaura.
Staring intently in your direction, Shedrin gestures as though caressing some in
visible object, and you wince as part of your spiritual aura burns away.
Attend - affliction absorb
The affliction of paralysis dissipates from your being as it is absorbed by the spiritual aura of Shedrin.
Attend - def line
You are attended to by Shedrin.
Draw
You suddenly sense the spiritual aura of Shedrin caressing your own, and a wei
ght seems to lift from your shoulders as he siphons away your afflictions.
<cure lines here>
Bedevil
A bright light suddenly explodes from Shedrin, hitting you with breathtaking force. As the ethereal glow recedes, your spirit feels weakened, almost heavy.
<afflicted lines here>
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
Discord: Rey#1460
I'm not sure if there's enough offensive abilities in healing alone to make cauterize viable. What is needed is the support from the primary skillsets, in that respect, things like the new MD succumb and the Institute aff-burst will be integral. SD twist doesn't quite do as many afflictions, but can well delay cure balance in other ways, and Nihilist/Celestines might not have enough aff output to make use of it (not that Nihilists have access to healing, of course).
Bendaura being time based doesn't always mean run-or-die, but if it leads to a instantkill on its own, then yes, it is a run-or-die. We need to therefore ensure that bendaura remains supplementary if this is the case. Think of it as a permanent fixture when fighting a healer - it will always be on you, but it only disrupts your healing, not kill you. The level of disruption should be moderated appropriately - we have to balance it with the intention of having it being permanently switched on. If we want to upgrade its capabilities, then things like gating it behind restrictions or making it scale to empathy, or even both, will be important. That or creating a cure for it (that doesn't involve running, that is).
Any Healer could sip poisons to give them an affliction to enable Bedevil, so at the very least, that will work to build aurawarp.
That's probably overly strong. Especially as I missed that it doesn't have a power cost.
Under 50?%, send 2 affs, cure 0.
Over 50?% empathy send 2 affs cure 1.
Over 80?% empathy send 2 affs cure 2.