I'm not even sure what the abuse would be. I'm thinking something akin to other MMOs, where paid properties are (usually) tied to the account and shared across all characters. So like all your artifacts (let's just anything that shows up in artifactlist) and non-bound credits are tied to your email. Then any given character you register to that email has access to that stuff. Probably remove some of the investment people feel in their characters, too - side effect of treating the game more like a game.
In the first few weeks I came back, I had a few people reaching out to me that werent sure how to renew their roleplay that would've loved such an option. They have sadly moved away and jumped on the retirement bandwagon for starmourn when it came to be. I feel like a lot of people would love the option to transfer all character artis, properties & account stuff on a brand new character. It would help renew interest witouth having a feeling of ....all that money wasted thrown away.
Edit: A payed transfer absolutly, not exorbitant...but just to make sure it can't be abused.
I have met a few older players that left either when I was starting out or before I started playing that have considered coming back but don't want to invest financially all that they had in a new character but can't stand the idea of playing a character they don't connect with now. Giving them that option might help to increase population but also retain knowledge that has long left us.
When I hear some of the cool things that used to be or rituals and stuff, I wonder how much has been lost with people retiring never to be seen or heard from again...in the Lusternia/Ire world anyway. Bringing that back could only be a good thing.
I'm not even sure what the abuse would be. I'm thinking something akin to other MMOs, where paid properties are (usually) tied to the account and shared across all characters. So like all your artifacts (let's just anything that shows up in artifactlist) and non-bound credits are tied to your email. Then any given character you register to that email has access to that stuff. Probably remove some of the investment people feel in their characters, too - side effect of treating the game more like a game.
I feel like we'd want to stay away from opening the door to hitting a button and bouncing - everything - from one alt to the next. It'd kill any kind of social accountability and people would get completly detached from any kind of roleplay in the long run. That's why I would feel better if a fee would be tied to it. It let's those who really need it acquire it, while blocking the constant creation of alts the moment something dosen't strike your fancy. Below is an example of the abuse I was speaking of.
Example: Your side is losing, let's roll an alt on the other side. Press here to transfer all artis. Done....now let's oppress your Ex-Friends because...Just a game.
Things aren't perfect right now...but if people start doing that it'll get worse. Long therm players with solid investments shouldn't be penalised for that though.
Edit: The fact people start at lv1 dosent really stop anyone, when you can hit 80+ in under a day with a single solid astral hunt.
If a character's basically come to the end of their "arc", then the reroll thing seems like it'd be a cool way to keep the character just a character and go on to doing new things, rather than having that character completely flip around just because the player wants to try something different.
Sure beats the roleplay gymnastics of sending your character through every org in the game and still trying to retain some semblance of roleplay sincerity.
As the last of adjustments is made, an unfinished fibrous organ swells as if taking in a breath. It draws heavily upon the liquids supplied by the tubing, growing more hale and crimson. The wiring strains as the organ is hooked onto them and hung by able hands. It continues to increase in size at the centre of the chamber while it is being connected to piping. Connected and properly suspended, an unfinished fibrous organ spasms on top, then the bottom. The muscles strain and swell before the organ spasms again, slowly and in an uncoordinated manner. Some blood squirts out from some leak but it spasms again, only this time as a controlled convulsion thundering through its chambers. **thump** **thump** **THUMP** **THUMP**
A rave for first timequake with @Coraline . Sorry for my constant questions, @Deichtine . Thank you for being patient! ..and everyone else who participated.
A rave for first timequake with @Coraline . Sorry for my constant questions, @Deichtine . Thank you for being patient! ..and everyone else who participated.
Are you still chatting on the forums and not writing that book, @Gabe ?
A rave for first timequake with @Coraline . Sorry for my constant questions, @Deichtine . Thank you for being patient! ..and everyone else who participated.
Are you still chatting on the forums and not writing that book, @Gabe ?
Our side got hammered ina nine vs four this time. Really goes to show what people can do when you show up. Keep up the good work. And props to timequakes for getting people more involved
Good work as well gabe and kya for trying with it.
No offense, Deichtine, but you make a horrible cheerleader with your insincere tone that's pretty audible even through text.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
1) People who win an event do not go "hey guys I had fun, good job for trying," and
2) People who lose an event and go "hey guys I had fun, awesome job" don't get accused of back-handed compliments.
I know that I have had a lot of fun in close fights which we ended up losing. It is really hard to say that because some people seem intent on reading more into it than was meant. Nowadays I just don't bother to say anything. But honestly I do appreciate it when we have those battles.
I don't know. I wish we could actually not just always draw out the worst in each other.
Here is my wish on the topic: for people to stop giving Schrodinger's compliments, where if they aren't challenged it stands as a snide and condescending remark; but if one is called out on it, then it was totally intended benignly, why would anyone interpret it differently, gosh, you all have such evil minds.
Edit: on a more serious note, if one wants to sincerely compliment someone on a good fight, and three separate people interpret it as belittling, then maybe there is a problem with the way the communication is being made.
(clan): Falmiis says, "Aramelise, verb, 1. adorn with many flowers."
Is "Schrodinger's Compliment" even a thing? Google doesn't seem to have heard of it. Regardless, if you insist on challenging compliments because you think they are snide or condescending, and you hear every compliment as snide or condescending, you are not going to end up with much of anything nice going either way.
Edit to your edit: I don't actually disagree with the communication issue end of things. I think we have a lot of that.
"Schrodinger's compliment" can't be found on Google because it's a meme (sort of) based on the concept of Schrodinger's cat. For example, you'd say "Schrodinger's joke" when someone says something mean, but when called out on it, says that it was meant to be a joke.
(Just explaining this word. I have no opinion on the above comments because I was not there for whatever happened)
You are startled as a lemon meringue pie bounces harmlessly off you after being thrown at you by Mysrai.
"Our side got hammered ina nine vs four this time. Really goes to show what people can do when you show up. Keep up the good work. And props to timequakes for getting people more involved" [Emphasis mine]
Try just:
"Our side got hammered ina nine vs four. Keep up the good work. And props to timequakes for getting people more involved"
Fixed it! Just remove the patronizing scoffing about how "this time" anyone bothered to show up. That any critique is thereby proven wrong because it "goes to show what people can do when you show up" and that all problems are solved by just not being lazy idiots.
Comments
When I hear some of the cool things that used to be or rituals and stuff, I wonder how much has been lost with people retiring never to be seen or heard from again...in the Lusternia/Ire world anyway. Bringing that back could only be a good thing.
Example: Your side is losing, let's roll an alt on the other side. Press here to transfer all artis. Done....now let's oppress your Ex-Friends because...Just a game.
Things aren't perfect right now...but if people start doing that it'll get worse. Long therm players with solid investments shouldn't be penalised for that though.
Edit: The fact people start at lv1 dosent really stop anyone, when you can hit 80+ in under a day with a single solid astral hunt.
Tonight amidst the mountaintops
And endless starless night
Singing how the wind was lost
Before an earthly flight
Sure beats the roleplay gymnastics of sending your character through every org in the game and still trying to retain some semblance of roleplay sincerity.
It might not be important, but it did give me an entertaining mental image.
theatre due to the snowy weather.
hungering malice.
draws heavily upon the liquids supplied by the tubing, growing more hale and crimson.
The wiring strains as the organ is hooked onto them and hung by able hands. It continues to increase
in size at the centre of the chamber while it is being connected to piping.
Connected and properly suspended, an unfinished fibrous organ spasms on top, then the bottom. The
muscles strain and swell before the organ spasms again, slowly and in an uncoordinated manner. Some
blood squirts out from some leak but it spasms again, only this time as a controlled convulsion
thundering through its chambers.
**thump**
**thump**
**THUMP**
**THUMP**
Edit: on a more serious note, if one wants to sincerely compliment someone on a good fight, and three separate people interpret it as belittling, then maybe there is a problem with the way the communication is being made.
(Just explaining this word. I have no opinion on the above comments because I was not there for whatever happened)
"Our side got hammered ina nine vs four this time. Really goes to show what people can do when you show up. Keep up the good work. And props to timequakes for getting people more involved" [Emphasis mine]
Try just:
"Our side got hammered ina nine vs four. Keep up the good work. And props to timequakes for getting people more involved"
Fixed it! Just remove the patronizing scoffing about how "this time" anyone bothered to show up. That any critique is thereby proven wrong because it "goes to show what people can do when you show up" and that all problems are solved by just not being lazy idiots.
Or frankly: