If there is a particular thing you don't want this new report system to work on, you need to make sure people understand that. Don't let us sink months of time into a report and then just reject it because you don't want to set precedence. Don't expect us to know guidelines if you don't explain it beforehand.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
If there is a particular thing you don't want this new report system to work on, you need to make sure people understand that. Don't let us sink months of time into a report and then just reject it because you don't want to set precedence. Don't expect us to know guidelines if you don't explain it beforehand.
This is my fault, I had encouraged people to report anything. I apologize for that. It was not something I had considered when putting this out, so it slipped by. Again, I'm sorry.
Before I go to bed, a little belated rave for Lyraa Ey Rielys. I may have missed the area release and the specific reveal event, but it really is a nifty little new bubble. I generally had fun with all the related mobs that were revealed over the last year too. Got myself some purple buttons just to ensure I can return whenever.
@Coraline has also been quite a lot of fun. Helping to keep me on my toes.
Before I go to bed, a little belated rave for Lyraa Ey Rielys. I may have missed the area release and the specific reveal event, but it really is a nifty little new bubble. I generally had fun with all the related mobs that were revealed over the last year too. Got myself some purple buttons just to ensure I can return whenever.
@Coraline has also been quite a lot of fun. Helping to keep me on my toes.
You've been the best! So much helpful and fun to be around, exploring places and trading recipes. I don't think I've ever designed so frequently before. All of the raves to you!
You are startled as a lemon meringue pie bounces harmlessly off you after being thrown at you by Mysrai.
Did some math. I could make an alt, get the hours up, engage, marry you, start consideration, and finalize consideration for adoption before this round of envoys end to even submit it. Welcome to the Build-a-Spouse workshop, where your spouse is made to order.
Did some math. I could make an alt, get the hours up, engage, marry you, start consideration, and finalize consideration for adoption before this round of envoys end to even submit it. Welcome to the Build-a-Spouse workshop, where your spouse is made to order.
Hey, baby. How you doin'?
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
*scribbles notes to self* Make ... spouse ... prone to ... horrible ... pickup lines. There we go, your spouse will be generated in about 2 business days.
@Shaddus I am terribly sorry to inform you that Lycidas' Build-a-Spouse workshop has been unfortunately closed. Your limited time coupon will be refunded and we thank you for the interest.
@Shaddus I am terribly sorry to inform you that Lycidas' Build-a-Spouse workshop has been unfortunately closed. Your limited time coupon will be refunded and we thank you for the interest.
Flagged for breaking my heart
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
@Ein thank you for everything. Even though we few in-game interactions, I want you to know that everything I did see of you became a factor in me knowing that Gaudiguch was in great hands.
Also, thank you for allowing Ishra to observe.
@Ishra, thank you for the kind words. Sometime I feel like those sorts of things shouldn't matter, but they do and you have reminded me of that and I'll try to be more generous with my own.
Your design #28614 of an Irshaw ashfall oolong tea was approved.
This might not look like much at first blush, but the design itself contains some inference of interaction between different areas - ones whose exact geography and distance is rather difficult to gauge and it kind of felt like I was taking things at a stretch. So it was a nice relief to see it come together.
I wanted to really thank the Norn(s) who answered my question about balancing. Taking the time to fully explain the flow the flow made me feel like the issue was truly settled.
To all those who have come and gone from Hallifax, but most of all from my order.
Every time I've had a message from one of you - your beautifully written, loving messages that say thank you for everything and apologise for the fact that you're leaving - I've desperately wanted to reply, but I haven't done. It's not that I don't care. Mostly, I've not wanted to put you under any pressure to do something that isn't right for you.
But there is something I want you to know, and it's something that everyone who plays Lusternia and has ever been in a Divine Order should know: you are our reward. Every moment that we get to spend with you, whether you come and go in a flash of weeks or whether you stay with us for years, is a privilege and is what we derive so much of our joy from.
Does it hurt when you leave us? Of course it does. Like I said, you're our reward - it hurts to lose a part of that which is a gift. But even more than that, we form such strong relationships with you, we care deeply for you, and just like your player friends we will miss you.
But do not think for a moment that it makes us regret the time we have spent with you. It doesn't. I treasure every moment that you choose to spend your time telling a story with me, in this tiny corner of a much vaster community. I am honoured that you have all done so with such passion and interest and love.
So whether you pass from the First World for good, whether you come straight back in a different form, or whether you fall somewhere inbetween, remember that out there is a tiny woman with a pair of daggers who is truly grateful to have known you.
I hope the rest doesn't get offended when I say this but, Isune and Czixi you two are really something else. At least for me, despite all my godmin scars in Lusternia. I regret blocking the roleplay path on day one for my own reasons, but I still *loved* playing in the same org with you. I swear for all people leaving Hallifax/Lusternia behind, leaving you guys has been one of the hardest choices they ever made through it.
"Oh the year was 453CE, how I wish I was in Serenwilde now... aletter of marque come from the regent to the scummiest aethership I ever seen, gods damn them all...I was told we'd cruise the void for auronidion and dust, we'd fire no turrets, shed no tears.. now I'm a broken man on a Hallifax tier, the last of Saz's privateers."
I hope the rest doesn't get offended when I say this but, Isune and Czixi you two are really something else. At least for me, despite all my godmin scars in Lusternia. I regret blocking the roleplay path on day one for my own reasons, but I still *loved* playing in the same org with you. I swear for all people leaving Hallifax/Lusternia behind, leaving you guys has been one of the hardest choices they ever made through it.
I've said this before, but Isune and Czixi made Hallifax worth living in during a time when our skillsets just weren't up to snuff and we were struggling to maintain cohesion. I firmly believe that Czixi's pep talk before Falmiis's ascension made a difference in the ensuing chaos. It will remain one of THE MOST memorable moments I've EVER had in Lusternia.
Knowing that none of our orgs have the shadow of the gallows looming over them for the foreseeable future is such a tremendous, immense relief. It's suddenly so much easier to breathe.
Tonight amidst the mountaintops And endless starless night Singing how the wind was lost Before an earthly flight
Knowing that none of our orgs have the shadow of the gallows looming over them for the foreseeable future is such a tremendous, immense relief. It's suddenly so much easier to breathe.
Disagree.
i hope it comes back up, player retention is very poor and I really believe less orgs would push it back up since we’d have more people in less places around the clock.
I wish the option of free rerolls was being explored further. I imagine the population would be more interested in 'self-balancing' if there wasn't such a hefty cost to it.
There are a handful of people who love to reroll once every two or so months and then come right back. These people tend to be problematic.
2
EveriineWise Old Swordsbird / BrontaurIndianapolis, IN, USA
I'm with Rancoura. The tension is now significantly reduced and admin attention can be refocused on the things actually affecting game population.
Everiine is a man, and is very manly. This MAN before you is so manly you might as well just gender bend right now, cause he's the manliest man that you ever did see. His manly shape has spurned many women and girlyer men to boughs of fainting. He stands before you in a manly manerific typical man-like outfit which is covered in his manly motto: "I am a man!"
Daraius said: You gotta risk it for the biscuit.
Pony power all the way, yo. The more Brontaurs the better.
I wish the option of free rerolls was being explored further. I imagine the population would be more interested in 'self-balancing' if there wasn't such a hefty cost to it.
I'm totally on board with this.
Even if it was a paid for feature. Pay 20-50 dollars and you can totally reroll your character to a new place as Orael described in its thing. I think that would be pretty popular.
In the first few weeks I came back, I had a few people reaching out to me that werent sure how to renew their roleplay that would've loved such an option. They have sadly moved away and jumped on the retirement bandwagon for starmourn when it came to be. I feel like a lot of people would love the option to transfer all character artis, properties & account stuff on a brand new character. It would help renew interest witouth having a feeling of ....all that money wasted thrown away.
Edit: A payed transfer absolutly, not exorbitant...but just to make sure it can't be abused.
Comments
If there is a particular thing you don't want this new report system to work on, you need to make sure people understand that. Don't let us sink months of time into a report and then just reject it because you don't want to set precedence. Don't expect us to know guidelines if you don't explain it beforehand.
https://ada-young.appspot.com/pastebin/F8SSm98G
@Coraline has also been quite a lot of fun. Helping to keep me on my toes.
And thus divorce rates are cut in half.
theatre due to the snowy weather.
hungering malice.
Also, thank you for allowing Ishra to observe.
@Ishra, thank you for the kind words. Sometime I feel like those sorts of things shouldn't matter, but they do and you have reminded me of that and I'll try to be more generous with my own.
This might not look like much at first blush, but the design itself contains some inference of interaction between different areas - ones whose exact geography and distance is rather difficult to gauge and it kind of felt like I was taking things at a stretch. So it was a nice relief to see it come together.
I wanted to really thank the Norn(s) who answered my question about balancing. Taking the time to fully explain the flow the flow made me feel like the issue was truly settled.
Thank you.
Literally the best.
-Kilian
Tonight amidst the mountaintops
And endless starless night
Singing how the wind was lost
Before an earthly flight
i hope it comes back up, player retention is very poor and I really believe less orgs would push it back up since we’d have more people in less places around the clock.
There are a handful of people who love to reroll once every two or so months and then come right back. These people tend to be problematic.
Edit: A payed transfer absolutly, not exorbitant...but just to make sure it can't be abused.