Too tired/busy to continue trying to do anything with CMUD. I'm a total newb with mudlet - I've downloaded the files and opened mudlet. How do I import the system?
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
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EveriineWise Old Swordsbird / BrontaurIndianapolis, IN, USA
Go to the package manager and import the .zip file. Make sure GMCP is enable in your settings, and restart Mudlet. You'll be good to go!
Everiine is a man, and is very manly. This MAN before you is so manly you might as well just gender bend right now, cause he's the manliest man that you ever did see. His manly shape has spurned many women and girlyer men to boughs of fainting. He stands before you in a manly manerific typical man-like outfit which is covered in his manly motto: "I am a man!"
Daraius said: You gotta risk it for the biscuit.
Pony power all the way, yo. The more Brontaurs the better.
Clots moved to dust balance Eastwind afflicts with epilepsy now. Introspection defense updated Ka deflect was removed. Added in masked rune line (just assumes unknown affs now) Fixed that dumb burns issue for good. Fixed various bugs (Thanks @Truda, @Danquik)
Hi, I've noticed an issue where I don't seem to be able to hide wondercorn defs in the massive def list. I try to hide them in mmshow hidelist and they grey out but keep showing up when I do defs. Is this happening for you/anyone else?
(clan): Falmiis says, "Aramelise, verb, 1. adorn with many flowers."
Encountered an issue where I'm hit with succumb, and m&mf eats reishi, despite that not being the cure. That said, it continues to do so even after succumb cures itself, until I use diag to get it to update that I'm not succumbed anymore Any help on where to look in the scripts and such for this?
@Synkarin I just want to thank you for doing what you do with mmf, it's pretty awesome and selfless. And I know, it's Vadi's system and you probably have other people supporting it too. It's still very nice of you
"Oh the year was 453CE, how I wish I was in Serenwilde now... aletter of marque come from the regent to the scummiest aethership I ever seen, gods damn them all...I was told we'd cruise the void for auronidion and dust, we'd fire no turrets, shed no tears.. now I'm a broken man on a Hallifax tier, the last of Saz's privateers."
Earwort is moved to steam balance Wildewood Bluehorn now does asthma clots are properly tracked on cured now Moon Succumb is tracked properly now Chaotesign checks for power now
Added better paralysis tracking (particularly for unknown affs)
Added new prio function - mm.prio.getslownumber(aff, balance) - returns the index of the aff/balance in the slow prio list.
Additionally - as far as defense hiding for Artifact/Curio section - the section one doesn't work, but you can individually select defs to hide. I haven't looked at the issue in depth yet, but that's a short quick fix that should help.
"Oh the year was 453CE, how I wish I was in Serenwilde now... aletter of marque come from the regent to the scummiest aethership I ever seen, gods damn them all...I was told we'd cruise the void for auronidion and dust, we'd fire no turrets, shed no tears.. now I'm a broken man on a Hallifax tier, the last of Saz's privateers."
I'm having a little bit of trouble with my harvester. I'll do HRS, and it'll bring up a list of plants in the room, but then it'll say "finished harvesting" without even taking a single plant. I've checed to make sure that they're not all plants I cannot harvest right now. Advice?
i'm adding a small log of something interesting
(m&mf): Stopped harvesting.
(m&mf): Stopped healing rooms.
harvest mistletoe (2.029s)
harvest mistletoe (2.207s)
hrs
(m&mf): Started harvesting.
plants
The following plants are growing in this room:
A sprig of mistletoe (mistletoe) 45 left.
(m&mf): Done harvesting this room.
harvest mistletoe
You reach down and carefully harvest a sprig of mistletoe.
harvest mistletoe
You reach down and carefully harvest a sprig of mistletoe.
so, I do HRS to harvest, and then the thing that normally gags the line that shows me harvesting the plant starts to show when I stop harvesting, it's gagged again
I'm having a little bit of trouble with my harvester. I'll do HRS, and it'll bring up a list of plants in the room, but then it'll say "finished harvesting" without even taking a single plant. I've checed to make sure that they're not all plants I cannot harvest right now. Advice?
i'm adding a small log of something interesting
(m&mf): Stopped harvesting.
(m&mf): Stopped healing rooms.
harvest mistletoe (2.029s)
harvest mistletoe (2.207s)
hrs
(m&mf): Started harvesting.
plants
The following plants are growing in this room:
A sprig of mistletoe (mistletoe) 45 left.
(m&mf): Done harvesting this room.
harvest mistletoe
You reach down and carefully harvest a sprig of mistletoe.
harvest mistletoe
You reach down and carefully harvest a sprig of mistletoe.
so, I do HRS to harvest, and then the thing that normally gags the line that shows me harvesting the plant starts to show when I stop harvesting, it's gagged again
Did you go in and make sure the m&m Harvester trigger class is enabled? I've had both the trigger and aliases classes disabled everytime I've looked since the last update broke it.
I'm having a little bit of trouble with my harvester. I'll do HRS, and it'll bring up a list of plants in the room, but then it'll say "finished harvesting" without even taking a single plant. I've checed to make sure that they're not all plants I cannot harvest right now. Advice?
i'm adding a small log of something interesting
(m&mf): Stopped harvesting.
(m&mf): Stopped healing rooms.
harvest mistletoe (2.029s)
harvest mistletoe (2.207s)
hrs
(m&mf): Started harvesting.
plants
The following plants are growing in this room:
A sprig of mistletoe (mistletoe) 45 left.
(m&mf): Done harvesting this room.
harvest mistletoe
You reach down and carefully harvest a sprig of mistletoe.
harvest mistletoe
You reach down and carefully harvest a sprig of mistletoe.
so, I do HRS to harvest, and then the thing that normally gags the line that shows me harvesting the plant starts to show when I stop harvesting, it's gagged again
Did you go in and make sure the m&m Harvester trigger class is enabled? I've had both the trigger and aliases classes disabled everytime I've looked since the last update broke it.
as far as I can tell it's enabled. The subfolders are blue, the main folder is brown, and all the boxes are green with a tick inside.
I'm having a little bit of trouble with my harvester. I'll do HRS, and it'll bring up a list of plants in the room, but then it'll say "finished harvesting" without even taking a single plant. I've checed to make sure that they're not all plants I cannot harvest right now. Advice?
i'm adding a small log of something interesting
(m&mf): Stopped harvesting.
(m&mf): Stopped healing rooms.
harvest mistletoe (2.029s)
harvest mistletoe (2.207s)
hrs
(m&mf): Started harvesting.
plants
The following plants are growing in this room:
A sprig of mistletoe (mistletoe) 45 left.
(m&mf): Done harvesting this room.
harvest mistletoe
You reach down and carefully harvest a sprig of mistletoe.
harvest mistletoe
You reach down and carefully harvest a sprig of mistletoe.
so, I do HRS to harvest, and then the thing that normally gags the line that shows me harvesting the plant starts to show when I stop harvesting, it's gagged again
Did you go in and make sure the m&m Harvester trigger class is enabled? I've had both the trigger and aliases classes disabled everytime I've looked since the last update broke it.
as far as I can tell it's enabled. The subfolders are blue, the main folder is brown, and all the boxes are green with a tick inside.
also, I have this..
(m&mf): Started harvesting.
plants
The following plants are growing in this room:
A sprig of marjoram (marjoram) 60 left.
A sprig of chervil (chervil) 60 left.
A stem of galingale (galingale) 60 left.
A plug of coltsfoot (coltsfoot) 60 left.
9500h, 10880m, 6280e, 10p, 24320en, 24320w Bex-
(m&mf): Done harvesting this room.
Do you have a minimum harvest number, and is it set over 60?
I'm having a little bit of trouble with my harvester. I'll do HRS, and it'll bring up a list of plants in the room, but then it'll say "finished harvesting" without even taking a single plant. I've checed to make sure that they're not all plants I cannot harvest right now. Advice?
i'm adding a small log of something interesting
(m&mf): Stopped harvesting.
(m&mf): Stopped healing rooms.
harvest mistletoe (2.029s)
harvest mistletoe (2.207s)
hrs
(m&mf): Started harvesting.
plants
The following plants are growing in this room:
A sprig of mistletoe (mistletoe) 45 left.
(m&mf): Done harvesting this room.
harvest mistletoe
You reach down and carefully harvest a sprig of mistletoe.
harvest mistletoe
You reach down and carefully harvest a sprig of mistletoe.
so, I do HRS to harvest, and then the thing that normally gags the line that shows me harvesting the plant starts to show when I stop harvesting, it's gagged again
Did you go in and make sure the m&m Harvester trigger class is enabled? I've had both the trigger and aliases classes disabled everytime I've looked since the last update broke it.
as far as I can tell it's enabled. The subfolders are blue, the main folder is brown, and all the boxes are green with a tick inside.
also, I have this..
(m&mf): Started harvesting.
plants
The following plants are growing in this room:
A sprig of marjoram (marjoram) 60 left.
A sprig of chervil (chervil) 60 left.
A stem of galingale (galingale) 60 left.
A plug of coltsfoot (coltsfoot) 60 left.
9500h, 10880m, 6280e, 10p, 24320en, 24320w Bex-
(m&mf): Done harvesting this room.
Do you have a minimum harvest number, and is it set over 60?
Noticed a few problems with how mmf handles mutilates/damagedlimbs.
When you're mutilated and you get the line: Your (right/left) leg must be working in order to do that. It assumes you have damagedleg. It then tries to cure the damagedleg, but doesn't clear the affliction when the ice only hits wounds, leading to it to keep trying to cure the non-existent affliction.
there's been a number of times where I feel that using summer would've been a lot better then using writhe, but I barely see m&m make use of it. Could there maybe be a way of controlling when it's used / would something like that make sense?
I'm not sure exactly what the summer/tiph settings are set to fire on, I think it may be when you had multiple entanglements (roped/shackled/webbed, it doesn't work on transfix/impales). Now that it's all webbing though, it may need to be adjusted, though I'm not sure of a time it would be better to summer/tiph instead of writhe.
Hmm as far as I can tell outside of sap the system uses summer if you get webbed and are on balance and writhes if your off balance.
Which sort of makes sense, summer is quicker than writhe but if you factor in waiting for an attack balance recovery then summer would take a lot longer.
Unless you tracked every single attack time and calculated from there. Like if you attacked and were 3 seconds into a 3.3 second balance recovery attack then it would technically be better to wait for balance and summer than it would be to writhe but that seems crazy and excessively complicated to do
I can give sap a bit of a test when I can find a druid but I thought it was using summer in sap as well, not sure.
I can attest to it not using summer in sap at least for me, but sure more testing on that is good.
If it's set up to summer on bal(or is it eq?) and writhe off-bal then in sap, it's likely a priority issue, check where 'tangle_physical' or something similar lies in your slowcuring prios.
Comments
Clots moved to dust balance
Eastwind afflicts with epilepsy now.
Introspection defense updated
Ka deflect was removed.
Added in masked rune line (just assumes unknown affs now)
Fixed that dumb burns issue for good.
Fixed various bugs (Thanks @Truda, @Danquik)
Updated installation documentation.
for now just do 'mmignore succumb'
It'll stop it from trying to cure in the interim
-Kilian
Earwort is moved to steam balance
Wildewood Bluehorn now does asthma
clots are properly tracked on cured now
Moon Succumb is tracked properly now
Chaotesign checks for power now
Added better paralysis tracking (particularly for unknown affs)
Added new prio function - mm.prio.getslownumber(aff, balance) - returns the index of the aff/balance in the slow prio list.
Additionally - as far as defense hiding for Artifact/Curio section - the section one doesn't work, but you can individually select defs to hide. I haven't looked at the issue in depth yet, but that's a short quick fix that should help.
Do you have proper mudlet scripts in your triggers and such?
If not maybe try reinstalling it from:
http://wiki.mudlet.org/w/IRE_mapping_script
Give this a try.
-Kilian
i'm adding a small log of something interesting
so, I do HRS to harvest, and then the thing that normally gags the line that shows me harvesting the plant starts to show when I stop harvesting, it's gagged again
Did you go in and make sure the m&m Harvester trigger class is enabled? I've had both the trigger and aliases classes disabled everytime I've looked since the last update broke it.
also, I have this..
A combination of the two got it working! I had to reinstall the scripts from the website, then add in someone else's map data. Thanks!
When you're mutilated and you get the line: Your (right/left) leg must be working in order to do that. It assumes you have damagedleg.
It then tries to cure the damagedleg, but doesn't clear the affliction when the ice only hits wounds, leading to it to keep trying to cure the non-existent affliction.
Example (at the end): https://dl.dropboxusercontent.com/u/10031849/Lusternia Logs/Me v Veyils 11-5-2016.html
When the blow strinkes there is no pain, only a sudden nothingness.
Which sort of makes sense, summer is quicker than writhe but if you factor in waiting for an attack balance recovery then summer would take a lot longer.
Unless you tracked every single attack time and calculated from there. Like if you attacked and were 3 seconds into a 3.3 second balance recovery attack then it would technically be better to wait for balance and summer than it would be to writhe but that seems crazy and excessively complicated to do
I can give sap a bit of a test when I can find a druid but I thought it was using summer in sap as well, not sure.