Interestingly, new (demi-)power costs are/were balanced around the top essence gatherers. That's part of why the caps were put in.
Maybe I'm understanding this wrong. Are you saying they were made expensive? Cause all the powers are relatively cheap...the only expensive one is 75m and that's also well worth it due to the fact that it's worth 1000c
Wondering if I should learn Hexes for Ascension. Might not be worth it, if there won't be a decent fight anyway (in which case I'll just learn some Herbs or something).
Maybe I'm understanding this wrong. Are you saying they were made expensive? Cause all the powers are relatively cheap...the only expensive one is 75m and that's also well worth it due to the fact that it's worth 1000c
I just want to point two things out when it comes to perceived activity and fighting ability:
Stewartsville: The Grand Dominion of Hallifax Estelbar: The Grand Dominion of Hallifax Delport: The Holy Principality of New Celest Rockholm: The Holy Principality of New Celest Southgard: The Holy Principality of New Celest Ptoma: The Free Forest of Serenwilde
Acknor: The Grand Dominion of Magnagora Angkrag: The Free Collective of Glomdoring Dairuchi: The Holy Principality of Gaudiguch Paavik: The Free Collective of Glomdoring Shanthmark: The Grand Dominion of Magnagora Ixthiaxa: The Holy Principality of Gaudiguch Rikenfriez: The Free Collective of Glomdoring Talthos: The Grand Dominion of Magnagora
Cankermore: The Holy Principality of New Celest Crumkindivia: The Holy Principality of New Celest Dramube: The Holy Principality of New Celest Facility: The Holy Principality of New Celest Bottledowns: The Grand Dominion of Hallifax
Mucklemarsh: The Free Collective of Glomdoring Xion: The Holy Principality of Gaudiguch Frosticia: The Free Collective of Glomdoring
I wouldn't really say Celest/Serenwilde/Hallifax stands no chance in the upcoming ascension.
While I appreciate the angle being taken here, this isn't really comparable to the ascension event. Victory in villages/flares requires different things, and they also don't occur on a time that is as precisely scheduled.
If you want a good predictor, I would look to wild nodes performance over the last few months. That's about the closest you'll get to an ascension event standard without doing the event itself.
Wildnodes is no more an indicator than villages really (excepting peaced revolts which can lead to a little variation). They are completely random in when they will start during their window (just like villages and flares). Ascension, everyone who cares will be there if they possibly can. The composition of forces has no comparison to any other event and speculation based on that is a bit faulty.
Going all negative about the whole thing is just bad, though. You are not just disincentivizing yourself but also your likely teammates, and that kind of attitude is very much a self-fulfilling prophecy.
Wildnodes is no more an indicator than villages really (excepting peaced revolts which can lead to a little variation). They are completely random in when they will start during their window (just like villages and flares). Ascension, everyone who cares will be there if they possibly can. The composition of forces has no comparison to any other event and speculation based on that is a bit faulty.
Going all negative about the whole thing is just bad, though. You are not just disincentivizing yourself but also your likely teammates, and that kind of attitude is very much a self-fulfilling prophecy.
Eh, we'll see the turnout for Chaos... that should be a good enough indicator as to the Ascension situation. Like I said... I will try, but I doubt it'll go our way in the end.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Wildnodes is no more an indicator than villages really (excepting peaced revolts which can lead to a little variation). They are completely random in when they will start during their window (just like villages and flares). Ascension, everyone who cares will be there if they possibly can. The composition of forces has no comparison to any other event and speculation based on that is a bit faulty.
Going all negative about the whole thing is just bad, though. You are not just disincentivizing yourself but also your likely teammates, and that kind of attitude is very much a self-fulfilling prophecy.
Eh, we'll see the turnout for Chaos... that should be a good enough indicator as to the Ascension situation. Like I said... I will try, but I doubt it'll go our way in the end.
This is actually a pretty fair assessment. Chaos pretty much foreshadowed last year,
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
The only exception to this will be the Seal of Death challenge, Celestines simply can't hold up against the kill rates of melee classes (I don't think I've seen a guardian class win one of the Great Hunts in a LONG time now)
Going to address this, Saoirse has done exceptionally well before and placed high without bashing crazy hours throughout the weekend like most people who tend to win (this last one was a blip due to timing, and the fact the top two decided to tie rather than compete)
Give a Celestine a full weekend and stick them on muud/astral etc and they'll really make a push for #1st. That unmissable scaling divinus damage yo.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Some people in Hallifax are seriously harshing my mellow.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Some people in Hallifax are seriously harshing my mellow.
Yeah, forget ascension. If this stupid drama doesn't die down or these people don't learn to mature, that is what will send me into a blind fury and rage.
I keep saying you guys should just let me decap them once and if they keep bitching, remove them from the city altogether... but nobody listens. :P
The fact that the aero champion flexed to knight for an extended time should worry your city altogether.
Dunno about an extended time. I have the tam, so I can flex every 3 days... and I usually do it so I can take people out bashing places and tank for them (Because really, I'm probably the person with the most health in the city). I have been back and forth between warrior and mage three times so far, and if my understanding is correct, I can switch back to mage at any point in time, I just can't go back to warrior within 3 days of switching to warrior. Of course, I could be wrong (And will probably test that idea next time I flex)
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
I keep saying you guys should just let me decap them once and if they keep bitching, remove them from the city altogether... but nobody listens. :P
The fact that the aero champion flexed to knight for an extended time should worry your city altogether.
Dunno about an extended time. I have the tam, so I can flex every 3 days... and I usually do it so I can take people out bashing places and tank for them (Because really, I'm probably the person with the most health in the city). I have been back and forth between warrior and mage three times so far, and if my understanding is correct, I can switch back to mage at any point in time, I just can't go back to warrior within 3 days of switching to warrior. Of course, I could be wrong (And will probably test that idea next time I flex)
Sorry to whichever divine that was that I kept buzzing with my untrapped errors. Blame Munsia.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Comments
If you want a good predictor, I would look to wild nodes performance over the last few months. That's about the closest you'll get to an ascension event standard without doing the event itself.
Going all negative about the whole thing is just bad, though. You are not just disincentivizing yourself but also your likely teammates, and that kind of attitude is very much a self-fulfilling prophecy.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Give a Celestine a full weekend and stick them on muud/astral etc and they'll really make a push for #1st. That unmissable scaling divinus damage yo.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Signature!
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Estarra the Eternal says, "Give Shevat the floor please."
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Estarra the Eternal says, "Give Shevat the floor please."
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Oh man there is a death timer now too.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
But you don't take me bashing
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.