To be fair, stupid people are attracted to all orgs. We've had some people recently asking questions that were in newsposts that had gone up earlier that day. They simply don't pay attention or seemingly care for the bigger picture.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Gaudiguch has had an influx of idiots lately, and they all seem to be newbies that hang around for a day or two, then go away... then there's another newbie that comes around and is the exact same way.
It also doesn't help when a few people encourage this type of behaviour.
Hopefully when school starts these morons will be gone.
Gaudiguch has had an influx of idiots lately, and they all seem to be newbies that hang around for a day or two, then go away... then there's another newbie that comes around and is the exact same way.
It also doesn't help when a few people encourage this type of behaviour.
Hopefully when school starts these morons will be gone.
I think Halli is sending their novices to you, and you're sending your novices to them. It's a vicious cycle.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
I'm serious, we have been getting a lot of kids lately in Hallifax who think it's "research" to hang out at the Flame to "study their enemies". I even had a kid ask me if I wanted to share his weed pipe with him. A Sentinel, no less.
NO. JUST NO.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
I'm serious, we have been getting a lot of kids lately in Hallifax who think it's "research" to hang out at the Flame to "study their enemies". I even had a kid ask me if I wanted to share his weed pipe with him. A Sentinel, no less.
NO. JUST NO.
Just hand them over to meanie Elanorwen... I'll smack them up nicely when they misbehave like that. :P
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
You folks have been having trouble with novices lately? Odd, I've been finding ours to be sweet as sugar. ... If a bit directionally disabled. Just how big IS the Celestines' guildhall, anyway?
I'm Lucidian. If I don't get pedantic every so often, I might explode.
I'm kind of iffy on the Chem thing. Like, for people who are always around (like myself), it's good to be able to use it to support the melder (me), but geomancy synergize so well off each others melds it's just not worth it.
One of our novices even chose Aquachem. I feel so bad for them, but work and stuff have made me unable to sit them down and give them the talk.
I know that feeling. I had an Aero novice come in recently who seems like a true newbie and wanted to be my protege and learn Aerochem from me. As a person who does Aerochem solely for the RPs (and for our awesome future laser), I tried my hardest to nudge him towards normal Aeromancy. I mean, Mal was flattered, but I was [screaming internally].
I ended up buying most of the silver/cloudmarbles he'd need to be functional, out of pity. And because I wanted him to stay. Every novice counts!
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
rofl, people have even commented how it doesn't ever cure head wounds and such things. Matters none at this stage, but thought I'd point that out.
Again, feel free to provide logs to Vadi demonstrating it not curing head wounds. I'm willing to bet it is once again a priority issue (just as it is with illuminati and you) and a really easy adjustment to the system to fix.
Also, please refrain from making comments without hard evidence, a lot of hard work has been done to make this system be quite successful, if there is an error, provide the log and if a problem is pinpointed, it'll be fixed.
Part of the benefit of having a system that is so flexible and customizable is that sometimes priorities get mixed up unintentionally when fiddling with it. I've had my fair share of mistakes with prios.
For instance, I've sparred Shuyin, Feyda, and Rolan all recently, and I haven't been completely locked down and unable to fight. I've been able to attack plenty, even if I still ended up losing, it wasn't because I was 'completely shut down'
Vadi's cures wounds just fine. Occasionally you'll actually have to check wounds, just like you occasionally have to diagnose..but that shouldn't be an issue.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Not to hog the Tweets, but this one's bugged me for a while. Is it just me or are there people that have no capability to distinguish between a player and a character? For example: Disliking a person because their character is in X org.
Certainly, character to character it makes sense to have that kind of prejudice, but there is a lot of pointless animosity in a game with such a small playerbase, and for really stupid reasons.
FWIW, I don't hate any of you, I dislike a few people and I'm sure that's mutual, but I certainly hold nothing against people for the actions of their character.
The divine voice
of Avechna, the Avenger reverberates powerfully, "Congratulations,
Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
That brief period of 'Oh, shit' when the archangels refused to die for about 3 minutes. I was not expecting that one to tank two annihilating criticals and still keep going.
I'm Lucidian. If I don't get pedantic every so often, I might explode.
I just judge everyone based on their forum avatars.
I'm amused that Morkarion has changed his avatar since this post was made.
The Necromentate's mind opens to you, and a grotesque, demonic figure appears in your mind's eye, screaming in torment: "THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora. A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all! Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.
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The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
It also doesn't help when a few people encourage this type of behaviour.
Hopefully when school starts these morons will be gone.
NO. JUST NO.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Signature!
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
I ended up buying most of the silver/cloudmarbles he'd need to be functional, out of pity. And because I wanted him to stay. Every novice counts!
Doomplot 2014, with your terrible for EU times, I'm ready!
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Certainly, character to character it makes sense to have that kind of prejudice, but there is a lot of pointless animosity in a game with such a small playerbase, and for really stupid reasons.
FWIW, I don't hate any of you, I dislike a few people and I'm sure that's mutual, but I certainly hold nothing against people for the actions of their character.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Estarra the Eternal says, "Give Shevat the floor please."
I'm amused that Morkarion has changed his avatar since this post was made.
"THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora.
A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all!
Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.