I'm sorry. All I got from this thread in the last page was "send Daraius chocolate"
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
*You are playing Spinner Cannrin Nightshade (female), and have the role: crazed zealot.
19:59:27 o You can attempt to kill one person during the day phase.
19:59:27 VENGEANCE KILL <target>
19:59:27 o You win when you are one of only two remaining.*
Finally A vengeance game in which I can do something istead of sitting around half the time!
day zero:
*You break into Miara's abode and see her in deep focus. Sneaking up behind her, you plunge your athame into her body again and again, not noticing the scrying tools on the floor that denote her as the Overseer of Hidden Terrors.
20:00:33 A sickening crunch and an agonising pain in the back of your head are the last things you sense before the world goes black. You have been slain by the Dark Knight of the Ebonguard!*
Yay! I actually raided somewhere! First time ever! Also died! Yay!
(I just hope people don't think I'm hating on Glom. I don't really hate you guys.)
Griefer!
Seriously, don't worry about it. We're all playing our characters and politics and combat happens. You're having fun with it, and you're not being an arse about it (I think). As long as you don't start being one of those people who starts sending OOC tells after losing (or winning) cussing people out, I'm sure you're fine.
If anyone from glom gives you a bad time ooc about attacking glom, let me know. I'll adjust their attitude for them. I'm sad I missed it, but yay for starting to see things happening again.
It was just me and two others hitting Daughters until @Lerad and a few others came and stopped us. Hide your daughters, I'm coming for them!
Let me rephrase my earlier statement: I didn't want people to think I was jumping onto some sort of kick-Glom-while-they're-down bandwagon. But, we were met with significant resistance that seemed to know what they were doing, so I guess you're on the upswing now.
4/5 prophecies from the Necromentate agree: "THE WYRD AND THE TAINT ARE AS ONE."
Why does it keep telling me that? Silly undeadbrainthing. I wanted to hear a bunch of different ones.
I would love it if they changed the prophecies more frequently, but it's hard to know when it's appropriate to use them.
For example, they could be more pertinent to current org politics (internal or external), but it's always dicey when admin introduce firm stances on these things, and they know that, and only tend to poke that bear for Reasons and on occasion. They could also change them up to include more fundamental precepts, but at this point all the orgs are fairly firmly entrenched in their RP and new information could be confounding. ("What do you mean 'harmony is the natural order'? Nature is chaos! This makes no sense!") They also have a reputation of only changing for BIG EVENTS and a lot of the month-to-month implementation of quests and new areas mightn't qualify. "Lo, it is prophesied that Jeff in the mountains now has a convoluted quest to collect turnips and caterpillars! Go forth!" ... just doesn't seem like the kind of message that merits the many-hours of carefully timed work to receive.
But, since people are pursing epics fairly regularly anyway... yeah, I wouldn't mind if they loosened it up a bit.
People take lusternia too seriously. I mean, I hear one Seren asshat actually cussed out Enadonella and told Enadonella oocly that she was "leaving America for ISIS" or some crap.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
People take lusternia too seriously. I mean, I hear one Seren asshat actually cussed out Enadonella and told Enadonella oocly that she was "leaving America for ISIS" or some crap.
When you have a good chuck of time invested (and sometimes a good chuck of money) it is hard to not take the game super seriously. Sometimes those people can only have fun in the game when they take it seriously and the whole causal thing is boring to them.
There's a major difference between taking Lusternia seriously and sending some hateful, spiteful ooc tells or messages because they left your org.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
13:13:53 You reach upwards and concentrate on finding a sturdy branch, then lift yourself up with relative ease.
13:13:53 An illithoid scourge says, "Dark blessings, forest dweller."
13:13:53 In the trees above before the Master Ravenwood Tree.
13:13:53 A ball of mistletoe clings to the tree branches here. The gigantic form of Crow is perched on a nearby branch here, his dark shadow spreading across the ground and his single eye glowing a deep red.
Back when the mushtrees were going on, all the prophesy quests were giving different lines. I'm not sure if anyone has a collection of them, but I was one of the first (After @Xaldrin, @Kalliste, and @Selenity) to grab one at the Necromentate. Lucky we had a bunch of different people working together, because Snaikka and Tremula might have come to violent words.
The Necromentate's mind opens to you, and a grotesque, demonic figure appears in your mind's eye, screaming in torment: "WEAKNESS KNOCKS KNOWINGLY ON NAKED KINGDOMS OF BOSKY BULWARKS; HERALDING HASTY HAPPENINGS OF HERETOFORE HEALTHY HELPERS NOW HEAVY WITH HATRED." You have gained a new Magnagoran honour!
I just finished formatting the Hartstone's new leaflet thingy for Serenwilde. Thank you @Saran and @Feyr for contributing! Hopefully I get @Rheatsis ' bit so I can publish that too along with it. It took two hours to format and shift it around to look neat, but it's finally done!
IM WORKING ON IT RIGHT NOW I SWEAR TO GOD IM NOT GOING TO BED BEFORE ITS FINISHED
It's a Hartstone thing. We're doing it each year, so I have something to do other than putter around on my book and do Hierophant things.
Her storm-coloured eyes a muted blue, Lisaera, the Silver Goddess says, "Only sorrow can come from a rotting thought, My child, just like roots that have been drowned. You are a paragon of the wisdom I would see spread throughout the Serenwilde, but even the strongest minds must find release." - A shimmering liquid appears in your inventory smelling sweetly of something carbonated. It vanishes in a puff of silver smoke seconds later. - I write things
I feel like I confuse some people when I randomly barge into their city/commune and give them the corpse of their newbie. I promise, I'm not killing them!
Comments
It's cool though, you and Tantus can talk together about how you can totally not eat each others things. )
Estarra the Eternal says, "Give Shevat the floor please."
It's the biologically contaminated material that was stuffed into the chocolate that's bad.
Sheesh Daraius. Get your facts straight.
Estarra the Eternal says, "Give Shevat the floor please."
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Skinrot is purely beneficial unless you care about pointless things like 'appearance' or 'decorum'.
This message brought to you by the society for better living through plague.
For reals tho. Gotta do your fact checking. :-B
Also, you got mail.
Estarra the Eternal says, "Give Shevat the floor please."
19:59:27 o You can attempt to kill one person during the day phase.
19:59:27 VENGEANCE KILL <target>
19:59:27 o You win when you are one of only two remaining.*(I just hope people don't think I'm hating on Glom. I don't really hate you guys.)
Seriously, don't worry about it. We're all playing our characters and politics and combat happens. You're having fun with it, and you're not being an arse about it (I think). As long as you don't start being one of those people who starts sending OOC tells after losing (or winning) cussing people out, I'm sure you're fine.
Why does it keep telling me that? Silly undeadbrainthing. I wanted to hear a bunch of different ones.
Let me rephrase my earlier statement: I didn't want people to think I was jumping onto some sort of kick-Glom-while-they're-down bandwagon. But, we were met with significant resistance that seemed to know what they were doing, so I guess you're on the upswing now.
For example, they could be more pertinent to current org politics (internal or external), but it's always dicey when admin introduce firm stances on these things, and they know that, and only tend to poke that bear for Reasons and on occasion. They could also change them up to include more fundamental precepts, but at this point all the orgs are fairly firmly entrenched in their RP and new information could be confounding. ("What do you mean 'harmony is the natural order'? Nature is chaos! This makes no sense!") They also have a reputation of only changing for BIG EVENTS and a lot of the month-to-month implementation of quests and new areas mightn't qualify. "Lo, it is prophesied that Jeff in the mountains now has a convoluted quest to collect turnips and caterpillars! Go forth!" ... just doesn't seem like the kind of message that merits the many-hours of carefully timed work to receive.
But, since people are pursing epics fairly regularly anyway... yeah, I wouldn't mind if they loosened it up a bit.
Vive l'apostrophe!
13:13:53 You reach upwards and concentrate on finding a sturdy branch, then lift yourself up with relative ease.
13:13:53 An illithoid scourge says, "Dark blessings, forest dweller."
13:13:53 In the trees above before the Master Ravenwood Tree.
13:13:53 A ball of mistletoe clings to the tree branches here. The gigantic form of Crow is perched on a nearby branch here, his dark shadow spreading across the ground and his single eye glowing a deep red.
13:13:53 You see a single exit leading north.
Back when the mushtrees were going on, all the prophesy quests were giving different lines. I'm not sure if anyone has a collection of them, but I was one of the first (After @Xaldrin, @Kalliste, and @Selenity) to grab one at the Necromentate. Lucky we had a bunch of different people working together, because Snaikka and Tremula might have come to violent words.
The Necromentate's mind opens to you, and a grotesque, demonic figure appears in your mind's eye, screaming in torment:
"WEAKNESS KNOCKS KNOWINGLY ON NAKED KINGDOMS OF BOSKY BULWARKS; HERALDING HASTY HAPPENINGS OF HERETOFORE HEALTHY HELPERS NOW HEAVY WITH HATRED."
You have gained a new Magnagoran honour!
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
-
A shimmering liquid appears in your inventory smelling sweetly of something carbonated. It vanishes in a puff of silver smoke seconds later.
-
I write things
Ixion tells you, "// I don't think anyone else had a clue, amazing form."