Because...I was trying to point out that I enjoyed the sea battle yesterday. That Celest fighting us in the seas is not really something that we should complain about. Because...we should be fighting each other over the sea battle. It was the most fun I've had all week, even though I made silly mistakes that allowed you guys to take out the Emperor. But everyone decided to jump on 'we hate veil' and ignore that part.
Veil wasn't a significant part of what happened in general, at least from my perspective. I generally had fun, though I was puzzled by people continually suicide running into a giant squad of people waiting to kill them. Got to poke fun at Magnagorans, etc.
The funny thing is, I'm pretty sure we were fighting a month too early. But, I was having fun, and everyone else seemed so keen I didn't point this out. >.>
Does zap work on veiled targets? (also was really fun, need many more of this)
Yes. Only things that are used to detect people don't work, like scry/window/ dingbat maps/scent.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
The apple is cold, crisp, and sour as the juices fill your mouth. As you consume the fruit, you glimpse, for a moment, a massive, shadowy figure, Her snow-white hair framing a perfect, icy-eyed visage. Beneath you, a vast, perfect web of silken strands lies - and, for a moment, you realize that you too are part of it, weaver and strand both - and home.
kay, just hoping Mudlet doesn't crash when I look at it funny.
The Inner Sea.
I take commissions doe.
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Cyndarinused Flamethrower! It was super effective.
The default prios will definitely get you killed, but otherwise it runs without a hitch 99% of the time. Best system I've ever used by far, and I've used uh....5?
I've heard you also get a lot more out of the system if it's built for a Glom guild, so consider switching today!
Yeah, I hear Vadi can send you a tell and shut your whole system down.
Oh, wait. No, that was a Celestian.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Well, Amaru isn't with us anymore, but yeah. He used to sell a system, but he could shut it down via a tell.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
In my experience, getting it all configured can be a pain, and sometimes it does things unexpectedly... and I couldn't figure out how to get its built-in defup option to work efficiently with psi channels so I stuck with my own script.
But these are not problems anyone with the marginal understanding of Lua wouldn't be able to address, I think.
To second Synkarin's statement, most people in Celest use it. I've personally found Vadi to be exceedingly patient in helping people who have no clue what they're doing (like me) try to work out problems. I'm not sure what the overhaul holds in store for the general usefulness of extensive curing systems like this, though.
And yes, I have heard that Glom gets a specific m&m build that includes a lot more options, but I don't know that to be a fact.
Having at least four characters who have purchased M&M while living in Glom, I haven't ever received this upgrade package. I feel cheated.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Ah man you're not supposed to talk about the secret perfect curing mode for those who pay 2k credits or belong to vadis org.
Next you'll mention the KILL (target) addon that murders for you and autoreplies with sass on whiny tweets. $24.99 USD.
To second Synkarin's statement, most people in Celest use it. I've personally found Vadi to be exceedingly patient in helping people who have no clue what they're doing (like me) try to work out problems. I'm not sure what the overhaul holds in store for the general usefulness of extensive curing systems like this, though.
And yes, I have heard that Glom gets a specific m&m build that includes a lot more options, but I don't know that to be a fact.
There isn't a special Glom-only M&M version, though you might be able to find ideas for how to configure it easier in both Glom and Gaudi.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Ah man you're not supposed to talk about the secret perfect curing mode for those who pay 2k credits or belong to vadis org.
Next you'll mention the KILL (target) addon that murders for you and autoreplies with sass on whiny tweets. $24.99 USD.
It's okay though. I don't need to cure, because I have shackles.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
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No good deed goes unpunished?
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
The Inner Sea. I take commissions doe.
The Inner Sea. I take commissions doe.
The Inner Sea. I take commissions doe.
Yeah, I hear Vadi can send you a tell and shut your whole system down.
Oh, wait. No, that was a Celestian.
The Inner Sea. I take commissions doe.
The Inner Sea. I take commissions doe.
Estarra the Eternal says, "Give Shevat the floor please."
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Well played Madame.
Vive l'apostrophe!
The Inner Sea. I take commissions doe.