Give low magic enchantment and I'll never need to flex out of low magic again. I'm down with sharing trade skills around. I want enchanting back damnit.
I don't disagree with you, Falmiis. But, judging by past solutions like the pliers for warriors, I just don't see them going for it. Why nick you once when you can be bled dry?
I'm not entirely familiar with those situations, but I'm not going to change classes just to get herbs/poisons. You can bet that I'll spend lessons (and possibly buy arties) if I could pick up herbs/poisons though!
No need to change classes I believe. I'm fairly certain you can just drop your guild skills that require high magic, swap to low magic, do your trade things, flex back around again.
But at that point I may as well change classes so I'm not completely useless :P
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SylandraJoin Queue for Mafia GamesThe Last Mafia Game
I would love for trade skills to be independent of class. I understand that there are reasons why they aren't, but it's a change I would get pretty darn excited about.
"Oh yeah, you're a naughty mayor, aren't you? Misfile that Form MA631-D. Comptroller Shevat's got a nice gemstone disc for you, but yer gonna have to beg for it."
(non-tracker city warriors can take both low and high magic by the by, it's just mages/guardians stuck in highmagic and druids/wiccans stuck in low magic)
Rituals does require highmagic. You're not required to take rituals as a warrior, though. Tracking warriors can take either high or low magic.
The cord does allow you to switch in and out of skills a LARGE amount, so you CAN switch out of your guild skills, do your trade stuff and then re-enable your guild skills to fight.
You just can't get the herb/poison passives combat abilities (like immunity) while you're a class that needs highmagic for their combat skills.
Like I said, though, with our low population, releasing all the tradeskills is probably a better idea - no point doing it in a half-assed manner. It solves nothing.
If you make tradeskills independent of class/skillchoice, I will do the following within 24 hours:
1) Trans enchanting (both tinkering and spellcraft).
2) Buy the enchanting gloves artifact.
3) Trans Tattoos.
4) Trans alchemy (both paths).
5) Trans highmagic (I do not want to do it now because forgetting Poisons is annoying, so have just not done so).
I will also probably buy the tattoo needle and maybe the alchemist gloves (those are less useful to me). I would LOVE access to enchanting to be able to do my own cubes. The people I make do my cubes would probably also love that. :P
Can stage emotes also have the ability to be prepended with prefaratory phrases, like normal emotes? While prefaratory phrases work fine for stage says, they currently don't work for stage emotes. I'm referring to the following section from HELP EMOTING:
PREFATORY PHRASES
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You may also prepend your emotes for greater complexity. This can also be done with the SAY and GIVE commands. Here are examples of all three:
Emote Example
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EMOTE (With a warm smile,) turns to greet everyone.
Being able to use CURIO SHOW with a single piece rather than a partial (or ideal without any pieces, using the setname), and see the pieces of the set would be really nice.
I just looked that up and cringed so much. I'm sorry I didn't mean that at all. Language can be so confusing at times. I meant to say that I'M highly handicapped (As a dreamweaver attempting to kill someone. Looking up the difference between handicapped and handicap made me feel so awful after calling someone I barely know handicapped...) I posted this at 4:40 AM my time... No offense meant and I have nothing against you OOCLY.
I have moved the Dreamweaving discussion into a separate thread. This thread is for simple ideas, not pages-long discussions. If you want to have a full discussion about something, please create a new thread.
Ideas about skills and how they work are best directed to your guild's Envoy - that is the system put in place for you to submit your concerns to the administration.
Pretty sure this is from when Miniatures required only Gold, Marble and a Powerstone...
The figurine is wondrously crafted from marble, with movable limbs expertly held together with gold wires. Two powerstones have been set in as eyes, but otherwise all features on the figurine are smooth and blank, ready for the touch of an artist to bring to life.
The recipe is now 5 gold, 5 plat, 5 silver, 5 marble and a powerstone. I also don't mean to be picky but the description states that two powerstones are set in as eyes.
Comments
1) Trans enchanting (both tinkering and spellcraft).
2) Buy the enchanting gloves artifact.
3) Trans Tattoos.
4) Trans alchemy (both paths).
5) Trans highmagic (I do not want to do it now because forgetting Poisons is annoying, so have just not done so).
I will also probably buy the tattoo needle and maybe the alchemist gloves (those are less useful to me). I would LOVE access to enchanting to be able to do my own cubes. The people I make do my cubes would probably also love that. :P