We are now offering homesteads to players. These are dwellings within the confines of a city or commune. They are not changeable once fixed (except at a cost). They are more similar to custom pets than they are to manses insofar that you must submit them for approval and once built, they are mapped and fixed.
See
HELP HOMESTEAD for details.
Comments
Where homes go is up to the city/commune divine pantheon/patron. I assume the divine will ask for suggestions from the org leadership to work with the owner to mutually agree on a suitable location.
But yes, I like the option to pay for alternatives to the default, but that default should remain in theme with the organisation it's placed in.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Please no. I'd really rather you not be able to pay for an advantage in explorer rankings.
Besides that though, I love the idea of Homesteads. Just... please don't make them count for explorer rankings.
My question is:
Will we possibly see the introduction of buildings in this vein for cities/communes to pursue? Basically, a set of mortal builder commands costing gold from commune/city coffers to create org-run buildings? The Steward's ministry could be expanded to govern the creation, expansion, and use of the buildings we make.
That being said, is it possible (considering this is an emailed purchase) to split the cost across several willing people? Say you have 5 people willing to cough up 200 credits each, or allow individuals purchasing their own rooms. This is something I can see people using membership credits on for example, and you can't transfer those to a singular person to purchase everything.
Edit: Furthermore, huge no to explorer ranks affecting these please.
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
In any event, we're dipping our toes in the water here and certainly open to specific suggestions! Feel free to make them!
Reduce cost of homesteads to 250 wilderness/350 in org. This keeps the cost high enough to prevent people from just making homesteads willy-nilly, but allows people to have a home without basically paying 300 dollars.
Allow people to customise their own rooms personally. If you can spend 2k (room name plus room description) in a manse to change a room, 25 credits is a bit exorbitant. Perhaps the same price, or 5k per?
I doubt it's possible, but allow people to activate manse-type artifacts in a homestead, like trade artifacts/flowerbeds/stasis gems and the like.
Above all, give us a reason to do this instead of spending a fraction of the amount and buying a manse. The only real reason I could possibly see to buy a homestead is for Greathouses, or a coolness factor that I'm just not interested in.
I (and still tentatively, mind you) really quite like this idea.
Estarra the Eternal says, "Give Shevat the floor please."
The reason for not being able to customize rooms freely is because these are public rooms, not private manse rooms, and we will insist on admin oversight/review. The price needs to be high enough so it won't be done frequently (i.e., 5k gold is nothing and admin probably wouldn't have time to oversee requests to customize at every whim). I guess the bottom line is homesteads shouldn't really be compared to manses or housing systems in other games, they are unique, prestige dwellings with a different set of rules.
BTW, if you read down to the bottom of the help file, we are allowing manse-type artifacts but we need to know what they are on a case-by-case basis as many of them may need to be set up by the admin or activated by a coder. This is new to us and nothing is automated. If they prove to be popular, we may start coding for more automation and perhaps adding specialty items just for homesteads (an admin suggested magic wardrobes that lead from the homestead to one's manse!).
Honestly, in the other games, most of the houses stay locked (magically so) any time the owner isn't around explicitly to open it, so that people can't sneak in and do things like set teleport points or let a bunch of enemies in past guards. With the exception of a few very open and public ones, most players don't see the insides of most houses.
Why close it off? You already have manses for that. Instead, revel in it. Share your creativity with the world and help it grow!
I say this because it is way way too expensive for a home. It is not, however, too expensive when considered for its true potential.
Estarra the Eternal says, "Give Shevat the floor please."