I very much like the idea of adding special org/guild based commodities that, like essence, allow special effects for crafting. I've always felt like some of Lusternian fashion and ddesigning is... s… (View Post)
Yes! I'm having a little trouble articulating this right now, but "Balancing Lusternia" implicitly puts forth this idea that there's a possible version of the game in which all evaluated pl… (View Post)
This is why I stopped playing. Talking about how denying the enemy a win *is* the point of competition is a really telling mask off moment. It reveals that the drive to punish other players… (View Post)
@Eidu some specific answers, but do take Yinuish up on their offer. As I mention further down there can be practically invisible sources of miscommunication, talking out specifics (and using that to … (View Post)