SUP! SUP! SUP!
Okay, so I'm curious as to how others feel about trade bans. For clarity, what I'm talking about is a formal rule within one organisation (e.g., your city/guild/Order/whatever) that forbids you from trading IGly with (an)other specific organisation(s). This very specific definition does not include the rule that you cannot trade with named org enemies.
While I'm not going to start by telling you what my opinion is, it's probably pretty obvious to anyone reading this post, and I suspect that it's blindingly obvious to anyone who's ever talked to me in-game. So I do have a wakabi in this race, but at this stage I'm just interested in what others think. Feel free to give your perspective from both sides of the keyboard: How does your character feel about such trade bans? And as a player, do you think they add a little something to Lusty or take a little something away from it?
Love you in the face
Versa
Comments
Can't realistically be enforced, and only a turd would kick out a player for selling a Seren some sparkleberry. It's a game, trade items are literally a necessity. I get why orgs would want to RP tradebans, but unlike the real world, sanctions really have zero effect in Lusternia beyond annoying players.
If a shop wants to restrict access, totally cool. An org laying down universal laws over it is just a waste of everyone's energy.
Let's just say Glom had some tradebans and I followed them precisely never. If I'm stabbing a Seren in the face does anyone really care I bought some sparkles from them first? No, they don't.
- Should an org ban buying items from org enemies?
Nope, I mean gold is easy to get and buying at an enemy store helps you more than the enemy
- Should they ban you selling general items via a store to enemies assuming the store is not in org territory?
I would leave that to RP specifics of the org. Obviously Gaudiguch would allow it being all for freedom, while Glomdoring might be more rigid.
- Should they ban you selling items that are specific to your organization (eg. crow cloak), esteem, dream sands or essence to enemies
Yes they should
Obviously selling curios, wondercrystals and so on is all fine as that is more a meta aspect.
I think it's cutting down on possible enemy RP for me, which is something I'd like some more of! Agreed that selling org specific items shouldn't be encouraged, but otherwise, shouldn't our characters be allowed to wonder whether their herbs are bad/poisoned? Couldn't a monk have a little bit too much fun with the whole process of tattooing an enemy? Etc etc.
~
A gentle breeze ruffles your wings and whispers in your ears, as if for you alone, "Dragonfly's words shine... seeds, sown and tended, inspire... a forest harvest."
~
Maylea reaches out, Her fingers poised in midair. "Now you are of Me, even more than you were before." Her golden and azure eyes glitter. "Walk well, Eldin. Shed glory in My name, and bring life to the lifeless."
For a little while now though, the rules have been relaxed in that the only people that are not permitted to trade with Celest are those that have enemy status and citizens of Magnagora for obvious RP reasons.
If olive oil comes from olives, where does baby oil come from?
If vegetarians eat vegetables, what do humanitarians eat?
My two silver:
I understand org level trade bans in theory, but in practice the only people actually hurt by them tend to be newbies who don't know any better. I'll honor anything put to treaty/contract, but we aren't playing Civ, I'm not threatening embargos to get at your sweet, sweet cinnabar tile.
I don't even agree with making enemy status the determining factor- it's too easy to get enemy status unintentionally and often very difficult/more annoying than it's worth to remove the status. If someone is involved in active, constant conflict with myOrg or me personally, I'd probably refuse to sell to them out of spite, even if there was no trade ban. But if they were enemied 3 years ago for killing some random villager, then sure. For Lusternia specifically, it's a small community and you might well be the only person who can provide X who logs in at the same time they do... so I think that's worth considering.
If olive oil comes from olives, where does baby oil come from?
If vegetarians eat vegetables, what do humanitarians eat?
It's just an amusing pretense, (and even more amusing when you break it).
There could be a more nuanced type of trade ban: "Go ahead and buy whatever you need from anyone, but don't provide services to enemies/enemy orgs. They can generate their own gold, so it's no big deal for you to buy goods from them, but if you could potentially hinder an enemy org by denying them goods they need do it."