Right. It's just a flat addition to the attack after the main damage calculation goes through.Caerulo said:I assume that if you get a critical attack on a damageshifted attack, works like (base attack) x (critical multiplier) + damageshift instead of (base attack + damageshift) x critical multiplier?
Answers
My observational experience (for what it's worth) leads me to believe that it just keeps a multiple of whatever damage attack was used, for example:
1: I have a damage attack that does 100 damage.
2: Mob has 150 health.
3: I get a 4x critical hit.
4: I get 200 damage to carry over to my next attack.
It's either that or sometimes damageshift just decides not to tick for some reason.
But yes, it stores that damage into a variable and -any- attack you do has that damage added to it, so that means Ilistala gets a lot of kills for me.