I use colour captures, and set tells to one of the other yellows (190) so it's still basically in the default tell colour. Simplest way of handling it for my non-scripting self.
Czixi, the Welkin murmurs, "Fight on, My Effervescent Sylph. I will be with you as you do."
Aian Lerit'r, Lead Schematicist exclaims to you, "A *paperwork* emergency, Chairman!
TLDR: You can capture all communication (including says, tells, emotes, clans, orgs, etc) using GMCP events.
In mudlet, you can listen to events with scripts (you'll see a big box for event name and you can choose to have the script run when the event is raised). If you have GMCP enabled, all GMCP events will raise events that can be listened to this way. The `Comm.Channel.Text` GMCP event separates out the name of the speaker and the message, so it's super handy (more details here https://github.com/keneanung/GMCPAdditions#commchanneltext).
Comments
Czixi, the Welkin murmurs, "Fight on, My Effervescent Sylph. I will be with you as you do."
Aian Lerit'r, Lead Schematicist exclaims to you, "A *paperwork* emergency, Chairman!
In mudlet, you can listen to events with scripts (you'll see a big box for event name and you can choose to have the script run when the event is raised). If you have GMCP enabled, all GMCP events will raise events that can be listened to this way. The `Comm.Channel.Text` GMCP event separates out the name of the speaker and the message, so it's super handy (more details here https://github.com/keneanung/GMCPAdditions#commchanneltext).
Hook onto gmcp.Comm.Channel.Text.text