Hey, guys.
I wonder if there would be an interest in an almost entirely OOC clan devoted to Trade. Scrolls pertaining to how to generate each commodity, research, a list of what each village actually generates and how to help that generation, and so on. I'm finding that a lot of new players have absolutely no clue how to increase commodity production for most things, and I feel like some older players might could use some refresher courses.
If this takes off, I'd like to see this clan turn into something every org encourages new people to join to learn how to bring comm stocks back up. Aethertrading has put a serious dent in some stocks, and I know most orgs have shut their commodity caches to everyone but themselves. Thoughts?
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
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Explorer (80%), Achiever (53%), Socializer (53%), Killer (13%)
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