As noted in the Endgame proposal - we're looking at adjusting weights and powers. This thread is showing you the current ideas that we have but also asking for your help in brainstorming ideas that would bring meaningful changes to these powers.
Below is a list of the powers we are considering changing, as well as some ideas on how to change them. These are all initial thoughts and are all subject to change.
- Seek
- Current Effect: SEEK from havens to see anyone's location (bypasses Veil)
- New Effect: Remove and roll into KnowledgeAwareness
- PlanarQuickening
- Current Effect: Halves gateweaving time (maybe pathways too)
- New Effect:
- DivineBeast
- Current Effect: Boosts Beast health/mana/ego by 25%
- New Effect:
- Anchor
- Current Effect: Allows to set a spot to return to later (one at a time, but think there's an artifact for two)
- New Effect:
- Dessicate
- Current Effect: Destroy an item for 10,000 essence.
- New Effect:
- BeastAura
- Current Effect: Doubles beast regeneration
- New Effect:
- Gift
- Current Effect: 10% chance to replenish 1-5 of all herbs capable of growing in that environment or just 1-5 of a single herb
- New Effect:
- Harvest
- Current Effect: once an IC month, get 10-200 of an herb.
- New Effect:
- Destruction
- Current Effect 800+8% fire damage against players, 750 against mobs, War domoth throne adds 250 damage, 3.5s balance, costs 200/25 essence against players/mobs
- New Effect: Allow them to choose a damage type.
- HavocCry
- Current Effect: 1/8 universal damage buff for 15 mins - can do 5x a day
- New Effect: Add a 10% boost of damage outside the bodyscan system
- Thunderclap
- Current Effect: Destroy walls in the room instantly (any wall)
- New Effect:
- PurityOfSoul
- Current Effect: Gain souls to use as power instead of reserves by rezzing people.
- New Effect:
- FortunateWindfalls
- Current Effect: 1% chance to get 10 powerstones or 10-200 of a comm
- New Effect
- Dispersal
- Current Effect: disperse and end up somewhere else (like Night Flight)
- New Effect:
- QuietMind
- Current Effect: 3/10 universal influence buff
- New Effect:
- PlenipotentiaryOfPeace
- Current Effect: Reduces parley costs
- New Effect:
- BeateousWorkings
- Current Effect: Special mark on items and increases their prestige
- New Effect:
- OstensibleDreamer
- Current Effect: Increases the ability to see through illusions
- New Effect: Increases illusion effectiveness as well? Maybe guarantee illusion bypass (hides illusion line?)
- IntrinsicUnderstanding
- Current Effect: Reduces mana usage by 10%
- New Effect: Extend to mana drains as well
- DistantPerceptions
- Current Effect: Can eavesdrop on says up to 75 rooms away in a straight line.
- New Effect: Can eavesdrop 5 or less rooms away (no longer need straight lines)
Again, these are initial ideas - feel free to propose others.
Comments
Estarra the Eternal says, "Give Shevat the floor please."
And I love Beauteous Workings. I think it's important to point out it also affects prestige by a huge margin, and also gives you a little extra space to work with for artisans, and the mark difference itself is fun flavour, and gosh how ever did it end up on the chopping block? Mine!
Estarra the Eternal says, "Give Shevat the floor please."
Unless this is talking about mana drains in a different format that I'm not aware of.
Estarra the Eternal says, "Give Shevat the floor please."
Also, agreed on not reducing mana drains. Even reducing mana drains on your own stuff is actually slightly iffy.
Or maybe for a higher essence cost, be able to destroy an item you own and return all attached runes to your inventory?
Just make it destroy a flamed object in room . Perhaps a short (6-8s?) channel if there's some strong reason to be squemish of that.
Current Effect: SEEK from havens to see anyone's location (bypasses Veil)
New Effect: Remove and roll into KnowledgeAwareness
Opinion: This is an upgrade to veil for worldgames, and makes KA required (one most all demigods cannot access). Alternate idea, keep demigod seek, make it 0 weight. Give it a 10-30 second balance to use to prevent the horrendous spam.
HavocCry
Current Effect: 1/8 universal damage buff for 15 mins - can do 5x a day
New Effect: Add a 10% boost of damage outside the bodyscan system
Opinion: Not a fan, keep vitals/buffs system as absolutes. Instead, make HavocCry give 13/13 buffs. Most people are 10/10 on at least main damage source from Desolate Might, so 13 seems still impactful.
The rest look good at first glance.
Estarra the Eternal says, "Give Shevat the floor please."
/offtopic but relevant.