Tailoring was great when most people used robes instead of plate, and splendors weren't overshadowed by the same plate. I could go buy some basic armor from Joe Forge and have it be better than the armor values I'm getting from my Transcendent skill. Shears were mostly great for getting back some of the cost of robes, which...yep, barely comes into play anymore! Allowing nearly everyone who used to wear robes to use plate instead with no drawbacks has made my favorite tradeskill mostly irrelevant, mechanics-wise.
Yeah, most of the trades are pretty bad. Tailoring is in a bad place because a) armor outperforms robes for most people, and b) Most people don't wear anything besides armor/robes and shoes because of the clothing system. B might be changing, there have been a few attempts to point out A and fix it that have been shot down. So.
I pointed out that mages should wear robes, not armour, but apparently it was decided they should have access to it.
The solution at this point will be to make armour and robes have the same protection rating, so people basically choose which one they want for customisation.
I pointed out that mages should wear robes, not armour, but apparently it was decided they should have access to it.
The solution at this point will be to make armour and robes have the same protection rating, so people basically choose which one they want for customisation.
Oh I love this idea.
It always felt kind of weird that mages and warriors went around wearing the same armour.
I personally don't see why they should have access to the same armour rating, but then unlike most of you kids I'm old enough to have played dungeons and dragons with my cousins by torchlight hours after we'd been sent to bed.
Could we have a way to convert beasts permanently to dwellers?
Maybe a different version of the existing collar, which strips away all their beast stuff (maybe 100 credits? with 150 required to upgrade them to a full dweller?).
Mostly I'd like it because I have a few beasts and I really don't need them, I just like them and it'd be nice to be able to always have my phoenix around.
The collars would be exclusive so you can't switch between the two, and the one suggested would mean no beast artifacts work on them (unless they work on dwellers).
Mostly inspired by me wanting my Strix to be a dweller >_>
Could we have a way to convert beasts permanently to dwellers?
Maybe a different version of the existing collar, which strips away all their beast stuff (maybe 100 credits? with 150 required to upgrade them to a full dweller?).
Mostly I'd like it because I have a few beasts and I really don't need them, I just like them and it'd be nice to be able to always have my phoenix around.
The collars would be exclusive so you can't switch between the two, and the one suggested would mean no beast artifacts work on them (unless they work on dwellers).
Mostly inspired by me wanting my Strix to be a dweller >_>
Just adding to this, could have two versions. One that makes it a inventory resetting pet, and one that you place in your manse that makes them reset to that spot (though might cause issues with a possible sale).
I would definitely consider an artifact / option like that. I had a custom pet when beasts were released so I have never bothered to get one. If I could get some and let them roam (without the silly upkeep requirements), I might actually do so.
A never ending smudge arti that lets you build smudges without using herbs.
Kind of like the never ending tarot card or dream mote.
I love this idea, as long as it works like you propose and reduces the cost to zero rather than functionally being an artifact runestone that stays in your inventory forever.
As much fun as multiple consecutive quickburns would be, I doubt other people would appreciate the humor.
A never ending smudge arti that lets you build smudges without using herbs.
Kind of like the never ending tarot card or dream mote.
I love this idea, as long as it works like you propose and reduces the cost to zero rather than functionally being an artifact runestone that stays in your inventory forever.
As much fun as multiple consecutive quickburns would be, I doubt other people would appreciate the humor.
A household shrine artifact that you could make offerings to in your manse, tuneable to a divine. You can have multiple types if your family worships different gods. No special invasion/shield/healing powers, just allows you to offer and pray.
I'm a consent-based roleplayer! Kindly ask first, and I will return the favour. Open to developing tinyplots. Atlantis is my client of choice! (Guide)
With the monk overhaul now at least implemented, non-overhaul afflictions no longer exist. That means myrtle/coltsfoot/faeleaf smoking is, as far as I know, "retired" and no longer of use.
Wondering if we could get a brief period, or a limited number of, full tradein values for pipe runes, please?
Beasts in the room can feed from the trough, it doesn't prep them for reagents or anything, just prevents them from dying.
Perhaps if their feedbag is empty so they don't like... die. And maybe if they move away from a trough and their feedbag is empty you get the warning msg about that.
You quickly unwrap a present wrapped in colorful flowers, which sprays glittering silver dust and cheerful confetti into the air, and excitedly pull a package containing twenty-five pet curios from within.
You've unwrapped an EXCEPTIONAL present! Type PRESENTS to see your Gift Counter.
Opposite of exciting!
Since we didn't know what was going on with the curios, a lot of us flat out bought them with credits. To now have them clogging our present counter is gift of the magi stuff haha!
Perhaps give pet curio packages a tradein value? I think that would make them still exciting to get for everyone!
I couldn't agree with every word of your post more. People have literally been giving away completed pets over the last month. And not so literally - I spent less than 100 credits for a full set if I recall correctly. That has got to be telling you something about supply and demand.
EDIT: To be clear, the puppies are... well, the dogs'. One of my favourite things in the whole game (because hunting scholars is slightly less fun than getting your prostate checked by a dude with freezing cold hands). But there is absolutely no shortage of them in circulation.
EDIT: No. I do not speak with experience. But I would sure want them hands to be warm.
Comments
The solution at this point will be to make armour and robes have the same protection rating, so people basically choose which one they want for customisation.
Unfortunately, an envoy report aiming to start in that direction got turned down.
Oh I love this idea.
It always felt kind of weird that mages and warriors went around wearing the same armour.
Maybe a different version of the existing collar, which strips away all their beast stuff (maybe 100 credits? with 150 required to upgrade them to a full dweller?).
Mostly I'd like it because I have a few beasts and I really don't need them, I just like them and it'd be nice to be able to always have my phoenix around.
The collars would be exclusive so you can't switch between the two, and the one suggested would mean no beast artifacts work on them (unless they work on dwellers).
Mostly inspired by me wanting my Strix to be a dweller >_>
Kind of like the never ending tarot card or dream mote.
As much fun as multiple consecutive quickburns would be, I doubt other people would appreciate the humor.
I'm a consent-based roleplayer! Kindly ask first, and I will return the favour. Open to developing tinyplots.
Atlantis is my client of choice! (Guide)
READing this tome gives you 100 lessons.
With the monk overhaul now at least implemented, non-overhaul afflictions no longer exist. That means myrtle/coltsfoot/faeleaf smoking is, as far as I know, "retired" and no longer of use.
Wondering if we could get a brief period, or a limited number of, full tradein values for pipe runes, please?
Beasts in the room can feed from the trough, it doesn't prep them for reagents or anything, just prevents them from dying.
Perhaps if their feedbag is empty so they don't like... die. And maybe if they move away from a trough and their feedbag is empty you get the warning msg about that.
Just make it so that you get 30 lessons per 100 goop. Not really a need for an artifact.
That said, if they wanted to also make an artifact for the teacher tarot card (a tome of some sort), I don't think most people would be hurt.
Opposite of exciting!
Since we didn't know what was going on with the curios, a lot of us flat out bought them with credits. To now have them clogging our present counter is gift of the magi stuff haha!
Perhaps give pet curio packages a tradein value? I think that would make them still exciting to get for everyone!
EDIT: To be clear, the puppies are... well, the dogs'. One of my favourite things in the whole game (because hunting scholars is slightly less fun than getting your prostate checked by a dude with freezing cold hands). But there is absolutely no shortage of them in circulation.
EDIT: No. I do not speak with experience. But I would sure want them hands to be warm.
Wyrdenwoods too of course, it's just I kinda want to switch class but not being a tree would make me sad now heh.