Hey all,
I played Lusternia a *long* time ago. Excited to see a lot of the recent developments and major overhauls. Some questions I have about what things are like now:
- What does SSC mean practically? That...I don't need to worry about curing at all, as long as I have all the cures somewhere?
- Back in the day, you basically had to have m&m or something just as powerful to be remotely efficient at bashing or to stand a chance in combat. What's the calculus like now between mmf and Nexus?
- Aethergoop, wonder crystals, dingbats...are these basically all necessary for high-level players now? Are these all gained via IRL purchases?
- Is there greater supply of higher-level bashing now? Back in the day, unless I was online all the time, it was hard to find good places to bash (except very risky places, if I remember correctly)
- Thoughts about retiring vs continuing on old character? (I'm not sure if I even qualify for retirement)
- Any other surprises to be aware of? Back in the day, my biggest frustration was that it's hard to play Lusternia casually - it took so long just to def up and find something to bash!
Comments
Wondercrystals can be gained through experience- one every 10 levels, and then another 10 purchaseable with essence as a demigod. It's highly recommended to form the wondercornucopia, which has an assortment of powers designed to buff just about everything that can be buffed. When complete, the wondercornucopia also has a Gift ability, wherein every IG year, you can pull out 500 bound goop or another crystal, although the chance of a crystal is apparently 5%.
And the new system of daily credits makes it so that you can earn up to 20 bound credits every day by participating in various activities, like hunting, village revolts, and a host of other things.
1. Server side curing is pretty good. Works out of the box and will definitely take care of most anything you run into while bashing. It takes a lot of the load off in PK too, but it's not the silver bullet of curing systems.
2. Nexus is totally viable now - feel free to play around in it. The scripting options are more powerful than ever and the UI is nice, and unless you're determined to be a top-tier fighter, it'll probably suit you just fine. Mudlet is still preferred by people who get into PK, and you'll be encouraged to use it if you plan to engage in timequakes and stuff because it's what most people use and know how to code for.
3. Credits are free now. You get 20 per weave by engaging in various areas of the game. See this thread for details. You'll get free wonder crystals for leveling up, and with your first ten you can make a wondercornucopia that has the chance to generate additional crystals each in-game year. You can also buy more crystals with essence as a demigod. Dingbats no longer exist, but aethergoop is the newest premium currency to throw a wrench into the economy. I get most of my goop through aethertrading, which is another topic altogether.
4. I dunno, I usually only bash enough each day to get my daily credits, if needed. For most power leveling you'll want to join a hunting party on astral or an aetherhunt. There are tons of ways to boost XP gains too, so ask your group leader about that.
5. Continue with an old character if it's a Hallifaxian around age 250.
6. Personally, I think the admin have done a good job at chipping away at things that made Lusternia painful to play. There's still plenty to be frustrated with, but things like autocuring, daily credits, and no XP loss in timequakes make it much more egalitarian.
Estarra the Eternal says, "Give Shevat the floor please."
This wonder system is intriguing - so basically everybody gets enough natural wondercrystals to create one item to a reasonable level, but you'd have to spend IRL money to get multiple wonder items?
Sounds like flying around to different aetherbubbles is a bigger deal now! I guess one advantage of my old character is that I have a ship already...
But just fair warning... You'll never beat anyone to a bubble if you're flying a ship. Everyone either uses a button or a bubblix to get there instantly, and it's a race to find the trader before he or she leaves.
Estarra the Eternal says, "Give Shevat the floor please."