I just want to say publicly somewhere, that if you're just trying to survive timequakes and Alexandria's in there, she's not going to attack solo people. 1) I'm a dreadful combatant anyway and always have been, and 2) it's really not a great way to foster rivalry instead of hatred. So if you want to survive your minute and if I'm able to help you do so, please feel free to say something. There are several others who feel the same, who get kinda OOC disgusted with this jumping business (on both sides, please, before I get asked to source my assertions). I've actively tried to stop our alliance from jumping solo lowbies/midbies regularly, and at the very least do not take part in it.
And since I saw the comment IC but Alex wouldn't talk to the sayer, I just want to say - I don't feel entitled to survive. In no way have I ever said that. I go in, I take my deaths, and don't talk trash. I don't like that I'm jumped when I'm not deffed and lagging, but I also don't run around complaining about it endlessly, I don't cuss people out and I don't generally take it to heart. It doesn't mean I don't think people are butts for the instacrush.
Czixi, the Welkin murmurs, "Fight on, My Effervescent Sylph. I will be with you as you do."
Aian Lerit'r, Lead Schematicist exclaims to you, "A *paperwork* emergency, Chairman!
Comments
So, what's my motivation, for letting someone have this favour that I'm never going to get? There's some on the other side I'd be willing to let survive, but not *anyone*. The rest can just do what I do, and view it as a learning experience.
But hey! I'm not that threatening alone, anyway.
Edit- not that it matters because I always get lost and forget where the rift is, anyway >.<
There was once upon a time when people did promise (with the advent of orgcredits) that everyone would be given a fair share to go to places to at least get credit for things. I tried to play nice, I tried to give people the benefit of the doubt. I got attacked a few too many times while doing things. It wasn't once. It wasn't twice.
I'm sure you can understand where the frustration is coming from. You may not have done these things specifically yourself, but you also shouldn't expect everyone at every conflict event to just give free passes. I also don't expect anyone to give me a free pass, either - but I also prefer the potential conflict far more than credit for the promostatus, so you don't see me venturing into 'held' timequakes, for example.
Czixi, the Welkin murmurs, "Fight on, My Effervescent Sylph. I will be with you as you do."
Aian Lerit'r, Lead Schematicist exclaims to you, "A *paperwork* emergency, Chairman!
On the other side I'm happy trying to survive for a cumulative minute so feel free to repeatedly murder me in any timequakes.
I know some people don't like fighting but I don't always know who the newer ones are. We could come up with a symbol for peace, like a white flag or similar but a Lusternian thing to hold that I could highlight to make me pause? It's not a guarantee but some would go with it as long as it's not abused for scouting.
Of course there are plenty of other ways to get those ticks that you don't actually have to go into timequakes so maybe they should use those.
The one minute nature of the timequake is tempting though - maybe it should take longer - I don't think the intention was ever endless suicide runs?
C'est la guerre
But if an opposing big name player tends to not want to return the favour, or goes out of their way to grief someone who isn't generally known for seeking out conflict (see: Glom and Celest players who thought it prudent to attack Ayisdra on Prime outside a rift when timequakes were new and Ayisdra just wanted to explore the timequake), then I usually am less merciful towards that player's org/alliance buddies.
This also goes for players who find it amusing to gust people or attack people who show up to aethertrade. I've been known to help (mostly Glom) midbies who show up to trade and can't get to the gnome, but I've also had higher Gloms get physical when I show up and just tell me "it's a competition".
No but then would I go in with those odds?
I would not do a village/domoth/wild nodes with those odds either
Neither of these options are good.
I guess we should all just play Lusternia as a secondary game, and only play when the stars align?
I find the overwhelming odds of either side dull.
My favourite fights are the 10 vs 10 fghts and I will happily turn up to those every time
Now, villages, those give orgcredits for participation, which results in in-game credit distribution for orgs and the players of those orgs. That's also an incentive to show up, regardless of how stacked the odds are. But domoths? All you get for showing up (and a fairly long wait, too, compared to the others), is dailycredits, which can be gotten in many other ways. So, of course I and most people are not going to show up against overwhelming odds.
Saying that it's not a big deal to *you* ignores these considerations for other players. Participation should be possible, victory should be earned.
I think I was thinking more outside of that - even before the promocoins, people were running in. Its minimal effort with minimal downside
(Edit: It does not seem to have got any worse or better since the promo started)
Czixi, the Welkin murmurs, "Fight on, My Effervescent Sylph. I will be with you as you do."
Aian Lerit'r, Lead Schematicist exclaims to you, "A *paperwork* emergency, Chairman!