It's the semi-generic monk kill condition. Monk forms build haemo on the target, each specialization applying extra if specific affs are present. There's one or two other sources, I think internalbleeding generates some and pureblade ties into it a few ways. As long as you have some haemo on you, you can't clot bleeding below that much or bruising below half that much. If you're at 750+ haemo, a monk can remove all of it in order to open an IK window in the next few seconds. Haemo cures naturally over time and (mostly?) doesn't have generic ways to actively remove it from yourself.
Think it's like -100 every 10-15s? Something like that. Part of why it's such a pain for it to be a requirement for Pureblades..Warriors are just too slow to do anything with it for building.
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