Hi everyone,
It was suggested that we needed a forums thread to discuss any ideas on how to reward and encourage roleplay for the playerbase. Some ideas are around in other threads but I think bringing them together and having some new ones will definitely be helpful too!
This is just a thread about roleplay, and in no way an interlude or opportunity to compare combat rewards to any non-com or roleplay rewards.
Let's keep the focus solely on how we can bring the story of all of our characters together in a way that continues roleplay in a manner that serves us best.
I'll be posting links to any main posts about ideas so it's easy to follow here.
The cool night-time breeze shivers in the arid caress of the streets of the capital city, brushing the earthen taste of dust across your lips.
*
A blessed silence falls upon the city for the moment, most activity confined to the towers and the
theatre due to the snowy weather.
*
Pinprick points of light twinkle in the deep black overhead, their brightness full of a cold,
hungering malice.
Comments
theatre due to the snowy weather.
hungering malice.
I don't know if the admins had to review each before passing out the credits, or if it was a limited thing, but perhaps we could adapt a similar system for roleplay commendations?
Edit: I'm envisioning this for more personal character-to-character interactions rather than large-scale events, of course.
Tonight amidst the mountaintops
And endless starless night
Singing how the wind was lost
Before an earthly flight
Also, I feel like this idea has a lot of complexity in how to discern when to award those points, and how it would be prevented that someone just sits in their manse and emotes to get free tokens.
I like the idea of a commendation system, as well, but I don't know much about it nor how it would work on Lusternia.
I'm not entirely sure what or how yet, but I do feel something shiny for actively role-playing would potentially help create more of it.
theatre due to the snowy weather.
hungering malice.
A player who just received a bonus can't get another one for around an hour or so, preventing people from piling them onto one person or whatever. The intention is to give someone a little reward for their RP with you. I love it, receiving it is the best even though the reward is small, it's the warm fuzzies that someone enjoyed interacting with you and wanted you to get some recognition.
I'd love a way to do something similar. Once a game month or RL day or whatever, the ability to give someone that little kudos.
Possible rewards:
- goop craftables (much like from poteens/genies)
- straight up goop (small enough to not be over the top that people want to game it, ~20?)
- XP (great for encouraging new people too)
- gold (but goldsinks I know I know)
- bound credits (1-2 perhaps)
- maybe special honours after so many bonuses accrued, like publishing/bardics etc in honours, noting that they have been considered great to rp with?
Just some off-the cuff thoughts. If it can be gamed it will be. Keeping the rewards on the small side stops it from being game breaking and might still be enough to hopefully encourage people to go out there and interact.
theatre due to the snowy weather.
hungering malice.
probably highly abusable when it comes to daily credits, but food for thought.
I'm all in for making RP more attractive to people in whatever way.
People accumulate points given by other players for their cool rp and the storylines they're bringing into the city/commune/guild/world. Then, maybe once an RL month, the person who has the most points gets to work together with a divine to make a scheduled mini event happen that relates to their storyline.
There would be one of these for each of the 6 city/communes. The nice thing about this is that even divine who are solely coding-oriented could be a huge help in making this rp happen; players could even offer scripts/guidelines for what divine-possessed NPCs might say.
Alternately, people could propose plots once a month, like the new envoys system, and players with enough rp weight and presence in the realms could vote on the mini plot / event / storyline they want to see most. Then divine would help implement that.
The idea here is to take part of the burden of organizing rp off of staff/volunteers and having players do the heavy lifting for coming up with rp ideas, mobilizing players, and maintaining storylines on the daily, while at the same time expanding the admin-side infrastructure for player-organized rp by actually rewarding it in a way that adds to the game and highly incentivizes people, without enabling mechanical abuses or depriving people who don't rp of rewards that matter to them.
theatre due to the snowy weather.
hungering malice.
-Kilian
-Kilian
Re: Alts, I think alts can break many things if they are being abused, not just this system. But a decent solution for that could be that you earn a recognition point, that you can later hand out, by spending x amount of time as logged in, rather than having a set number of points for every day.
-Kilian