ANNOUNCE NEWS #2877
Date: 12/14/2018 at 15:23
From: Orael the Anomaly
To : Everyone
Subj: Wondercrystals and you!
Greetings,
After some feedback from players, we have decided to make it easier to gain wondercrystals. From
this point forward, for every 10 levels, you'll gain 1 wondercrystal. If you are already have the
levels, you can use WONDER<item of choice> CLAIM to gain your wondercrystals. It doesn't matter
which item you choose, you'll be able to use the crystals for whatever purpose you deem fit.
Additionally, Demigods will be able to purchase up to 10 wondercrystals with essence. The essence
cost will increase as you purchase them, but you can see the costs by using POWERS INFO
STICKYWONDERCRYSTALS. POWER SELECT STICKYWONDERCRYSTALS will purchase them as well.
I hope you enjoy!
Orael
Penned by My hand on the 18th of Urlachmar, in the year 519 CE.
Comments
YES YES YES YES YES YES YES YES
I am more excited by this than I can tell you, and it's a fantastic and ballsy response to something that players have been bellyaching about for a long time. Thanks for such fantastic generosity
Of course, I have constructive comments to add. First, a lot of people who have been hoarding crystals as collateral are going to be royally pissed about this, but given the distribution of resources in Lusty, I have few tears to spare for such players. Second, this is part of a more general trend in Lusty which is to charge out the ass for something today and then give it away for free tomorrow. When I joined Lusty, somebody told me that it was the Zimbabwe of IRE's (p sure they were talking about economically rather than socially), and few things I've ever been told were more true.
I reiterate that I'm thrilled with this change. You folks rock
Much Love
E> Versa
The purchasing wondercrystals with essence is also pretty amazing. I'm glad there's a cap, but this is really handy!
Edit: Please, make these sticky in some way.
Used the command, got my crystals, finished my 'corn, reached inside and got.... another wondercrystal! Not too shabby.
theatre due to the snowy weather.
hungering malice.
First to all the staff, thank you. This move does even the playing field considerably (in the same way that batons as an artifact are more egalitarian).
Secondly, where's my wonderblanket?
Thirdly, the syntax is a bit cumbersome when it comes to crystal management. I don't see how to tell if a crystal is bound or not.
Perhaps would just be smoother to have a WONDERITEM syntax with a WONDERITEM TRADE/GEMS/ITEMS?
WONDERITEMS GEMS
============WONDERITEMS GEMS===========
123 Wondergem bound
127 Wondergem unbound
132 Wondergem bound
150 Wondergem unbound
Even if the code searches though for unbound ones it would be helpful for us to know how many bound/unbound we have.
==========WONDERITEMS ITEMS==========
ID GEMS/ABILITY NAME
=================================
alternative syntax?
==========WONDERITEMS ITEMS==========
ID GEMS NAME
=================================
Fifthly, can you assign the bound crystal look to bound crystals (if you remember the quest/free crystals showed they were bound in the past).
Sixthly, does wonder<thingy> form use bound crystals before others, the first in inventory, or how does that work?
I'll try to make it so you can at least tell the difference between sticky and free crystals at the very least for now.
an etched crystal of wonder (or somesuch)
instead of
a crystal of wonder?