I wanted people to have a bit of time to process their feelings and emotions.
For the purpose of this thread, please use numbers to support any assertions. I will update this OP to reflect the thread.
1. How long (in RL Days) should it take for an org to recover from an SMob raid? Really what is the point of the work required? Is it simply to cause them to pull together? If so this seems long enough to start to have the opposite effect. Without knowing what the goal is, how would it be possible to balance this?
2. How long does it take for your org to do its shield quest competently? Consider that the longer in RL days the process takes, that the less effective the org will be (e.g. day 1 and org may be 70% effective, but a RL month later, perhaps, only 50% or less).
2.a 5000 x needed.
2.a.i Gaudiguch (no personal reward aka no gold given): Even with significant credit rewards it took us almost a month to get half way, 5/27 to 6/24 for 2635 butterflies. Currently, (7/16) we're at 4634 so closer to 7 weeks. This will tend towards longer the more frequently raids occur.
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Comments
For instance any round you do the quest is effectively <9 widgets -- as you lose at least one and hour and it should in all cases take more than an hour assuming everything returns in an hour. There is the additional loss of one per hour during those times no one is completing the quest. So it would be helpful to have everyone's return rate.
There is probably in the orgs who have to scout around some loss from the person doing the quest just not wanting to spend 20%+ of the time seeking the last one or two.
Not picking on other orgs, but if you lose one out of 10 a round that's an 10% loss. Or to look at it the other way some orgs are getting 10% to maybe close to 30% more for each round? That's huge when you're talking over a month or more.
--Edit I'll try to put up more when I wake.