I'm wondering what everyone thinks of this month's quest, with the threads and the tangles. Be honest and give feedback.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
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I preferred last month where there was the hunt and then the delivery. Felt more... active.
Also, I got terrible results from my presents when I bought the little package from the site. Not saying that needs to change, just venting.
I've cleared away plots of threads/sinkers on a handful of characters. The thing that irks me is that the quest itself is geared to where you only have to kill two threads a weave. Anyone who actually plays their character(s) and doesn't just "log in, do task, log out" isn't going to just kill two threads. They're going to have to actively police their home, police the roads around the home, hope for others to help them, run around and chase the edges of threads, and so on. And really, I don't feel like players should be obligated to do a daily quest/task just to keep the status quo (see: the now defunct Serenguard quest to keep up the Magnolia Lock).
While I know the admin put time and effort into this quest, I don't feel like they thought ahead. What about orgs with low populations, where they often don't have people logged in at all for hours and hours? Why doesn't each org have some kind of alert when a sinker hits, if even just in the log? Why don't sinkers give a warning before they blow, allowing midbies to escape an almost certain deathblow? Why do threads grow and extend when they're actively being hit with an axe/fire/whatever your attack is, thus making you chase it down, destroy -that- thread, then come back and keep working on your original thread?
Also, why did nobody react to my Pern reference in Tweets?
I can't lie, the wondercrystal reward does temper my irritation a bit.
The game went through years and years of [forests] pointing out that spreading fire mechanics were obnoxious to no avail. Then, finally someone heard this... and created the spreading vines mechanic so that everyone could experience the troll fires phenomenon. Then there was exhaustive and exhausting back and forth changes and patches to try and jam the mechanic into the game one way or another until it finally just went away for being miserable. And now it's back with plot armor for an entire month during which there's nothing to be done but scramble to keep the threads out of your important RP areas (or just ignore them).
What's the daily gonna be next month, totem carving come back with npcs who try and sneak into your org to chop down bits of each org's nexus? Just not sure why these lessons get unlearned.
I like this quest better than the last one. The balls were fun and sometimes really easy but I often seemed to log in after they'd all decayed so ended up with 18 days done. This one I should be able to complete any time.
Mixing the daily quest with the ongoing storyline is neat. Wondercrystal reward is awesome.
The threads are really strong though, so some people don't want to deal with them if they've hit their quota or they're not in the org area. This feels like a break in roleplay immersion and makes it hard to get a group together on these things.
I'm not saying they should grind through something unfun. These things are strong and their growth rate can be troublesome. It feels like the problem is worse the bigger a tangle already is (or how many potential new endpoints it's adjacent to).
Tempted to roleplay using them as a conduit to take over the Basin or something. Edit: Or try setting them on fire when outside forested areas. Xiran IG does not like fire (see Enyalida's post on troll fires) and is not at that point yet, but it's getting close.
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Not even this one.