Any chance we could get the attack lines for the different dingbat weapons here? Also are we able to reskin them for 1000 goop like other artis with skins?
Here is the list that was shared when it first came out. While it doesn't have the weapon names directly it isn't too hard to figure out which goes with what.
You turn a crank on the handle of $WEAPON$, and the ribs flare open as the umbrella spins rapidly.\n$WEAPON$ coughs up $TYPES$ that shoot at $=(target$).\n $+(caster$) turns a crank on the handle of $WEAPON$, and the ribs flare open as the umbrella spins rapidly.\n$WEAPON$ coughs up $TYPES$ that shoot at $=(target$).\n
You press a button at the end of the handle and a hiss of steam announces the buildup of hydraulic pressure within $WEAPON$.\n$WEAPON$ gusts out $TYPES$ that strikes $=(target$).\n $+(caster$) presses a button at the end of the handle and a hiss of steam announces the buildup of hydraulic pressure within $WEAPON$.\n$WEAPON$ gusts out $TYPES$ that strikes $=(target$).\n
Folding your hands together, the timepiece on $WEAPON$ opens up and a small pistol appears.\nA bullet wrapped in $TYPES$ shoots from $WEAPON$ and hits $=(target$).\n $+(caster$) folds $=(his$) hands together, causing the timepiece on $WEAPON$ to open up and a small pistol appears.\nA bullet wrapped in $TYPES$ shoots from $WEAPON$ and hits $=(target$).\n
With a flourish of your arm, you point $WEAPON$ away from you, ready to strike.\nA stream of ink imbued with $TYPES$ sprays from $WEAPON$ and covers $=(target$).\n With a flourish of $(his$) arm, $+(caster$) points $WEAPON$ away from $(him$), ready to strike.\nA stream of ink imbued with $TYPES$ sprays from $WEAPON$ and covers $=(target$).\n
As you wind up $WEAPON$, the clock face flies open and a small cannon extends from it.\nA cannonball surrounded by $TYPES$ flies from $WEAPON$ and impacts upon $=(target$).\n As $+(caster$) winds up $WEAPON$, the clock face flies open and a small cannon extends from it.\nA cannonball surrounded by $TYPES$ flies from $WEAPON$ and impacts upon $=(target$).\n
You pat the head of $WEAPON$ and a light goes on in its eyes.\nLaser lines carrying $TYPES$ shoot from the eyes of $WEAPON$ and hit $=(target$).\n $+(caster$) pat the head of $WEAPON$ and a light goes on in its eyes.\nLaser lines carrying $TYPES$ shoot from the eyes of $WEAPON$ and hit $=(target$).\n
You pet the back of $WEAPON$ and a light goes on in its eyes.\nLaser lines carrying $TYPES$ shoot from the eyes of $WEAPON$ and hit $=(target$).\n $+(caster$) pets the back of $WEAPON$ and a light goes on in its eyes.\nLaser lines carrying $TYPES$ shoot from the eyes of $WEAPON$ and hit $=(target$).\n
You press against the belly of $WEAPON$ and the lightbulb on its rear powers on.\nWebbing filled with $TYPES$ spits from $WEAPON$ and covers $=(target$).\n $+(caster$) presses against the belly of $WEAPON$ and the lightbulb on its rear powers on.\nWebbing filled with $TYPES$ spits from $WEAPON$ and covers $=(target$).\n
The top of your $WEAPON$ pops off and hinges to the side, as a glove set upon an extendable arm appears.\nThe glove of $WEAPON$ slaps $=(target$) in the face and $TYPES$ go flying everywhere.\n The top of $WEAPON$ of $+(caster$) pops off and hinges to the side, as a glove set upon an extendable arm appears.\nThe glove of $WEAPON$ slaps $=(target$) in the face and $TYPES$ go flying everywhere.\n
Whirring as you touch a button on the side of $WEAPON$, the lenses darken and become refractive.\nFocusing the light towards $=(target$), $WEAPON$ send out a ray filled with $TYPES$.\n Whirring as $+(caster$) touches a button on the side of $WEAPON$, the lenses darken and become refractive.\nFocusing the light towards $=(target$), $WEAPON$ send out a ray filled with $TYPES$.\n
The pockets of $WEAPON$ wiggle as their contents begin to shift about.\nAs the pockets of $WEAPON$ fly open, $=(target$) is barraged by a rain of nuts and bolts filled with $TYPES$.\n The pockets of $WEAPON$ of $+(caster$) wiggle as their contents begin to shift about.\nAs the pockets of $WEAPON$ fly open, $=(target$) is barraged by a rain of nuts and bolts filled with $TYPES$.\n
Any chance we could get the attack lines for the different dingbat weapons here? Also are we able to reskin them for 1000 goop like other artis with skins?
I'm not saying you can or can't, but I can almost 100% promise you that you'll only be able to change the name, not the attack message outside of that name.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
I sent an ISSUE a while back regarding customising, there is limited customising since you can't change the attack lines, so it needs to remain the same type of thing (a dog/cat/etc), plus they can NOT be goop skinned.
Message #1293 sent by Oneiroi (received: 2018/05/24 15:00:21)
Greetings. Regarding your issue #5490: it is possible to customise the description of a gnome
weapon as normal. However, the lines used when attacking with them cannot be customised - so you
would need to take this into account and ensure the description was appropriate. We will also not be
accepting goop skins for these items. Thank you, and have a great day!
Never put passion before principle. Even if you win, you lose.
If olive oil comes from olives, where does baby oil come from?
If vegetarians eat vegetables, what do humanitarians eat?
Comments
$+(caster$) turns a crank on the handle of $WEAPON$, and the ribs flare open as the umbrella spins rapidly.\n$WEAPON$ coughs up $TYPES$ that shoot at $=(target$).\n
You press a button at the end of the handle and a hiss of steam announces the buildup of hydraulic pressure within $WEAPON$.\n$WEAPON$ gusts out $TYPES$ that strikes $=(target$).\n
$+(caster$) presses a button at the end of the handle and a hiss of steam announces the buildup of hydraulic pressure within $WEAPON$.\n$WEAPON$ gusts out $TYPES$ that strikes $=(target$).\n
Folding your hands together, the timepiece on $WEAPON$ opens up and a small pistol appears.\nA bullet wrapped in $TYPES$ shoots from $WEAPON$ and hits $=(target$).\n
$+(caster$) folds $=(his$) hands together, causing the timepiece on $WEAPON$ to open up and a small pistol appears.\nA bullet wrapped in $TYPES$ shoots from $WEAPON$ and hits $=(target$).\n
With a flourish of your arm, you point $WEAPON$ away from you, ready to strike.\nA stream of ink imbued with $TYPES$ sprays from $WEAPON$ and covers $=(target$).\n
With a flourish of $(his$) arm, $+(caster$) points $WEAPON$ away from $(him$), ready to strike.\nA stream of ink imbued with $TYPES$ sprays from $WEAPON$ and covers $=(target$).\n
As you wind up $WEAPON$, the clock face flies open and a small cannon extends from it.\nA cannonball surrounded by $TYPES$ flies from $WEAPON$ and impacts upon $=(target$).\n
As $+(caster$) winds up $WEAPON$, the clock face flies open and a small cannon extends from it.\nA cannonball surrounded by $TYPES$ flies from $WEAPON$ and impacts upon $=(target$).\n
You pat the head of $WEAPON$ and a light goes on in its eyes.\nLaser lines carrying $TYPES$ shoot from the eyes of $WEAPON$ and hit $=(target$).\n
$+(caster$) pat the head of $WEAPON$ and a light goes on in its eyes.\nLaser lines carrying $TYPES$ shoot from the eyes of $WEAPON$ and hit $=(target$).\n
You pet the back of $WEAPON$ and a light goes on in its eyes.\nLaser lines carrying $TYPES$ shoot from the eyes of $WEAPON$ and hit $=(target$).\n
$+(caster$) pets the back of $WEAPON$ and a light goes on in its eyes.\nLaser lines carrying $TYPES$ shoot from the eyes of $WEAPON$ and hit $=(target$).\n
You press against the belly of $WEAPON$ and the lightbulb on its rear powers on.\nWebbing filled with $TYPES$ spits from $WEAPON$ and covers $=(target$).\n
$+(caster$) presses against the belly of $WEAPON$ and the lightbulb on its rear powers on.\nWebbing filled with $TYPES$ spits from $WEAPON$ and covers $=(target$).\n
The top of your $WEAPON$ pops off and hinges to the side, as a glove set upon an extendable arm appears.\nThe glove of $WEAPON$ slaps $=(target$) in the face and $TYPES$ go flying everywhere.\n
The top of $WEAPON$ of $+(caster$) pops off and hinges to the side, as a glove set upon an extendable arm appears.\nThe glove of $WEAPON$ slaps $=(target$) in the face and $TYPES$ go flying everywhere.\n
Whirring as you touch a button on the side of $WEAPON$, the lenses darken and become refractive.\nFocusing the light towards $=(target$), $WEAPON$ send out a ray filled with $TYPES$.\n
Whirring as $+(caster$) touches a button on the side of $WEAPON$, the lenses darken and become refractive.\nFocusing the light towards $=(target$), $WEAPON$ send out a ray filled with $TYPES$.\n
The pockets of $WEAPON$ wiggle as their contents begin to shift about.\nAs the pockets of $WEAPON$ fly open, $=(target$) is barraged by a rain of nuts and bolts filled with $TYPES$.\n
The pockets of $WEAPON$ of $+(caster$) wiggle as their contents begin to shift about.\nAs the pockets of $WEAPON$ fly open, $=(target$) is barraged by a rain of nuts and bolts filled with $TYPES$.\n
If olive oil comes from olives, where does baby oil come from?
If vegetarians eat vegetables, what do humanitarians eat?