Well true that there's no confirmation from Vivet, but I normally assume that mafia actions go last. You go out, you do your thing, you get stabbed on your way home, etc.
But I see Lehki liked your post, so maybe jailing didn't fire at all. I was thinking it would reveal who was free to act. :?
I just know that the specific person I targeted was not jailed and nobody tried to kill him. This does not mean he was not a bomb target or that he himself did not kill anyone
Well at the risk of poking the Midnight Crew bear, I'd agree on Ess and think a 1-shot lynch protect via stolen crowbar was to counter Town tracker/watcher/investigator combo.
I was between investigating him, Zitto and Arix last night but followed Dys' ordering.
With dwindled numbers, a few intruders found, nerves are on end and tensions quick to rise. Arix and Sidd stand off against Ess and Ushaara, argueing and glaring at each other. In the distraction, Zitto simply walks up behind Sidd and skewers his torso with a lance!!
Huge and surly, you're one of the main muscles for this gang of time-hopping, green skinned mobsters. And while you're not quite the biggest, you're definitely the meanest.
Trick Coins: You've got a fancy set of juju coins that lets you summon other members of your crew, and make 'em swap positions in space and time with one another. While normally each coin is bound to two specific members, whatever shenanigans are going down seem to have affected their magic, so once per night you'll be able to make any two people you like swap places! [Busdriver]
You are a member of The Felt, and win when all threats to the mansion are eliminated.
===================
Ess looks pleased for only a moment, before realizing their poor choices as Ushaara pulls a pistol on him, pressing it against his back. "Jig's up, no more dumb sneaking games for babies." Zitto comments unpleasantly as he turns on Arix and shoves a sabre through his chest before he can react. Zitto draws yet another blade from nowhere, and holds it to Ess's throat as he glares him down. "Alright bub, now take us to your Boss' vault if you don't wanna immediately join the rest of 'em."
Reluctantly and with weapons drawn on him, Ess leads the way into the depths of the Felt Manor.
The Midnight Crew Wins!
(Role PMs and such coming shortly)
4
Cyndarinused Flamethrower! It was super effective.
I thought that was going to happen when Zitto sniped that lynch.
I blame Sidd for losing the game yesterday. That reasoning was terrible.
My mistake was I hesitated on Vig killing Ushaara the night before my lynch. I'm such a timid Vigilante, I should've pulled the trigger.
The exiled Archagent of Derse formerly known as Jack Noir. You made a deal with a bunch of bratty kids to get your bitch of a boss, The Black Queen, exiled, before being exiled yourself. You've rebuilt society in a wasteland of dust and rocks so that you could become the meanest gangster this side of Paradox Space. And now this other gang thinks they can move in on your turf and knock over your favorite casinos? Well those green idiots and their boss got another thing coming then.
Built this Town: Despite being on quest to murder The Felt's boss, Lord English, you've got an important role in his past, present, future, and tangential alternate timeline plans, and you're unlikely to die until those jobs are complete. [Night-Kill Immunity] Murdererous Intent: You are a vicious killer, and well versed in dealing with these goons' time-based shenagians, and you won't let any of their nonsense stop you from stabbing somebody to death. [1-Shot Strongman]
You're a member of the Midnight Crew! You win the game when your crew controls a majority of the vote.
Compared to the rest of your crew you almost seem innocent, lacking the soul-blackening rage that Slick runs on, or the cold sociopathy of Droog. However, despite your friendly personality and penchant for silly hats, you're still a simple minded goon who happily follows orders from your superiors. Whether that's to spy on the queen, sneak contraband into prison, rig a tower with explosives, or murder children in their sleep, you're just happy to help.
Sneaky fingers: For a dimwitted fella, you're actually pretty slick pickpocket. Once per night, you can nab the lovely looking hats right off of people's head without them noticing which, obviously, will allow you to discern their true identity, based on hat number. Obviously. [Consigliere]
Demolitions Expert: You've brought a couple of your bombs with you, and can sneakily set them up on a timer to blow the next night, taking somebody with them. This counts as the mafia kill for the night if used. [Delayed Kill]
You're a member of the Midnight Crew, and win when the crew controls a majority of the day vote.
The seventh member of The Felt, and the beleaguered third in command. While you don't have any fancy time powers yourself, you're one of the few in this crew with more than half a brain to speak of. Generally, it falls to you to keep the rest of these pinheads in line.
"All you's lugs, listen up": You command authority and respect from the rest of your crew, and not even solely from the threats of violence from your namesake crowbar. Once per game you can save these idiots from themselves and stop 'em from lynching the wrong fella. This will also reveal your identity. [1-shot Governor]
You are a member of The Felt, and win when all threats to the mansion are eliminated.
You're a grim fella, who don't cotton to no nonsense. You serve as the gang's in-house doctor, and more importantly, their tailor. Any mug in the time-traveling biz' knows you better have a damn good tailor on hand, and as luck would have it, these mugs got you. You're a miracle worker with a needle and thread.
Voodoo Effigies: You create magic effigies of people, that will become linked to them and reflect any injuries that they sustain. By patching up the effigies, you can patch up the person as well. Once per night, you can choose an effigy to monitor, so you can patch it up in case anything happens. [Doctor]
You are a member of The Felt, and win when all threats to the mansion are eliminated.
I had some post-game thoughts, but was just getting started on drafting that, thought the day would last longer than this. So I'll post that tonight or tomorrow, I guess.
Oh also Night 2 was a hilarious mess. Half of the actions were on either Sidd or Sylandra, who were swapped. To summarize Bomb was planted on sylandra night 1, was going to kill sidd because he swapped, but makaela tried to use his protect power, so was redirected into protecting Sidd. Scum tried to roleblock and kill Sidd, but Tremula got jailed by Vivet so scum killed Sylandra instead! And Dys tried to track Sylandra, but instead tracked Sidd swapping himself with Sylandra, while Sylandra watched herself as she was stabbed to death.
You can't sit here and say 'despite the fact that scum roles not only give you a name, but a power associated with it, there is no possible way I could know that my claim wouldn't/couldn't be countered.'
Your whole defense rested on something that was shown to be untrue.
I have to give props to Zitto. Lynching Tremula gave him a lot of credibility.
Gotta give you props for your incredibly target choices first 3 nights. Really amazing. Also props for pretty much nailing what had happened night 2 with Makaela and Sylandra's death. I hadn't meant for it to be super unclear. I just had this funny idea and edited Clover into a gif of the mansion exploding, which, I thought would make it obvious that the bomb is what had done Makaela in.
I am shocked to hear that the night two cluster was even more complicated than we thought. Sidd never let us land anything where we meant to early game. A lot of nighttime story coordination went to waste!
Yep, thanks Lehki for hosting. Still clueless/intimidated by the theme but enjoyable game.
I was also carried through it by Tremula and the mastermind Zitto. They decided all my actions aside from last night's as I really was inactive for most of the game. I just had to turn up at the end and feign some ignorance/innocence.
0
Cyndarinused Flamethrower! It was super effective.
You can't sit here and say 'despite the fact that scum roles not only give you a name, but a power associated with it, there is no possible way I could know that my claim wouldn't/couldn't be countered.'
Your whole defense rested on something that was shown to be untrue.
I have to give props to Zitto. Lynching Tremula gave him a lot of credibility.
Yes I can. Vigilante is a town role. I'll say it again for future reference. Vigilante is a town role.
Your premise was that my role, as a member of the mafia, had an item similar to the way Tremula had an item, and that somehow that item meant the town had no vigilante. The only way that argument makes any sense is that you believed it was plausible, even probable, the mafia specifically had a power that said [VIGILANTE], and the town did not. Not extra kill, not ninja, not delayed kill. Specifically the town role of vigilante. Roleblocker is not town exclusive. Vigilante is.
But the proof is in the pudding, as they say. The mafia didn't have a vigilante. The mafia almost (I say almost as it's technically possible) never do. If the mafia has an extra kill, it's never called vigilante. That's why it's always a terrible role to bluff.
edit: Also a game with a Mafia Vig and no town Vig is completely rigged for mafia.
While we're praising Lehki, I absolutely have to share the ridiculously excessive night messages I got during kills. I am apparently the angriest murderer.
After we planned a block and kill combo on Sidd on N2 (Sorry internet Grandma!):
After planning your coordinated attack on Sidd with Droog, the two of
you split up. You hunt down Sidd, ready to slit his throat with
your Bait and Switchblade. However as you watch Sidd suddenly vanishes,
replaced by Sylandra! Looks like Droog fucked up, damn it. Wait,
isn't she supposed to be exploding right now? Damn useless, powder
monkey. You're so annoyed, you can't even think of a decent one liner as
you stomp up behind her, grab Sylandra by the head, and in practiced
motion cut her throat open. You leave her bleeding out on the floor as
you angrily leave the scene behind.
Murdering Vivet on N4 (Sorry internet mentor!):
Cracking your knuckles as you approach, you walk straight through the
mansion to find Vivet loitering about absentmindedly. She looks a little
surprised to see you, but you don't give her time to say anything as
you promptly ram Occam's Razor directly into her eye. While she's still
reeling, you swing your Eight of Spades in a wide arc and lop her head
clean off, sending it flying as well with the razor still sticking out
of the eyesocket. It looks incredibly badass. You head back out of the
room, then stop, turn back, and set the green corpse on fire for good
measure before leaving for good.
You can't sit here and say 'despite the fact that scum roles not only give you a name, but a power associated with it, there is no possible way I could know that my claim wouldn't/couldn't be countered.'
Your whole defense rested on something that was shown to be untrue.
I have to give props to Zitto. Lynching Tremula gave him a lot of credibility.
Yes I can. Vigilante is a town role. I'll say it again for future reference. Vigilante is a town role.
Your premise was that my role, as a member of the mafia, had an item similar to the way Tremula had an item, and that somehow that item meant the town had no vigilante. The only way that argument makes any sense is that you believed it was plausible, even probable, the mafia specifically had a power that said [VIGILANTE], and the town did not. Not extra kill, not ninja, not delayed kill. Specifically the town role of vigilante. Roleblocker is not town exclusive. Vigilante is.
I thought you could have been given a safeclaim of Die, then the obvious power to claim would be vigilante. Reading the wiki no other Felt fit vigilante and no one had died to a vigilante on nights 1 or 2, so you could be confident you weren't claiming a double. Then town just wouldn't have a vigilante this game (which happens) and you'd have had some other power like strongman. It's not that I thought you were a Mafia vigilante, there just wasn't any evidence you were one at all.
It's all a lot harder when you can't trust anyone!
The Felt are all one dimensional characters with their own schticks so a safe claim name lends itself to a role. Except Zitto with Doze, which was a very nicely made up one.
Comments
I didn't realize Sidd could switch people not himself.
But I see Lehki liked your post, so maybe jailing didn't fire at all. I was thinking it would reveal who was free to act. :?
Vote: Ushaara
N1: Sylandra - dead
N2: Missed due to travel/family/skiing
N3: Dys - confirming claimed info
N4: Bodyswapped into targetting myself
and how inactive I've been, but you're handing it to the Midnight Crew unless one of you unvotes. This is MyLo.
@Ushaara (2): Sidd, Arix
With 5 alive, it takes 3 to reach majority.
With Mob Mentality in effect, @Ushaara will be lynched at day's end!
Day 4 will end on Sunday 12/3 at 2:30PM EST, or when majority vote has been reached!
I feel pretty confident about Arix, and Zitto lead to Tremula's lynch (plus if he was scum, he could have already sniped it).
I had a quiet night
I an going to vote:Sidd
Judging how quickly they dived in I am thinking Sidd and Arix going for the throat
Totally not Ess.
Probably Kistan but that only has one s
I was between investigating him, Zitto and Arix last night but followed Dys' ordering.
For self-preservation
Vote Sidd
Sidd: Ess, Ushaara, Zitto
That's a lynch!
With dwindled numbers, a few intruders found, nerves are on end and tensions quick to rise. Arix and Sidd stand off against Ess and Ushaara, argueing and glaring at each other. In the distraction, Zitto simply walks up behind Sidd and skewers his torso with a lance!!
Sidd was QUARTERS!
Huge and surly, you're one of the main muscles for this gang of time-hopping, green skinned mobsters. And while you're not quite the biggest, you're definitely the meanest.
Trick Coins: You've got a fancy set of juju coins that lets you summon other members of your crew, and make 'em swap positions in space and time with one another. While normally each coin is bound to two specific members, whatever shenanigans are going down seem to have affected their magic, so once per night you'll be able to make any two people you like swap places! [Busdriver]
You are a member of The Felt, and win when all threats to the mansion are eliminated.
Ess looks pleased for only a moment, before realizing their poor choices as Ushaara pulls a pistol on him, pressing it against his back. "Jig's up, no more dumb sneaking games for babies." Zitto comments unpleasantly as he turns on Arix and shoves a sabre through his chest before he can react. Zitto draws yet another blade from nowhere, and holds it to Ess's throat as he glares him down. "Alright bub, now take us to your Boss' vault if you don't wanna immediately join the rest of 'em."
Reluctantly and with weapons drawn on him, Ess leads the way into the depths of the Felt Manor.
The Midnight Crew Wins!
(Role PMs and such coming shortly)
I blame Sidd for losing the game yesterday. That reasoning was terrible.
My mistake was I hesitated on Vig killing Ushaara the night before my lynch. I'm such a timid Vigilante, I should've pulled the trigger.
Still, that was fun. Thanks all, especially Lehki for running the game.
The exiled Archagent of Derse formerly known as Jack Noir. You made a deal with a bunch of bratty kids to get your bitch of a boss, The Black Queen, exiled, before being exiled yourself. You've rebuilt society in a wasteland of dust and rocks so that you could become the meanest gangster this side of Paradox Space. And now this other gang thinks they can move in on your turf and knock over your favorite casinos? Well those green idiots and their boss got another thing coming then.
Built this Town: Despite being on quest to murder The Felt's boss, Lord English, you've got an important role in his past, present, future, and tangential alternate timeline plans, and you're unlikely to die until those jobs are complete. [Night-Kill Immunity]
Murdererous Intent: You are a vicious killer, and well versed in dealing with these goons' time-based shenagians, and you won't let any of their nonsense stop you from stabbing somebody to death. [1-Shot Strongman]
You're a member of the Midnight Crew! You win the game when your crew controls a majority of the vote.
Safe-Claim: Doze
==============================
Ushaara was CLUBS DEUCE!
Compared to the rest of your crew you almost seem innocent, lacking the soul-blackening rage that Slick runs on, or the cold sociopathy of Droog. However, despite your friendly personality and penchant for silly hats, you're still a simple minded goon who happily follows orders from your superiors. Whether that's to spy on the queen, sneak contraband into prison, rig a tower with explosives, or murder children in their sleep, you're just happy to help.
Sneaky fingers: For a dimwitted fella, you're actually pretty slick pickpocket. Once per night, you can nab the lovely looking hats right off of people's head without them noticing which, obviously, will allow you to discern their true identity, based on hat number. Obviously. [Consigliere]
Demolitions Expert: You've brought a couple of your bombs with you, and can sneakily set them up on a timer to blow the next night, taking somebody with them. This counts as the mafia kill for the night if used. [Delayed Kill]
You're a member of the Midnight Crew, and win when the crew controls a majority of the day vote.
Safe Claim: Itchy!
===============================================
Ess was CROWBAR!
The seventh member of The Felt, and the beleaguered third in command. While you don't have any fancy time powers yourself, you're one of the few in this crew with more than half a brain to speak of. Generally, it falls to you to keep the rest of these pinheads in line.
"All you's lugs, listen up": You command authority and respect from the rest of your crew, and not even solely from the threats of violence from your namesake crowbar. Once per game you can save these idiots from themselves and stop 'em from lynching the wrong fella. This will also reveal your identity. [1-shot Governor]
You are a member of The Felt, and win when all threats to the mansion are eliminated.
===============================================
Arix was STITCH!
You're a grim fella, who don't cotton to no nonsense. You serve as the gang's in-house doctor, and more importantly, their tailor. Any mug in the time-traveling biz' knows you better have a damn good tailor on hand, and as luck would have it, these mugs got you. You're a miracle worker with a needle and thread.
Voodoo Effigies: You create magic effigies of people, that will become linked to them and reflect any injuries that they sustain. By patching up the effigies, you can patch up the person as well. Once per night, you can choose an effigy to monitor, so you can patch it up in case anything happens. [Doctor]
You are a member of The Felt, and win when all threats to the mansion are eliminated.
=====================================================
Action list
===================================
Music
Night 4 - Ante Matter
Midnight Crew Victory - Make her a Member of the Midnight Crew
I had some post-game thoughts, but was just getting started on drafting that, thought the day would last longer than this. So I'll post that tonight or tomorrow, I guess.
You can't sit here and say 'despite the fact that scum roles not only give you a name, but a power associated with it, there is no possible way I could know that my claim wouldn't/couldn't be countered.'
Your whole defense rested on something that was shown to be untrue.
I have to give props to Zitto. Lynching Tremula gave him a lot of credibility.
I was also carried through it by Tremula and the mastermind Zitto. They decided all my actions aside from last night's as I really was inactive for most of the game. I just had to turn up at the end and feign some ignorance/innocence.
Yes I can. Vigilante is a town role. I'll say it again for future reference. Vigilante is a town role.
Your premise was that my role, as a member of the mafia, had an item similar to the way Tremula had an item, and that somehow that item meant the town had no vigilante. The only way that argument makes any sense is that you believed it was plausible, even probable, the mafia specifically had a power that said [VIGILANTE], and the town did not. Not extra kill, not ninja, not delayed kill. Specifically the town role of vigilante. Roleblocker is not town exclusive. Vigilante is.
But the proof is in the pudding, as they say. The mafia didn't have a vigilante. The mafia almost (I say almost as it's technically possible) never do. If the mafia has an extra kill, it's never called vigilante. That's why it's always a terrible role to bluff.
edit: Also a game with a Mafia Vig and no town Vig is completely rigged for mafia.
After we planned a block and kill combo on Sidd on N2 (Sorry internet Grandma!):
After planning your coordinated attack on Sidd with Droog, the two of you split up. You hunt down Sidd, ready to slit his throat with your Bait and Switchblade. However as you watch Sidd suddenly vanishes, replaced by Sylandra! Looks like Droog fucked up, damn it. Wait, isn't she supposed to be exploding right now? Damn useless, powder monkey. You're so annoyed, you can't even think of a decent one liner as you stomp up behind her, grab Sylandra by the head, and in practiced motion cut her throat open. You leave her bleeding out on the floor as you angrily leave the scene behind.
Murdering Vivet on N4 (Sorry internet mentor!):
Cracking your knuckles as you approach, you walk straight through the mansion to find Vivet loitering about absentmindedly. She looks a little surprised to see you, but you don't give her time to say anything as you promptly ram Occam's Razor directly into her eye. While she's still reeling, you swing your Eight of Spades in a wide arc and lop her head clean off, sending it flying as well with the razor still sticking out of the eyesocket. It looks incredibly badass. You head back out of the room, then stop, turn back, and set the green corpse on fire for good measure before leaving for good.
It's all a lot harder when you can't trust anyone!
The Felt are all one dimensional characters with their own schticks so a safe claim name lends itself to a role. Except Zitto with Doze, which was a very nicely made up one.