Sorry, but on this one I have to protest.
o Changeling Cameo now requires masochism to use so it cannot act as a
full HME heal in combat.
I don't care how 'low' masochism is in discipline. It's a combat skill, that I don't need or use. And now I suddenly have to invest in something because some combatants do stupid things.
And people don't seem to get it when I say don't do this thing or please consider other players, 'oh you don't matter you're a noncom' well, it affects us and you have to consider us as part of the playerbase too.
Comments
o If you are attacked within the last 60 seconds, you cannot use the cameo. After that 60 seconds pass, you can use the cameo. I use a hidden masochism timer to do this, which fires regardless of whether or not you have the skill.
I hope this ends all further complaints or arguments about this one. I will make sure to write my changelogs to be more descriptive in the future.
Edit: ^you typed faster than I did, this was in response to your first reply
I'm a consent-based roleplayer! Kindly ask first, and I will return the favour. Open to developing tinyplots.
Atlantis is my client of choice! (Guide)
All my respect and love for everything that you've done so far and continue to do.
I'm a consent-based roleplayer! Kindly ask first, and I will return the favour. Open to developing tinyplots.
Atlantis is my client of choice! (Guide)
That exact phrase (have masochism) is super ultra common and self-explanatory to anyone who spends time talking about envoy reports and game balance, and probably WAAAAY less common for anyone else, hence the confusion. Having masochism has a specific meaning that doesn't necessarily match up to the general meaning of those two words strung together.
I was amused is all.
I'm a consent-based roleplayer! Kindly ask first, and I will return the favour. Open to developing tinyplots.
Atlantis is my client of choice! (Guide)