So, what is my strategy as a Minstrel, both in how to go about a fight in groups, and how I should be trying to kill. From reading AB files and other stuff, it looks like in fights I should just keep up my song, and hinder/damage the main target. For solo, long term strategies I see are:
1. Soulless under shotnote
2. DiscordantChord into Drunkenfool
I assume you can only get Rave to stick in groups, if you're lucky, or solo against a non-experienced person.
Please let me know if I'm missing something obvious or if I'm on the right track.
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For groups, damage, spam tarot (hangedman, aeon, lust/empress) and p5. Scissorflip in big fights. You can sometimes sneak in dchords in groups as well, but it's not reliable with how much you need to move around/get force moved around. Manabarbs can be good too if you've got some decent mana pressure on your team.
Last time I played a bard, I couldn't get someone to sit still long enough in solo fights to stick aurics. Is that still the case, where running is a big issue to deal with?
But that goes for most classes, you aren't going to kill anyone that doesn't voluntarily choose to stay in the room and fight you to the death. The last class that really had that ability was Chokedancers. Lusternia's PK culture has definitely moved away from solo to group fights.
The good news is tarot bards bring a tremendous amount of utility and value to basically any group fight.
If you've two bards and your quick you can pretty much dchord a target in a few seconds.
Honestly if in doubt you can't really go to far wrong with simply casting perfect fifth and then just chaos chord the target. Bard damage from just their chord damage is pretty scary in groups.