This thread is to discuss the new artifact shop! A number of us have been working throughout today to enhance and improve the system together, and it will only get better with more involvement.
To begin with: Here is the announcement discussing it.
ANNOUNCE NEWS #2710
Date: 3/3/2017 at 6:08
From: Ianir the Anomaly
To : Everyone
Subj: Artifact shop!
Hello everybody,
We have, at this time, released two sets of interlinked features for
your perusal. As it will be a couple days until we have a helpfile up, I
will be covering as much as I can in this newspost for now.
First, we have released the ASHOP/ARTISHOP syntax.
ASHOP CATEGORIES
ASHOP KEYWORDS
ASHOP LIST [SALE] [CATEGORY <category>] [KEYWORD <keyword>] [<text>]
ASHOP <id> [INFO]
ASHOP <id> BUY [AS GIFT FOR <person>] [WITH
<CREDITS/DINGBATS/AETHERGOOP>] [CONFIRM]
ASHOP <id> TRANSFORM <artifact> [CONFIRM]
Within this is every artifact for sale, including credits, dingbats, and
aethergoop. A list of existing categories and keywords exists within the
first two syntaxes. The third syntax, however, is an interesting one. We
allow several filters, including finding artifacts currently on sale
(which we have built into the system now), limiting by category or
keyword, or even doing a search of the artifact names or text. You will
be given ids, which you can purchase using the info syntax (as you would
with goop normally). If you wish to buy an artifact, you can now do it
from anywhere rather than having to hunt down a shop. Finally, we have
the transform syntax, which works like changing an artifact into a goop
variant, and works with the listed 'skins' in the info, and brings us to
our next section.
ASHOP SKIN LIST
ASHOP SKIN <id> [INFO]
ASHOP SKIN <id> RESHAPE (costs 100 goop)
Artifacts are now skinnable. Every goop transformation you buy, as well
as customisation to a skinnable artifact made with the CUSTOMISE syntax,
will be added to your skin list. If you have a skin, you may switch to
it for 100 goop, and you will now always own it. Sadly, we are unable to
make this change retroactively, but it is active for future
transformations.
--
Now, you will probably notice many things are randomly categorised into
miscellaneous, and we lack many keywords. Due to time constraints, we
are actually asking for your help in this. If you have a suggestion for
a category or keyword change or addition, we would ask you to suggest
it.
SUGGEST ARTIFACT <KEYWORD|CATEGORY> <artifact#> <keyword>
This will carry your suggestion straight to us, and we will review and
approve as appropriate. We are not opposed to fine-tuning keywords, so
you can suggest specific ones and not just broad ones.
--
We hope you enjoy this feature and that it helps alleviate some of the
frustration we have all felt in buying artifacts in the past.
Yours,
Ianir the Anomaly.
4
Comments
Artifact Shop categories include: Weaponry, Combat, Trade, Utility, Miscellaneous, Manse, Aethership, and Consumable. To search in a specific category, use ASHOP LIST CATEGORY <category>
WEAPONRY
Weaponry artifacts are artifacts which modify or improve weapons or offensive items, including staffs, swords, bludgeons, and musical instruments.
COMBAT
Combat artifacts are artifacts which add to your offensive or defensive ability in combat.
TRADE
Trade artifacts are artifacts relating to trade and trade skills.
UTILITY
Utility artifacts are improve your ability to travel, survive, and influence.
MISCELLANEOUS
Miscellaneous artifacts are artifacts which do not fit into any other category.
MANSE
Manse artifacts allow you to add special effects and objects to your aethermanse.
AETHERSHIP
Aethership artifacts enable you to upgrade your aethership.
CONSUMABLE
Consumable artifacts are short-lived artifacts which may be consumed for special effects.
Note: These categories are now clickable, so you can just click one (if you have that feature enabled) and it will show you everything currently in it.
Keywords are a more flexible thing, in that they can be entirely free-form. This all requires approval, so please don't spam them with junk keywords! Just adds more work to them and bogs down the whole process. The keywords are, right now, not clickable (that will be coming in the near future), and has some duplicates (the duplicates will be cleaned up sometime within the next day). You are not restricted just to these keywords, of course, but it's a good place to start!
1. ACQUISITIO 19. CREDITS 37. HUNTING 55. ROOTING
2. AETHERGOOP 20. CURIO 38. ILLUSIONS 56. SCENT
3. AETHERSHIPS 21. CURIOS 39. INFLUENCING 57. SCRY
4. AFFLICTIONS 22. DEBATING 40. JEWELLERY 58. SHROUD
5. ALCOHOL 23. DEFENSE 41. JEWELRY 59. SLEEP
6. ALERT 24. DEMESNES 42. LEVITATE 60. SMOKING
7. ASTRAL 25. DINGBAT 43. MAI 61. SQUAD
8. ATTUNE 26. DISGUISES 44. MAIL 62. SQUADS
9. BEAST 27. DISPOSAL 45. MANSE 63. TAILORING
10. BEASTS 28. DREAMS 46. OFFENSE 64. TATTOOS
11. BEEPBEEP 29. EMOTES 47. ORDER 65. TELEPORT
12. BEGGING 30. ENCHANTMENTS 48. PACK 66. TOTEMS
13. BUBBLIX 31. ESTEEM 49. POISONS 67. TOYS
14. CELERITY 32. FLIGHT 50. POWER 68. TRADESKILLS
15. CLANS 33. FORGING 51. QUESTING 69. TRAVEL
16. CLOTHING 34. GAMES 52. RACES 70. VIAL
17. CONTAINER 35. HAIR 53. RESURRECTION 71. WALLS
18. COOKING 36. HERBS 54. RIFT 72. WATERWALK
If you don't want to suggest things in-game, please feel free to discuss / comment here and I'll be happy to put in the request myself, but you really can just dive on in and give it a shot.
Also, yanno, that whole infinite crate thing.
What was wrong was how many different help files there were and how hard it was to find useful artifacts; you had to (for example) guess you were looking for something in the Miscellaneous scroll and go searching through that. Or maybe it was in goop? Or dingbats?
I have an advantage in that I know roughly what many of the arty names are so I was able to search for them with HELP commands and figure out which scroll they were in, but especially for a new person who doesn't have that, it was pretty daunting.
The new system will allow someone to be able to find a good list of artifacts for specific purposes, and see exactly what they do, without having to parse through a lot of extra text.
That is another advantage of the new system, it doesn't have stock limitations. Of course, it does mean that they need to be careful about adding things to it, because if they had put these crates up there with their initial value people would have bought so many.
Entered by: Ianir the Anomaly Date: 2017-03-04 01:03:04
o Edited chance of promotional item on wheel again.
It's vague and we just presume it's a nerf, because other way around would be...
-Kilian
So... you may have had bad luck, but at least one player seems to be thinking it's still a pretty good deal.
Edit: From what I can tell, you now have to basically trade in everything credit-related to break even (which means converting your goop into artifacts and trading them in as well). Then the other things like dingbats and lessons and crit/TF blessings are a bonus on top of it. Someone-not-named-Gero-but-you-can-probably-guess-who invested 12k worth of coins and got 12037 credits back, plus a fair bit of other random detritus.
Basically means you will have permanent critical hit blessings and TFs though.