So as much as I love winning, it's probably more healthy if we actually fought during conflict games. However, the mechanics and general RP of all orgs reward alliances way more than going at it alone.
I'm not saying that alliances are bad, I'm saying that they're boring.
No, the answer is not, "break up", because that just makes a new alliance with different orgs. The fundamental problem is not solved.
No, the answer is not, "you first", because Hallifax already tried that and it didn't work because no one else bought in.
So with that said, this thread is to:
1. Discuss the issue of alliances and its overall effect on the game
1. Re-examine and collect ideas to change almost all conflict events to reward individual orgs more than alliances
2. See how to properly support a change in RP from all orgs to properly encourage this behavior - this will probably need Divine input
I already got the death in enemy territory issue handled, so I figure I need a new cause to pitchfork for during envoy reports now.
Comments
Every org needs other orgs for access to certain trades. Communes need a city slicker for Spellcrafting, Cities need a forest bumpkin for Lorecrafting, and Gaudiguch and Hallifax need someone else for Tattoos.
For Domoths, if an ally holds the opposing domoth, both are safe from absolving. Sure you can't help them claim and upgrade, but that's still a big deal. 3v3 exacerbates this because it's pretty often that you can win a 2v3 when you choose almost any time to fight.
Village revolts, there's some pressures to ally. One, village feelings go negative if you hold a village in the same set. This helps stop one org from holding a whole set, but also means that orgs aren't incentivized to push for more.
Raids are pretty rare these days for a few reasons. One, there's not much point. Unless you can take down the supermobs, there's really not much benefit to you, and with populations how they are, that requires an alliance. Smaller raids don't really accomplish anything.
Doing that would place a barrier in the way of combat coordination with allies.This would also mean that the 30 enemy limit wouldn't be as much of a factor when fighting against everyone.
There's a point where even racists allow minorities to join armies. If you're going to have the big bad that will end everything then it takes a flat out moron to risk that. What I'm saying is politics and idology are all well in good, but sometimes there are bigger things and sometimes some people can rise above.