So I am just curious if this is normal for damage output. To be fair I don't know what I am dishing out, but I don't think it is in these number ranges.
[21:16:40.444] [H:46%|M:75%|E:93%][P:10(6)][bklP][Synkarin](-499m, 10.4%, -361e, 6.9%)
Ixion strikes at your head with Urlach's Fury.
Ixion suddenly burps a hot plume of fire at you.
Ixion's bludgeon crunches sickeningly into your head, leaving it light wounded.
[21:16:40.490] [H:23%|M:75%|E:93%][P:10(6)][bklP][Synkarin](-2325h, 22.9%)
Marcella strikes at your chest with an engraved axe with inlaid rubies.
Marcella's axe sinks heavily into your chest, leaving it light wounded.
You are afflicted with damagedrightleg.
[21:16:40.802] [H:4%|M:75%|E:93%][P:10(6)][bklP][Synkarin](-1982h, 19.5%)
0
Comments
If Divinus cranks up damage that much I know what I am buying next though #TongueInCheek
Let's assume he was not afflicted with sensitivity here. He's claming he was was at 13/13 vitals.. All warrior attacks scale based on maxhp, so using that damage and applying it to any other level of vitals, such as your own, is inappropriate and misleading. 1982/10000 (take him at his word) is 19% of his health, on a two handed attack by Marcella every 3.7s or so. Since when is that 2-3 shotting? 6 hits to kill if they don't regen or heal health AT ALL, seems a far cry from your claim.
I'm running near max/max physical and elemental buffs (aka maximum possible buffs and damage potential), and got a lucky dracnari burp chance. I was doing somewhere around 800 damage per hit to myself (as BC, meaning 1 of 2 hit combo) earlier when I had 12300maxhp, if that's a decent potential for you to consider @Demartel.
@Lerad I think there's little question that we should be doing more damage than pre-overhaul since curing wounds (with ice) is no longer tied to healing h/m/e.
Now, with all that said, is it possibly too much when looked at fairly and reasonably? Perhaps, but it's going to be hard to tell for a while until the dust settles.
Edit: Hah.. I just noticed his % on the damage hit quote. 19.5% instead of 19%. Also, I proved there is a bug with how buffs are being calculated. I hope that gets solved sometime soon.
I wasn't in a pit. I was, however, stunned from Xenthos' headbutt. Hence, the not curing calcise.
== Professional Girl Gamer ==
Yes I play games
Yes I'm a girl
get over it
That's not very scary.
In my other thread I proved that 1 cutting = 2 elemental buff level additions (a bug as I see it, but that's how it works). The real question for you is to weigh your balance of cut/div buffs with that in mind. You're right though in that the differences in buffs don't make a huge difference.