There are a lot of moving parts involved with damage, particularly with mutli-typed damage. It's certainly plausible something is misbehaving. Will investigate.
I'm not saying that the overhaul is really bad because I do like the gear and all but the way attacking works is just horrible. I feel like the hightest wound level I can get someone up to alone is light; I feel like stacking is already bringing down warriors but the whole modifier for afflictions is just making warriors useless against monks
Does bruising get inflicted only from Blunt damage? or from blunt type attacks? (I.e. if I have a mace that did 66% blunt 33% asphyx.. would it bruise the same, or less.. or more (if the target was less protected against asphyx damage)
Also, do the bleeding runes still work or will they be retired? How does curing affect both bleeding and bruising? Could simply adding in some bruising weaken all clotting?
You can CLOT BLEEDING <number> or CLOT BRUISING <number> to select one or the other to clot. If you don't specify, it appears (if I'm not mistaken) that by default you cure half of each.
Keep in mind, one clot cures 8 bruising whereas one clot cures 20 bleeding. So in general, high bruising is more mana intensive to clot away.
Not sure this is the best place request this or not but well I was told overhaul changed this thing. So it sort of seems like an overhaul issues that hasn't been resolved or brought up yet.
Essentially many warrior wound afflictions give no third party message. This may not seem like a big deal but it creates fairly significant limitations in group combat for the attacker and defender.
Most other classes skillets I've seen except for a few of the psychic ones provide third party messages for when someone is afflicted which allows for greater offensive and defensive coordination.
I think as far as I can tell it just happened, no one asked for it to happen so it dosnt seem to have been for a balance reason or anything. Maybe just a code thing and no one noticed to ask just yet?
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Also, do the bleeding runes still work or will they be retired?
How does curing affect both bleeding and bruising? Could simply adding in some bruising weaken all clotting?
Essentially many warrior wound afflictions give no third party message. This may not seem like a big deal but it creates fairly significant limitations in group combat for the attacker and defender.
Most other classes skillets I've seen except for a few of the psychic ones provide third party messages for when someone is afflicted which allows for greater offensive and defensive coordination.
Could warriors have this too please?