On Achaea they don't have family trees, they have family wreaths.
See you in Sapience.
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EveriineWise Old Swordsbird / BrontaurIndianapolis, IN, USA
@Lillie you would need to know that her father misses her!
Combat has been overhauled. You'll want to talk to a combatant in your guild for the lowdown.
And yes, guilds will be going away and replaced by factions, which will work a little bit differently than current guilds and reduce the number from 28 to 18. But it's not happening soon--it's still in the planning stages, and that planning is being done by players who are passionate and knowledgeable about their guild lore working with admins.
Everiine is a man, and is very manly. This MAN before you is so manly you might as well just gender bend right now, cause he's the manliest man that you ever did see. His manly shape has spurned many women and girlyer men to boughs of fainting. He stands before you in a manly manerific typical man-like outfit which is covered in his manly motto: "I am a man!"
Daraius said: You gotta risk it for the biscuit.
Pony power all the way, yo. The more Brontaurs the better.
Gawd, @Xenthos needs to log-on. We're getting raided and such. Where's that bat-signal when you need one?
Viravain, Lady of the Thorns shouts, "And You would seize Me? Fool! I am the Glomdoring! I am the Wyrd, and beneath the cloak of Night, the shadows of the Silent stir!"
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Gawd, @Xenthos needs to log-on. We're getting raided and such. Where's that bat-signal when you need one?
Uh. Some people have to work for a living. I am not dealing with raiders and customers at the same time, tyvm!
What! Make them work for you and pay you for it!
Viravain, Lady of the Thorns shouts, "And You would seize Me? Fool! I am the Glomdoring! I am the Wyrd, and beneath the cloak of Night, the shadows of the Silent stir!"
Viravain, Lady of the Thorns shouts, "And You would seize Me? Fool! I am the Glomdoring! I am the Wyrd, and beneath the cloak of Night, the shadows of the Silent stir!"
Viravain, Lady of the Thorns shouts, "And You would seize Me? Fool! I am the Glomdoring! I am the Wyrd, and beneath the cloak of Night, the shadows of the Silent stir!"
The apple is cold, crisp, and sour as the juices fill your mouth. As you consume the fruit, you glimpse, for a moment, a massive, shadowy figure, Her snow-white hair framing a perfect, icy-eyed visage. Beneath you, a vast, perfect web of silken strands lies - and, for a moment, you realize that you too are part of it, weaver and strand both - and home.
As your ship slays beasts of the aetherways, it can collect essence from their spiritual being. The more essence it gathers, the more the algontherine will glow. SHIP STATUS will show you how bright the algontherine is. When docked at a god's realm, you can offer this essence in devotion to that deity.
Avurekhos says, "Dylara's a PvP menace in my eyes, totes rekting face."
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable. Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
Thanks! I assumed crits got revamped as part of the overhaul, hence my confusion.
Viravain, Lady of the Thorns shouts, "And You would seize Me? Fool! I am the Glomdoring! I am the Wyrd, and beneath the cloak of Night, the shadows of the Silent stir!"
Yes, and all hunting for corpses needs to be done in Morgfyre's realm.
FTFY.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
2
Cyndarinused Flamethrower! It was super effective.
edited March 2016
Solo raid for funsies and they pull out discretionaries and 8 people from all three orgs just to get you.
I was literally laughing IRL about how quickly some people scream over their alliance clans for 1 raider.
You sense the sweeping gaze of Azula looking upon you.
A lot of times, someone "Screaming for allies over one enemy" is actually just an automated clan caller for a demesne or other sensory effect. I know I usually leave my caller toggled to report any org enemies (or members of enemy orgs), so even if I don't think we really need to muster the troops, I'll still autocall out the location of the enemy and people will swarm on their own. Like, it's nothing personal or necessarily intentional, and you shouldn't read too much into it.
Comments
The Nightshade family tree doesn't fork. You're good.
Combat has been overhauled. You'll want to talk to a combatant in your guild for the lowdown.
And yes, guilds will be going away and replaced by factions, which will work a little bit differently than current guilds and reduce the number from 28 to 18. But it's not happening soon--it's still in the planning stages, and that planning is being done by players who are passionate and knowledgeable about their guild lore working with admins.
Uh. Some people have to work for a living. I am not dealing with raiders and customers at the same time, tyvm!
I am pretty sure that indentured servitude is now illegal.
Estarra the Eternal says, "Give Shevat the floor please."
The eye of Dylara materialises in your hands and flings itself around your neck, tightening incomprehensibly until it is irremovable.
Perfectly clean, this eyeball has been wrenched from the socket of Dylara. It has been animated by some unusual force, constantly looking around itself as if in shock or fear. It is bathed in a light covering of white flames that roll endlessly over its surface. A single chain of empyreal metal pierces either side of the eye, allowing it to be worn around the neck.
No, they show up in 'defenses.'
Vive l'apostrophe!
FTFY.