I've been doing that ever since I've played muds, when I thought I was getting out of the 'newbie' phase and into 'playing okayish' phase, I would write a short review of my most liked and most disliked things, in hope that they are useful for anybody.
PRO:
- The depth of the lore
- Complexity and diversity of the quests
- Interesting conflict potential
- An insane amount of activity to be had
- A lot of helpful people in org
- Lot's of diversity with afflictions, weird effects and other shenanigans
- generally creative setting with a huge world that can be enjoyed for exploring
CONTRA:
- The sheer amount of hate the community does muster OOCly against each other, the sheer spitefulness people act in game and the willingness to grieve others for own enjoyment. That's for all the game, not for one faction, mind you.
- A lot of conflict being only driven by PK for the reason of PK. There's to my knowledge no overthrows, no forgeries or secret alliances, no hidden plots, no secret agendas, nothing like that. It's all straight up combat and that's not even followed up or preceded by any graspable atmosphere. Just "You enemy, You die". Sure you can argue that is RP too, but for me that was a little bit of a culture shock, something am not used to and something that feels totally alien to me. Also, this is, of course a generalisation and there are examples where it is better...
Short summary, I think that lusternia as a game has a lot of potential and could have a lot of enjoyment for everybody, plus being one of those games where the conflict and RP really draws you in and doesn't let go. Sadly, a large part of that potential remains unused because of the established playing culture. Maybe it's just my point of view and others do totally enjoy this. But this is my feedback.
Last but not least, I have posted this after long thinking. Save yourself your spite and your hate, please. Am not looking for a flame war or some accusations. I am offering you the point of view of someone who is getting out of the newbie phase.
Avatar / Picture done by the lovely Gurashi.
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Comments
On the hate - people are passionate about the game and their org. They are heavily invest in things. Some people only can have fun in the game if they are PKing people and that the other person may be getting griefed. Like it or not, drama is something that fuels some people. It is what people like to see and watch.
On conflict, there is no way to overthrow really. All leaders are elected so you can't just force your way into that. Any other position of worth is appointed, so you can't overthrow your way into that. Secret alliances just don't really work. Most actions would reveal this secret alliance too quickly for it to be worthwhile. The game doesn't really support uneven alliances for long either. Sure, people could gang up and make it a 5v1 thing (an extreme case) but most would feel guilty ooc about this because of the unfairness that it creates for that one.
This was talked about a in the RP vs PK thread, but combat doesn't really mix with RP midfights. Most people will attack you because your org is at war with them. And why should anyone need another reason to fight someone - you are working for the enemy, everything you stand and believe is against the other side's own values.
Hate: Sure, passion is generally good, so is drama. As long as it's IC. OOC hate? In my opinion not on the level that's displayed daily on this forums, it's harmful. But then, I present merely how I felt and what I perceived.
On PK/RP. I know these justifications from that thread, yes. And sure, some of it is given to the nature of the game, but then, I'm giving feedback, from my point of view. I was not talking about PK with griefing either.
As you are a new player to this game, I wish to know if you felt that the mechanics and conflict systems in place were overbearing or alright? Im curious to see other people's outside perspective of whether the current multitude of conflict systems in Lusternia is a good thing or suffocating.
So, I think, at first they are overwhelming, but they are also a great way to introduce people to the conflict that is inherent with Lusternia. I still remember, five days playing the game and I was on a wildnode event. I was not in active combat, but I had a meaningful task, felt needed, was great. Next day, village revolt... all these little things that drive the conflict, gave me the feeling that my character was actually important and could contribute even being as small and squishy as she was.
edit: Also, the multitude gives you a chance to actually find a niche that appeals to you and which you look forward to because you are good at it and can contribute.
One of the best things you can do is pursue the avenues of rp and conflict you're interested in. Find someone in Mag who will send you tainted letters and argue with you. Nose in on those stinking forests and argue about why all fae should be given to Raziela for the Good of the Basin. Join an Order (orders can be amazing for secrets and plotting that does not directly involve pk, although it can depend a lot on the Divine in particular and how swamped they are with life, admin responsibilities, what have you). Find some people who seem cool on the other side and get to know them ooc. Explore lesser known and less conflict fueling quests that are still in line with your org's rp. Teach them to other members of your org. Get involved in propaganda, revitalize Celest's stage, etc, etc.
Does that mean you lub me Celina?
As I said, I have done this for every mud I've played so far and I am actually happy that I got this many good and well meant responses. The first time I jumped into one of those threads (It was the tweets thread) I was shocked by how people flung at each other. But sure, drama's often good and passion about your role is always a good thing.
@Celina Yep, flair for the dramatic, guilty as charged. I have no intention of going anywhere. As for more to it then I let on, of course, the "CONTRA" points are motivated by much I've watched / read here on the forums and what I've witnessed in game. There's a certain level of frustration with me, as I've expressed in other, especially my cay thread. But I had no intention to make this about those particular issues, it is merely the two things that caught myself as the most 'negative' about the game. Subjective views of course.
@Synkarin I've seen a lot of stuff people been throwing on each other, heard some people comment on others, etc. I had the feeling it's hate. Maybe am mistaken.
I don't find this to be true at all. Usually if someone is doing something to make someone else's life difficult, there's a reason behind it. There's always two sides to the story. Usually the people with this kind of 'holier than thou' or 'can't do any wrong' mentality @Arcanis is displaying here are the worst offenders and typically deserve stuff like this the most. But that's just typical.
Edit: wrong wording. Not hate bonerific at all, this guy.
Unfortunately, squabbling is inevitable. Lusternia is not a particularly large game, and it's easy to get into small town mentalities. If those mentalities are messing with your RL headspace, taking a break is honestly the best way to go. I have been there, done that, bought the T-shirt. I'd say that distance is the most effective medicine for e-drama that there is.