Feel free to help
This list is based off of my personal preference but it's based upon my sometimes vague understanding of things in the game. I'm also not much of a basher or a quester. This concerns individual activities and not things that I would get into doing with others.
1. Influence cosmic beings (gives power to the nexus; less annoying than hunting elemental stuff).
2. Influence village people in friendly villages.
3. Influence village people in hostile villages (potentially dangerous).
4. Join an order and try to influence in the god's realm if possible.
Basically, I try to do activities that carry some side benefit for my organization / nexus. Are there any things like that which I've left out?
Comments
Also, leading bards to your org stage and scholars to your library helps your org with both power and culture.
Is that the sort of thing you're looking for?
Ixion tells you, "// I don't think anyone else had a clue, amazing form."
Glom's does involve the crown and Brennan, but I was mostly making a joke at his expense, since he's prone to yelling at people about that crown. However the crow-shadow quest is not part of it.
Gaudiguch's epic is...I understand it's both tedious and finicky about its timing, and that certain components are prone to being picked up by hapless adventurers.
Seren's shares NPCs with just about every other thing to do in Seren, including but not limited to Abeytu, Goldie, Hart, the Silver Doe, the centaurs, and the flame, but not the pixies, memory serving.
Hallifax's requires you to influence just about everything in the city, six times.
And Mag's has something to do with the zoo..?
Celest's is 40 or 45, memory serves, one for each cardinal direction, possibly two to the east, framing the harbour, per line, and one pearl per, five times. And each pearl requires about a round and a half of squid, dunnit?
Estarra the Eternal says, "Give Shevat the floor please."
Estarra the Eternal says, "Give Shevat the floor please."
But yes, effort It's the reason I haven't even bothered with it. The individual steps aren't that rewarding, it's just the final payoff that's huge.
I think designing counts as a casual activity.
Perhaps also progressing through your guild's advancement path. Sadly most people seem to lose interest in this once they got the first few. I've not bothered reworking the higher advancement tiers of the Nekotai mostly because I haven't seen anyone even get to GR 5 in recent times. GR 3 is a stretch for most. And we've got a solid system for those first five so nothing to be done for that. I always ask people if they found any tasks particularly hard or boring or whatever, and they all think it is great. Sorry for the GA rant. Please do your advancement and make the GA happy.
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