Glamours can and will help you stay alive while also being relevant, but Dramaturgy wouldn't be so bad. You can embed scenes with Confusion, which makes it already immediately useful to a saplock, for instance, and Sensitivity for Gore. I can see the transcendent skill Climax also being useful in that situation.
EDIT: Addendum, if you think you're going to be defending solo a lot, Ecology is the best choice imo. But I haven't played with that skillset.
I was figuring that sensitivity, paranoia, paralysis, cluminess, and confusion for climax?
Trying to figure things out, getting more incentive to make a commune-wide combat teaching clan to replace the guild specific ones >_>
Is there some sort of logic behind the maze puzzle (maze like the one in the Wayfaire, not like the one in the Cay quest)? To be honest, someone just gave me the path for the Wayfaire one. I'm messing with another, but it seems like 1) "don't go the way that spits you back out at the beginning" is not a sufficient decision rule, and 2) there's no other feedback other than it spitting you back at the beginning.
Not all the things you think are mazes are actually mazes. Sometimes they're just rooms (single or multiple) that loop back on each other with a chance to shift you (rightly or wrongly) when you move, or move in a certain direction.
Sometimes there's an actual path, which you can figure out by patient trial and error. (Or in one case, by finding the map.) Dropping things helps (turn off acquisitio) - as does paying attention to the room numbers. In this case, there's usually a "wrong turn" room to which you get ejected, which leads back to the beginning.
If you're more specific, people can probably advise you which case you are dealing with.
Is there some sort of logic behind the maze puzzle (maze like the one in the Wayfaire, not like the one in the Cay quest)? To be honest, someone just gave me the path for the Wayfaire one. I'm messing with another, but it seems like 1) "don't go the way that spits you back out at the beginning" is not a sufficient decision rule, and 2) there's no other feedback other than it spitting you back at the beginning.
Not all the things you think are mazes are actually mazes. Sometimes they're just rooms (single or multiple) that loop back on each other with a chance to shift you (rightly or wrongly) when you move, or move in a certain direction.
Sometimes there's an actual path, which you can figure out by patient trial and error. (Or in one case, by finding the map.) Dropping things helps (turn off acquisitio) - as does paying attention to the room numbers. In this case, there's usually a "wrong turn" room to which you get ejected, which leads back to the beginning.
If you're more specific, people can probably advise you which case you are dealing with.
I will try a few more times, and if I'm unsuccessful, I'll ask a few people IG.
Does Lusternia send out a newsletter? How do I sign up for it? I used to get newsletters from all the games but have only gotten them sporadically for about 2 or 3 years now. Last one from Lusty is from October 2015.
Does Lusternia send out a newsletter? How do I sign up for it? I used to get newsletters from all the games but have only gotten them sporadically for about 2 or 3 years now. Last one from Lusty is from October 2015.
It is really only sent out at the end of a month when semi-major things have happen. Its been a while since Lusty has sent out anything.
Does Lusternia send out a newsletter? How do I sign up for it? I used to get newsletters from all the games but have only gotten them sporadically for about 2 or 3 years now. Last one from Lusty is from October 2015.
Is there a way to reliably know wildnodes days/times? I was told newsletter lol. I've missed like...all of them but I would adjust my Sunday plans to attend if I knew when they were due!
Does Lusternia send out a newsletter? How do I sign up for it? I used to get newsletters from all the games but have only gotten them sporadically for about 2 or 3 years now. Last one from Lusty is from October 2015.
Holy crap that means Christmas is this weekend, doesn't it. Oh noooooo
I long for the days when Christmas could sneak up on me :P .
Everiine is a man, and is very manly. This MAN before you is so manly you might as well just gender bend right now, cause he's the manliest man that you ever did see. His manly shape has spurned many women and girlyer men to boughs of fainting. He stands before you in a manly manerific typical man-like outfit which is covered in his manly motto: "I am a man!"
Daraius said: You gotta risk it for the biscuit.
Pony power all the way, yo. The more Brontaurs the better.
My bad - the question was terribly worded, but thanks for taking time to answer. What I meant was, having written the zap, how do I submit it for approval? Apparently the answer is to ISSUE oneself!
I have been trying to figure out the syntax for forming the new solstice artifacts. Peppermint/coal still shows me the syntax for last years artifacts and candygirl/coalboy kinda don't seem to work. I bugged it, but if anyone finds out' please let me know.
My bad - the question was terribly worded, but thanks for taking time to answer. What I meant was, having written the zap, how do I submit it for approval? Apparently the answer is to ISSUE oneself!
@tylwyth you can ISSUE ME to have your zap approved once it is written using CONFIG_ZAP as long as it follows the guidelines at the bottom of HELP DEMIGOD.
Is the loss insurmountable? If so, it'd probably be better to give it up. While combat experience is good, you won't get a whole lot from a colossally lost fight.
If you feel there's a chance to learn something and also have fun, then fight on no matter how many times you die, but recognising you have nothing more to learn from a conflict is a good time to to call it quits. it can be a tricky call to make, especially when your making it on behalf of other people in the team as well. It's why I've ran into fights threes times my size and won sometimes or lost sometimes and it's the same reason why I've stepped back from fights where my side has out numbered the enemy.
I mean at the end of the day I always think if you can't answer yes to both learning and having fun then we'll just find something more fun to do.
Comments
https://estelss16.deviantart.com/, visit if interested.
Discord: Rey#1460
Trying to figure things out, getting more incentive to make a commune-wide combat teaching clan to replace the guild specific ones >_>
https://estelss16.deviantart.com/, visit if interested.
Discord: Rey#1460
Sometimes there's an actual path, which you can figure out by patient trial and error. (Or in one case, by finding the map.) Dropping things helps (turn off acquisitio) - as does paying attention to the room numbers. In this case, there's usually a "wrong turn" room to which you get ejected, which leads back to the beginning.
If you're more specific, people can probably advise you which case you are dealing with.
Vive l'apostrophe!
https://www.lusternia.com/newsletters
Though the wildnodes dates on the newsletters have been off for months.
Jan:
1st
15th
29th
feb
12th
26th
etc
Assuming it doesnt change ever or is stopped by something else.
Yes Merry Christmas!
Thanks in advance!
Make sure you follow the guidelines at the end of HELP DEMIGOD!
Tonight amidst the mountaintops
And endless starless night
Singing how the wind was lost
Before an earthly flight
My opinion.
Discord: Rey#1460
I mean at the end of the day I always think if you can't answer yes to both learning and having fun then we'll just find something more fun to do.