"Tentaclessss!" you hiss, sinuously waving your arms at a plush doll of Gorgulu, Devourer of Souls.
A plush doll of Gorgulu, Devourer of Souls looses a gibbering, incomprehensible wail, clots of sticky viridescent stuffing flying out with a fetid reek.
A plush doll of Nifilhema, Queen of Insufferable Cruelty leans close to a plush doll of Gorgulu, Devourer of Souls, whispering softly. "Remember, Gorgulu, remember!"
A plush doll of Gorgulu, Devourer of Souls shifts and congeals with several squelching sounds, slowly taking the vague shape of a tall, burly humanoid as a plush doll of Nifilhema squeals in delight.
Suddenly, a plush doll of Gorgulu, Devourer of Souls belches out a cloud of rancid green gas, collapsing into a writhing clump of tentacles and claws.
A plush doll of Nifilhema, Queen of Insufferable Cruelty gives a pained sigh.
So happy now. That interaction... I'm sitting here giggling like crazy.
I occasionally like to pretend that I'm replanting all of these herbs to attract bees, and might one day form an alliance with the bees and take over the Basin. Then we could have a wonderful tea party with plenty of honey and the best tea blends.
EveriineWise Old Swordsbird / BrontaurIndianapolis, IN, USA
For me, it's also that I'm one of the people who doesn't care for curios. So when two or more months in a row, the monthly promotion reward is curios, what incentive do I have to participate or get excited about what you want me to be excited about? I liked it better when the monthly promotions were varied and offered different things.
Everiine is a man, and is very manly. This MAN before you is so manly you might as well just gender bend right now, cause he's the manliest man that you ever did see. His manly shape has spurned many women and girlyer men to boughs of fainting. He stands before you in a manly manerific typical man-like outfit which is covered in his manly motto: "I am a man!"
Daraius said: You gotta risk it for the biscuit.
Pony power all the way, yo. The more Brontaurs the better.
I, for one, get annoyed when the reward for effort is a small handful of random pieces, which are totally worthless. Can't sell them, won't have enough to trade and complete a curio, rubbing yields gold I have no use for in pitiful quantities, etc.
My sentiment is "why bother"? Basically what @Everione said, but I do have a collection of curios. It's just not fun anymore, hasn't been since the magic item curios.
You vigorously rub sixth tooth curio piece of the Brass Sprocket Curio Set between your thumb and forefinger. The curio trembles and then transforms into base curio piece of the Clockwork Pendulum Curio Set.
You vigorously rub base curio piece of the Clockwork Pendulum Curio Set between your thumb and forefinger. The curio trembles and then transforms into lower pendulum curio piece of the Clockwork Pendulum Curio Set.
You vigorously rub lower pendulum curio piece of the Clockwork Pendulum Curio Set between your thumb and forefinger. The curio trembles and then transforms into sixth tooth curio piece of the Brass Sprocket Curio Set.
You vigorously rub sixth tooth curio piece of the Brass Sprocket Curio Set between your thumb and forefinger. The curio trembles and then transforms into base curio piece of the Clockwork Pendulum Curio Set.
You vigorously rub base curio piece of the Clockwork Pendulum Curio Set between your thumb and forefinger. The curio trembles and then transforms into lower pendulum curio piece of the Clockwork Pendulum Curio Set.
You vigorously rub lower pendulum curio piece of the Clockwork Pendulum Curio Set between your thumb and forefinger. The curio trembles and then transforms into sixth tooth curio piece of the Brass Sprocket Curio Set.
FINE, YOU WIN THIS TIME CURIOS.
I watched @Kregarn rub a piece into itself, no joke, five times. In a row. Consecutively.
My apologies, the other Artists like me no more and don't invite me to monthly tea parties so I borrowed the marionettes to sit in for them at my own. It was a blast and they have returned to Mt Avechna with swag bags.
You quickly unwrap a glistening silver present, which sprays glittering silver dust and cheerful confetti into the air, and excitedly store the poison escozul in your rift.
Heh. I'm not complaining too much. It'll fill up my liquid rift quite nicely, even if that's the only use I'll ever have for it.
That said, I kinda wish presents were a bit more "clever". For instance, giving poisons to someone who's never going to use them is kindof a waste. I mean, at least give me healing potion or something, even if I've got gallons of it already.
Yep, because that's the basis of our entire complaints about the gnomes. Not that the gifts were faaaar more satisfying to get before the nerf. Not that one could get more than 1 gift a time. Not that Solstice was actually an event we waited for in excitement for a wonderful lusternian christmas. Getting these gifts now is like a kid being given a pack of batteries. Yay, it's free!....im happy?
Man, it completely sucked back when you could get more than one present at a time Or rather, it sucked for everyone but the six or so people who got all of the presents.
Yep, because that's the basis of our entire complaints about the gnomes. Not that the gifts were faaaar more satisfying to get before the nerf. Not that one could get more than 1 gift a time. Not that Solstice was actually an event we waited for in excitement for a wonderful lusternian christmas. Getting these gifts now is like a kid being given a pack of batteries. Yay, it's free!....im happy?
I know right? The chance for free stuff is pretty crappy. What a terrible game we play where we get the chance of free artifacts and credits and dingbats. I mean just earlier @Kaiel was saying that he got a Circlet for FREE after only 3 presents. This free stuff is crap, we should just do away with it altogether.
Yep, because that's the basis of our entire complaints about the gnomes. Not that the gifts were faaaar more satisfying to get before the nerf. Not that one could get more than 1 gift a time. Not that Solstice was actually an event we waited for in excitement for a wonderful lusternian christmas. Getting these gifts now is like a kid being given a pack of batteries. Yay, it's free!....im happy?
I know right? The chance for free stuff is pretty crappy. What a terrible game we play where we get the chance of free artifacts and credits and dingbats. I mean just earlier Kaiel was saying that he got a Circlet for FREE after only 3 presents. This free stuff is crap, we should just do away with it altogether.
Well Kaiel lucked out. He has to suffer with his circlet while I enjoy my vial of poison, magical salt and few gold.
I've gotten one present this time around and it was some herbs. Next time gnomes pop, I'm going to look for one to hopefully get another present, which will then let me get more herbs, but eventually, I'll strike gold, get some Ultimate present and it'll all be worthwhile because IT IS FREE.
Rock meet hard place! Just pointing out that the complaints I heard were about curios that impacted combat which we've been trying to avoid. No one is twisting your arm to get these curios and they won't impact combat. Also, I really don't understand complaints about free marionette curios as part of a little event. In any event, I'm certainly open to alternate suggestions if someone cares to open a discussion in the ideas section!
I am going to present this as a case that curios have gone "too far" at this point: You've lost me as a collector.
I just can't do it. It's not possible to keep working on them. You have so many millions (number only slightly overstated) of pieces out there. When a new set is released, you have to complete it immediately or you will never be able to (I mean, the cooking curio set I'd been working on for months, I got to the final few pieces, but it's just an absolutely atrocious headache to try and get it wrapped up). The RNG makes it nigh impossible to work on old sets. Some of them you can spend absurd amounts of credits on, but that's all RNG, and the odds of getting the one or two you need are so tiny that you can just flush a thousand credits away.
Being unable to finish that set has completely soured my appetite for working on new ones. It's just not worth the time or aggravation.
As far as I'm concerned, I'm done unless the mechanics behind the things change.
It's sad, I for one actually liked collecting them.
Various problems include: 1) You can rub them away to turn them into gold (this takes curio pieces out of the game that other people need). This needs to just go away, because it makes them even more limited. You could make it so that people can only rub a certain number of curios each RL day (to keep people from being able to just keep rubbing forever and ever until they are done) 2) Trading pieces right now is overly restrictive. You can only trade one piece for another piece. Especially combined with #1, people are more interested in just destroying the pieces they have ("rubbing out") so that they don't have to worry about trying to look through their list of curios any more; resetting the slate, so to speak. Something that would, to my eye, be really cool would be a system along these lines: a) Using a database of each of the curios pieces (I hope that these things are created in a database!), set up a market on Avechna's Peak. When the market has 0 of any given piece, it will give you 10,000 gold. For every piece above that, it will give you 2,000 gold less, to a minimum of 2,000 gold. This allows you to get the pieces you don't want out of your inventory, kind of as if you were rubbing them- there is a lower payout, but the benefit is that they are still around for others to seek out. The curio piece is then "destroyed" (and one is added to a count on the database, saying how many are in stock at that point). b) Buying them would cost 50,000 gold if there is 1 in stock, 40,000 if 2, 30,000 if 3, 20,000 if 4, or 15,000 if 5+ (it will always be more expensive to buy than to sell). This makes a bit of a gold sink. You can even adjust the numbers up if you want, but keep in mind how many bloody pieces there are. They really can't go too much higher; even at minimum cost, a 4-curio collection would run you 600,000 gold (and at that same minimum would have only added 80,000 into the game-- at 2,000 each, someone would've gotten far more just by doing something like hunting).
This is simply one idea! I'm sure there are other possibilities, but really, as long as the RNG stays as it is, curios are dead to me.
Yep, because that's the basis of our entire complaints about the gnomes. Not that the gifts were faaaar more satisfying to get before the nerf. Not that one could get more than 1 gift a time. Not that Solstice was actually an event we waited for in excitement for a wonderful lusternian christmas. Getting these gifts now is like a kid being given a pack of batteries. Yay, it's free!....im happy?
I know right? The chance for free stuff is pretty crappy. What a terrible game we play where we get the chance of free artifacts and credits and dingbats. I mean just earlier Kaiel was saying that he got a Circlet for FREE after only 3 presents. This free stuff is crap, we should just do away with it altogether.
Well Kaiel lucked out. He has to suffer with his circlet while I enjoy my vial of poison, magical salt and few gold.
Really dude? Come on. They don't have to give presents at all. I mean, sure, I'd love it if they were changed back to the old algorithm, but this isn't something that they need to do at all. If you don't like it, then just don't do it. I love gnomes. Even if they don't give me much of anything nice these days, it's not so much about what they give me.
I can definitely agree with the current system of trading making things far less attractive when it comes to completing sets. In the past, I could just spend gold to get the pieces I needed. That's how I completed the first toy curios, in fact; I don't think I bought a single cask of curios.
Now, however... if I want a piece, I'd first have to have a piece, and odds are that the people collecting curios wouldn't want to trade it for a curio of another type, which means I'd have to buy a set of those curios first. Then I'd have to hope that someone who had the pieces I wanted also wanted the pieces I had. Then I'd have to hope that they just happened to be around at the same time I was. All in all, it's far more complex, and even though I understand why the system is what it is (and I will always be annoyed at people who abuse the system like that), it's a far too restrictive system. I'd far prefer Xenthos idea above (as long as the ability to trade piece for piece also remained, for people who actually want to try to be a bit more economical about it, and be assured a piece, instead of just going "Well, sell yours first and then I'll buy it and hope no one else buys it first").
My suggestion above is more of a backup system, a way to get rid of pieces you don't want once the ability to "rub for gold" is removed. I'd expect direct trading to remain.
Yep, because that's the basis of our entire complaints about the gnomes. Not that the gifts were faaaar more satisfying to get before the nerf. Not that one could get more than 1 gift a time. Not that Solstice was actually an event we waited for in excitement for a wonderful lusternian christmas. Getting these gifts now is like a kid being given a pack of batteries. Yay, it's free!....im happy?
I know right? The chance for free stuff is pretty crappy. What a terrible game we play where we get the chance of free artifacts and credits and dingbats. I mean just earlier Kaiel was saying that he got a Circlet for FREE after only 3 presents. This free stuff is crap, we should just do away with it altogether.
Well Kaiel lucked out. He has to suffer with his circlet while I enjoy my vial of poison, magical salt and few gold.
He opened an ultimate present. He could had gotten a circlet or a marauder mask out of that, too... but hey, Circlet is fine too. That said, it takes a fair bit of presents before you can get to the ultimate presents being a reasonable chance to open too. For instance, my counter is at 35 and I have a 7% chance to get an exceptional, ultimate is still at under 1% chance. So yeah.... let's complain about everything. Next time there's a presents promo, buy 600 creds and unwrap and get a free 500-ish cr artifact, then complain about how evil Lusternia is with the presents.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
I occasionally like to pretend that I'm replanting all of these herbs to attract bees, and might one day form an alliance with the bees and take over the Basin. Then we could have a wonderful tea party with plenty of honey and the best tea blends.
Comments
It's pretty tragic.
My sentiment is "why bother"? Basically what @Everione said, but I do have a collection of curios. It's just not fun anymore, hasn't been since the magic item curios.
your thumb and forefinger. The curio trembles and then transforms into base curio
piece of the Clockwork Pendulum Curio Set.
You vigorously rub base curio piece of the Clockwork Pendulum Curio Set between your
thumb and forefinger. The curio trembles and then transforms into lower pendulum
curio piece of the Clockwork Pendulum Curio Set.
You vigorously rub lower pendulum curio piece of the Clockwork Pendulum Curio Set
between your thumb and forefinger. The curio trembles and then transforms into sixth
tooth curio piece of the Brass Sprocket Curio Set.
FINE, YOU WIN THIS TIME CURIOS.
Signature!
Also, where did the marionettes go? I only need to do it twoce more and they're all gone! *panics*
confetti into the air, and excitedly store the poison escozul in your rift.
Yep. Done.
That said, I kinda wish presents were a bit more "clever". For instance, giving poisons to someone who's never going to use them is kindof a waste. I mean, at least give me healing potion or something, even if I've got gallons of it already.
Well Kaiel lucked out. He has to suffer with his circlet while I enjoy my vial of poison, magical salt and few gold.
You've lost me as a collector.
I just can't do it. It's not possible to keep working on them. You have so many millions (number only slightly overstated) of pieces out there. When a new set is released, you have to complete it immediately or you will never be able to (I mean, the cooking curio set I'd been working on for months, I got to the final few pieces, but it's just an absolutely atrocious headache to try and get it wrapped up). The RNG makes it nigh impossible to work on old sets. Some of them you can spend absurd amounts of credits on, but that's all RNG, and the odds of getting the one or two you need are so tiny that you can just flush a thousand credits away.
Being unable to finish that set has completely soured my appetite for working on new ones. It's just not worth the time or aggravation.
As far as I'm concerned, I'm done unless the mechanics behind the things change.
It's sad, I for one actually liked collecting them.
Various problems include:
1) You can rub them away to turn them into gold (this takes curio pieces out of the game that other people need). This needs to just go away, because it makes them even more limited. You could make it so that people can only rub a certain number of curios each RL day (to keep people from being able to just keep rubbing forever and ever until they are done)
2) Trading pieces right now is overly restrictive. You can only trade one piece for another piece. Especially combined with #1, people are more interested in just destroying the pieces they have ("rubbing out") so that they don't have to worry about trying to look through their list of curios any more; resetting the slate, so to speak. Something that would, to my eye, be really cool would be a system along these lines:
a) Using a database of each of the curios pieces (I hope that these things are created in a database!), set up a market on Avechna's Peak. When the market has 0 of any given piece, it will give you 10,000 gold. For every piece above that, it will give you 2,000 gold less, to a minimum of 2,000 gold. This allows you to get the pieces you don't want out of your inventory, kind of as if you were rubbing them- there is a lower payout, but the benefit is that they are still around for others to seek out. The curio piece is then "destroyed" (and one is added to a count on the database, saying how many are in stock at that point).
b) Buying them would cost 50,000 gold if there is 1 in stock, 40,000 if 2, 30,000 if 3, 20,000 if 4, or 15,000 if 5+ (it will always be more expensive to buy than to sell). This makes a bit of a gold sink. You can even adjust the numbers up if you want, but keep in mind how many bloody pieces there are. They really can't go too much higher; even at minimum cost, a 4-curio collection would run you 600,000 gold (and at that same minimum would have only added 80,000 into the game-- at 2,000 each, someone would've gotten far more just by doing something like hunting).
This is simply one idea! I'm sure there are other possibilities, but really, as long as the RNG stays as it is, curios are dead to me.
Really dude? Come on. They don't have to give presents at all. I mean, sure, I'd love it if they were changed back to the old algorithm, but this isn't something that they need to do at all. If you don't like it, then just don't do it. I love gnomes. Even if they don't give me much of anything nice these days, it's not so much about what they give me.
Now, however... if I want a piece, I'd first have to have a piece, and odds are that the people collecting curios wouldn't want to trade it for a curio of another type, which means I'd have to buy a set of those curios first. Then I'd have to hope that someone who had the pieces I wanted also wanted the pieces I had. Then I'd have to hope that they just happened to be around at the same time I was. All in all, it's far more complex, and even though I understand why the system is what it is (and I will always be annoyed at people who abuse the system like that), it's a far too restrictive system. I'd far prefer Xenthos idea above (as long as the ability to trade piece for piece also remained, for people who actually want to try to be a bit more economical about it, and be assured a piece, instead of just going "Well, sell yours first and then I'll buy it and hope no one else buys it first").
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Not that I disapprove of making people write poetry.