I've hammered out some relatively simple code to add pathways semi-automatically to your personal map, and echo to the shortdesc where they go, for ease of use. It checks if the destination (from Survey) has only one possible room, and automatically sets both special exits if that's the case. I'm about to write what it should do if it encounters multiple options - it'll pop up a link asking you to click it to pathfind to the other room and find out which it is of the possibilities.
Off-hand, does anyone know if/how I can set delay values to special exits, so that the mapper can do some math to decide if it's faster to path somewhere walking/sprinting normally or pathfind? Like, if there is someone ten rooms away: I can reach them with two pathfinds (8 seconds totalish for pathfinding) or I can just walk to them, much quicker.
To be fair at least we haven't brought up choke, order affinity, and/or destruction yet.
Because of you spamming destro, order affinity was introduced and choke was deleted, also choke is less OP than hekoskeri, delete monks, delete bards, hallelujah god save the queen (Estarra)
To be fair at least we haven't brought up choke, order affinity, and/or destruction yet.
Because of you spamming destro, order affinity was introduced and choke was deleted, also choke is less OP than hekoskeri, delete monks, delete bards, hallelujah god save the queen (Estarra)
You forgot delete illum.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
The most useful knowledge from the last few pages is learning that the buttery tears platter existed.
I do think it's funny that there is this huge outcry about pathways but none regarding rifts except for blaming Gaudi for the inability for other people to watch where they transverse.
Admittedly the OOC jostling is a bit offputting too.
PS please raid when people are around.
It takes a specific skill to be able to know where a pathway leads.
I think it shows on survey.
Relevant info in bold:
PLANAR - GATEMASTER
Syntax: GATEWEAVE BOND GATEWEAVE UNBOND Power: 10 (any) plus special
Your mastery of planar gates is such that it will take only half the time to weave and unravel. However, the greatest ability is to bond with gates that you have created (creators are the second person to initiate a gate weave). Bonding with a gate will only allow yourself to use the gate plus it will make it impossible for anyone else to unravel the gate (though it can still be distorted). Bonded gates will decay in 180 days and has a chance to drain power from your reserves on each new day.
In addition, if you have Surveying in Environment, you can use it to view where rifts lead.
The last part also works if you can use Paths in Hunting. That's my point
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Can I just interject...I don't think it's common knowledge in character that Arcanis is destroying pathways. Marcella may know about it, I guess, but I've never heard so much of a whisper about it. I know Kelly's comment was tongue in cheek, but why call for us oocly to keep Arcanis on a leash when as far as most of us know, he's not doing anything and enemies just hate him because he's Arcanis?
Lavinya uses pathways. I know other Mags do too. None of us may realise what Arcanis is doing. Some of us may get really irritated if we knew what he was doing. There are definitely avenues that haven't been exhausted here. And so, if anyone -does- know it is him, or even has a strong suspicion enough to provoke us to look into it, it could well happen.
I do get though, that when you can't do anything about it IC (as in, let's say no one IC knows Arcanis is unravelling pathways), and it's incredibly frustrating, one option to vent that is to come to the forums and complain and hope to appeal to the conscience of the player to change their behaviour. I understand that and have probably done it myself. But to then also talk about how we should be controlling our citizens because how dare we let this go on....blah blah I think you get my point that that's really not the best way to go about it.
Someone catch him doing it, long story short, and Lavinya will probably raise an internal ruckus, because goddamnit I use those things and I find it a pain in the ass too. There's certainly no need to turn to insulting players, leadership styles or anything else. If anything, that's just going to make people angry and not want to help you, just because you're behaving like a dick.
TBH, sometimes when I'm aware of something OOC and need/want that information to be IC I apply the following test:
- Is this information something that a dreambody would be able to glean, were they present?
- Was I a dreamweaver at a time that this information could have been gleaned in said dreambody?
- Could I have been on the scene as a dreambody, as I wasn't explicitly doing something else, and there aren't any other constraints on my having potentially been there as a dreambody?
If the answer to all three questions are "yes", then I can know the information IC. If anyone questions me, I saw it while walking in dreams. It's just not fesiable to actually spy in dreambody: The ratio of boring silence to interesting activity is WAY too skewed in the direction of boring.
I use this cheat sparingly though, it would get tired really quickly. I'm not sure that I'd care to do it this go around (and i've not been dreamweaver for some time now), but I could conceivably stalk Arcanis for some arbitrary reason forever until I catch him unweaving a path (if it is indeed him), the only true limit on that being the sheer boredom that would entail.
Wait, what? I'm a little confused. We're not allowed to pressure players in our orgs doing irritating and frustrating things (not necessarily to us) unless it was brought to us in-game? And we're not allowed to pressure org leaders in an OOC manner (specifically forums) to curb such behavior? As in, is this a rule or something, we're not allowed to do it?
Or is this just all about preferences and "I don't want, I don't feel like" kind of thing? "I don't want to bring this up to the CL in-game because I feel it will be metagamey." "I don't want to pressure him to stop doing this action because I don't like the way I was approached about it."
It's preferences. We totally do it, and have a little bird tell us about it, when it's something really egregious or is borderline rules breaking. Presumably, for some things (like screwing over novices for real), we just agree that it's best for the game overall to fudge the line some.
EDIT: In this case, I don't think it's really a big deal. It's an annoying, pointless move that deserves a certain amount of ridiculing when abused, but it's just a minor convenience for the majority of players to use paths in the majority of situations.
A wild Distraction derails the derail. IT'S SUPER EFFECTIVE!
I still want to know the whole deal behind the problem between Ayi and Daebach, and why Celest was talking about enemying her for it.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
I'll also tell you something that certain people do just to be asses: absolve domoths.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
That's my new dancing name, The Sparkleberry Stripper
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Usually I find absolving domoths to be pointless. All of these current absolves are actually absolves vs the lowest ranks which knock people out, which is the only one worth doing.
At least it isn't all of that petty fucking absolves where Kelly kept absolving my crown/orb for no reason. If it was sceptre I would understand..
Okay. I'll cap what happened. They both talked a lot of smack. They then tried various ways of killing each other. Ayi got too close to Seren/Celest with her hired body guards. This caused concern. End of.
Also Dae doesn't strip. I know this for fact, I have watched him harvest.
Also what herbalist strips, woudln't that be the epitome of stupid since it creates more work for them?
Okay. I'll cap what happened. They both talked a lot of smack. They then tried various ways of killing each other. Ayi got too close to Seren/Celest with her hired body guards. This caused concern. End of.
Also Dae doesn't strip. I know this for fact, I have watched him harvest.
Also what herbalist strips, woudln't that be the epitome of stupid since it creates more work for them?
I dunno about the hired bodyguards, but I do know I was told that defending her would be a way to kill Daebach.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Usually I find absolving domoths to be pointless. All of these current absolves are actually absolves vs the lowest ranks which knock people out, which is the only one worth doing.
At least it isn't all of that petty fucking absolves where Kelly kept absolving my crown/orb for no reason. If it was sceptre I would understand..
It's not just the knocking out, it's the pushing of guild and city buffs out of your hands. Death crown and death orb are pretty potent!
I'll also tell you something that certain people do just to be asses: absolve domoths.
I can definitely attest to the fact that we were expecting a hard fight for the first absolve, with what farscout was showing up like. We're absolving during peak hours and asking for a fight.
Usually I find absolving domoths to be pointless. All of these current absolves are actually absolves vs the lowest ranks which knock people out, which is the only one worth doing.
At least it isn't all of that petty fucking absolves where Kelly kept absolving my crown/orb for no reason. If it was sceptre I would understand..
It's not just the knocking out, it's the pushing of guild and city buffs out of your hands. Death crown and death orb are pretty potent!
I'm pretty sure one of these absolve just debuffed faelings, and that's all.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Usually I find absolving domoths to be pointless. All of these current absolves are actually absolves vs the lowest ranks which knock people out, which is the only one worth doing.
At least it isn't all of that petty fucking absolves where Kelly kept absolving my crown/orb for no reason. If it was sceptre I would understand..
It's not just the knocking out, it's the pushing of guild and city buffs out of your hands. Death crown and death orb are pretty potent!
I'm pretty sure one of these absolve just debuffed faelings, and that's all.
It was deliberate to start with Knowledge, since we weren't sure how the fight was going to break out.
Comments
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Lavinya uses pathways. I know other Mags do too. None of us may realise what Arcanis is doing. Some of us may get really irritated if we knew what he was doing. There are definitely avenues that haven't been exhausted here. And so, if anyone -does- know it is him, or even has a strong suspicion enough to provoke us to look into it, it could well happen.
I do get though, that when you can't do anything about it IC (as in, let's say no one IC knows Arcanis is unravelling pathways), and it's incredibly frustrating, one option to vent that is to come to the forums and complain and hope to appeal to the conscience of the player to change their behaviour. I understand that and have probably done it myself. But to then also talk about how we should be controlling our citizens because how dare we let this go on....blah blah I think you get my point that that's really not the best way to go about it.
Someone catch him doing it, long story short, and Lavinya will probably raise an internal ruckus, because goddamnit I use those things and I find it a pain in the ass too. There's certainly no need to turn to insulting players, leadership styles or anything else. If anything, that's just going to make people angry and not want to help you, just because you're behaving like a dick.
A wild Distraction derails the derail. IT'S SUPER EFFECTIVE!
I still want to know the whole deal behind the problem between Ayi and Daebach, and why Celest was talking about enemying her for it.
But domoths need updating as a mechanic.
Damned if we do, damned if we don't.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
It didn't.