I still do not comprehend the cheapness of powerstones.
Aether mines ruined commodities across the board. More gems (including powerstones) than people know what to do with leads to people just handing them out saying PLEASE, NO MORE. Since a lot of folks already have more gold than they could ever spend on things they'll actually use, it just keeps nosediving.
Reminds me vaguely of Aetolia's economy, where it's cheaper to buy most elixirs than it is to produce them simply because of outstanding supply bloat.
Jeremiah Gryphta's Olde Tyme Healing Tonic in your possession shimmers with a faint multicoloured light as the liquid in it changes hues.
This hand crafted bottle of a deep, rust colour is a plain, unimpressive specimen of mortal craftsmanship. A long, slightly bent neck emerges from a round, bulbous glass body, pressed together into a narrow opening large enough for small doses of liquid at a time. A faded label has been glued to the front of the bottle's exterior, slightly out of line, with the words "Jeremiah Gryphta's Olde Tyme Healing Tonic" written by hand in scrawling letters. It weighs 8 ounce(s). It bears the distinctive mark of Keeper of the Word, Neos Eli'Silar, Aquamantic Egomaniac. Water sloshes about in it. It has the following aliases: tonic, bottle.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Jeremiah Gryphta's Olde Tyme Healing Tonic in your possession shimmers with a faint multicoloured light as the liquid in it changes hues.
This hand crafted bottle of a deep, rust colour is a plain, unimpressive specimen of mortal craftsmanship. A long, slightly bent neck emerges from a round, bulbous glass body, pressed together into a narrow opening large enough for small doses of liquid at a time. A faded label has been glued to the front of the bottle's exterior, slightly out of line, with the words "Jeremiah Gryphta's Olde Tyme Healing Tonic" written by hand in scrawling letters. It weighs 8 ounce(s). It bears the distinctive mark of Keeper of the Word, Neos Eli'Silar, Aquamantic Egomaniac. Water sloshes about in it. It has the following aliases: tonic, bottle.
I hate you Jeremiah, so much.
Doesn't getting Diluted suck? Welcome to our pain Aquamancer.
2014/04/19 01:38:01 - Leolamins drained 2000000 power to raise Silvanus as a Vernal Ascendant.
2014/07/23 05:01:29 - Silvanus drained 2000000 power to raise Munsia as a Vernal Ascendant.
2015/05/24 06:03:07 - Silvanus drained 2000000 power to raise Arimisia as a Vernal Ascendant.
2015/05/24 06:03:58 - Silvanus drained 2000000 power to raise Lavinya as a Vernal Ascendant.
Jeremiah Gryphta's Olde Tyme Healing Tonic in your possession shimmers with a faint multicoloured light as the liquid in it changes hues.
This hand crafted bottle of a deep, rust colour is a plain, unimpressive specimen of mortal craftsmanship. A long, slightly bent neck emerges from a round, bulbous glass body, pressed together into a narrow opening large enough for small doses of liquid at a time. A faded label has been glued to the front of the bottle's exterior, slightly out of line, with the words "Jeremiah Gryphta's Olde Tyme Healing Tonic" written by hand in scrawling letters. It weighs 8 ounce(s). It bears the distinctive mark of Keeper of the Word, Neos Eli'Silar, Aquamantic Egomaniac. Water sloshes about in it. It has the following aliases: tonic, bottle.
I really wanted to compete in harmony this year...sadly it's Australia Day and the last day before school goes back, so precious little free time for me. Booooo.
Next year I'm going to America for ascension, this 8/9am on a Monday morning business blows! (though admittedly it's better than the 3am of last year.)
Yeah, they are. I've got a pair myself. What I meant was why the poisoner gloves cost 100 credits more than the harvester gloves, when they have a pretty much identical function (doubles your harvests).
Even worse, the user of herbs is likely to make far, far, more gold off of herbs than a poisonist will off of poisons.
Also, I wish I could log on to play, but my internet dies the moment I try to play the game for longer than 10 minutes. I shall try to return in a few days!
edit 2:
I would really like to see Wardancers(from Impy) or a Wardancer-ish class in Lusternia. Maybe we can finally let our Wiccans do some dancing?!
Viravain, Lady of the Thorns shouts, "And You would seize Me? Fool! I am the Glomdoring! I am the Wyrd, and beneath the cloak of Night, the shadows of the Silent stir!"
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Also, I wish I could log on to play, but my internet dies the moment I try to play the game for longer than 10 minutes. I shall try to return in a few days!
edit 2:
I would really like to see Wardancers(from Impy) or a Wardancer-ish class in Lusternia. Maybe we can finally let our Wiccans do some dancing?!
These sound quite lovely @Siam, I'd suggest you try to flesh these out as full ideas in the idea thread with abilities, functions etc, if you wish to try and get the admin's attention.
Also, I wish I could log on to play, but my internet dies the moment I try to play the game for longer than 10 minutes. I shall try to return in a few days!
edit 2:
I would really like to see Wardancers(from Impy) or a Wardancer-ish class in Lusternia. Maybe we can finally let our Wiccans do some dancing?!
I think it would be more likely that Vodun would be the alternative to Wicca, rather than the alternative to Moon/Night.
@Estarra, can we get these crates shut off like right now?
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Is damage from the psionic and TK/TP skills based on Intelligence or Charisma?
...I don't actually know the answer, but I'm going to say probably int.
Everiine said: The reason population is low isn't because there are too many orgs. It's because so many facets of the game are outright broken and protected by those who benefit from it being that way. An overabundance of gimmicks (including game-breaking ones), artifacts that destroy any concept of balance, blatant pay-to-win features, and an obsession with convenience that makes few things actually worthwhile all contribute to the game's sad decline.
Comments
Basically this.
City comm shops may as well not exist.
This hand crafted bottle of a deep, rust colour is a plain, unimpressive specimen of
mortal craftsmanship. A long, slightly bent neck emerges from a round, bulbous glass
body, pressed together into a narrow opening large enough for small doses of liquid
at a time. A faded label has been glued to the front of the bottle's exterior,
slightly out of line, with the words "Jeremiah Gryphta's Olde Tyme Healing Tonic"
written by hand in scrawling letters.
It weighs 8 ounce(s).
It bears the distinctive mark of Keeper of the Word, Neos Eli'Silar, Aquamantic
Egomaniac.
Water sloshes about in it.
It has the following aliases: tonic, bottle.
I hate you Jeremiah, so much.
Signature!
Yeeeaaah that's why I traded mine in. Always always water.
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You should issue Jeremiah for scamming you.
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Next year I'm going to America for ascension, this 8/9am on a Monday morning business blows! (though admittedly it's better than the 3am of last year.)
The Inner Sea. I take commissions doe.
edit:
Also, I wish I could log on to play, but my internet dies the moment I try to play the game for longer than 10 minutes. I shall try to return in a few days!
edit 2:
I would really like to see Wardancers(from Impy) or a Wardancer-ish class in Lusternia. Maybe we can finally let our Wiccans do some dancing?!
These sound quite lovely @Siam, I'd suggest you try to flesh these out as full ideas in the idea thread with abilities, functions etc, if you wish to try and get the admin's attention.
Signature!
I lied, sort of. Mainly Int, but both mindblast and psyvamp drain are affected by ego levels.
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