Okay, I liked the idea of guilds being able to bond with each other (let's call it a covenant). To keep it simple:
A guild may only covenant with one other guild. This must be approved by all guild leaders as well as by a majority referendum in both guilds. Guilds that enter a covenant may favour members of the bonded guild (as well as their own, of course). (Perhaps a separate favour for the bonded guild that isn't quite as strong? In other words, they get two favours: one for their own guild and a lesser one for bonded guild members.) They also share each others GT channel and novice channel (but not GTS). They can read each other's newsboards (but only post on their own).
Are there any other basic features to share? I'd rather just start off simple with the above to see how it goes. I'd rather not have sharing powers, etc., as those sorts of major changes are more far reaching and should wait until we have more resources open up and we can see how a simple bond works out.
I'm also not adverse to the ideas about automating systems/advancement but that should be a separate thread (start one if you wish). Keep in mind that the more complicated we make things, the less likely we could do them any time soon. (I'm talking like 6 months out when I say any time soon.)
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Sounds great! I think this would alleviate the empty nest syndrome a lot.
A couple things:
Guild advance should be included so they can advance novices when the other guild is not around.
The referendum might be a little redundant. If the three guild leaders are agreeing on it, I don't see why the guild itself would disagree.
I think a referendum is important insofar that it gives everyone a chance to discuss and places a time period for thoughtful consideration rather than just jumping on the covenant bandwagon on a whim. (Not that you personally wouldn't thoughtfully discuss with the guild beforehand but you never know what some guild leaders may do in the future.)
I don't think it's as linear as that. I'd pair SDs with Harbingers before anyone else, maybe Ebonguard (If I wasn't plotting Xenthos's death IC). Likewise, I can see Illuminati and Minstrels getting along swell, and Cantors with Celestians. I think the odd man out will kind of depend on the org.
Question, would the GTs be combined into one GT under a new name? Like "Servants of Shadow" or some such, and GTS remain guild specific? Or would they remain seperate with different commands to access each?
GT ah, okay. Yeah, that's fine. I didn't process that you could both hear each others GTs, so you could converse while on different channels.
Before we start jumping to wanting covenants with more than two guilds, let's start small and see how it goes. (I'm really not sure why every guild would want to covenant. There's no real benefit unless you have a small population and you somewhat dilute your sovereignty and rp.)
Go Go Ranger Archetype!
I think the Covenant idea is right now. Yeah, guild advance is also a good option, add that. But I see no reason for two covenanted guilds to share logs, newsgroups, or especially appointments. The point of Covenats is not for one guild to takeover another one, but that they share resources. If Guild A doesn't have enough Secretaries, it's more than likely it's not because there's no GA to appoint Undersecs or GM to appoint Secs--it's because there aren't any people to appoint to the positions. Therefore, it covenants with Guild B, which has enough Secs, and the covenant Secs function nominally as Secs for all.
Also, I see the point of Covenants to be more morale boosters--Guild A, which is thriving, covenants with Guild B, which is mostly empty, in order to help it get back on its feet, make its newcomers feel like they aren't abandoned, and create a better atmosphere for everybody.
My own minor concern is that Covenants will become permanent "super guilds". We know the requirements to form a Covenant, but what about to break one? I think it should be significantly easier to break a covenant than to form one so that when the leaders of one of the covenanted guilds thinks they will be okay on their own, they can simply decide that.
I would just like to note a couple of things...
1) I don't think every guild will want to form a covenant. I can see many reasons why some would prefer to be on their own and self standing. With that, I don't think it'll be "odd man out" in every org.
2) I think if two guilds are serious enough to form a covenant, they will be quite able to establish limitations and rules between one another, and as they are in the same org (rather then org alliances), it would be very odd to see them purposefully pushing and overstepping boundaries. That being said, I don't see any reason to have leaders setting fines, enemy statues, or appointments across guilds. That would be awkward.
3) Unofficial things like this already exist. There's the Crowned Night covenant between the Nightshades and Shee-Slaugh. It actually drives some really interesting interaction, especially for the Nightshades who are a touch less populated than the Shee Slaugh atm. This really has the potential to foster some unique relationships between sub groups.
There is no reason for the Covenants not to be sacred.
Let's assume that the Paladins want to form a covenant because they lack players. There's Tahtetso, Cantors, Celestines and Aquamancers.
While the Aquamancers are the most populated and will probably help more the Paladins, I don't see them not going for the Celestines due to such a strong bond via mechanics and RP that exists between the Paladin and Celestine ideology.
At least more than to the Aquamancers
I think the basic idea Estarra has lined out really leaves it open to the players to define how deep and important the Covenant will be. Maybe further down the line, they can add levels of bonds between two guilds, but for now I think allowing it to be open ended for the players themselves to RP and work out the depth of their Covenant is exactly what we need.
Obviously Astraea and I have our ideas and personal motivations (and I'm sure we'll be squealing like school girls at eachother later tonight), but I think some people will take a pragmatic approach to covenants and use them for population benefits rather than ritualic bonding. Allowing room for both is fine by me.