While looking over Totems, I pondered how some spiritbonds to unusual animals and spirits would be and what effect they would give. I decided to put this thread up for kicks. Add your own if you get any ideas!
Frog
SPIRITBOND FROG
SPIRITRELEASE FROG
CROAK <target>
SQUAT
Bond to Brother Frog and he will give you his strong larynx, letting you croak like the best of his species. Your croak can be targetted at an enemy, damaging them and surpassing their shield. You may also squat in place, making sure no one removes you from your comfortable location, this is further enhanced if you are within a lake.
Cow
SPIRITBOND COW
SPIRITRELEASE COW
Bonding
to cow will give you enhanced stockiness and weight, making you harder
to push over. You may experience an unforeseen side-effect with cow, as
you stand on the highway and adventurers running too fast will bump into
you.
Rat
SPIRITBOND RAT
SPIRITRELEASE RAT
SQUEAK
Bonding with Rat gives you the skills to see all the small hiding places, letting you notice secret exits more often. You will feel a hankering for scraps, especially cheese, and will find food to give you more sustenance. You may send forth Rat's squeaks to call forth the vermin of an area to appear.
Rooster
SPIRITBOND ROOSTER
SPIRITRELEASE ROOSTER
SIGNAL
COCKFIGHT <player>
Mighty Rooster will lend you his call, allowing you to call out to your area for signs of danger, note that upon sunrise, you will also feel the urge to release his call. If another forest-dweller has bonded with Rooster, you can challenge him to a cockfight for supremacy, earning you esteem should you win.
Cat
SPIRITBOND CAT
SPIRITRELEASE CAT
PURR
NIGHTSIGHT
Though Cat's children have fallen on hard times and now live within the confines of civilization and 'homes', her power is still yours to call. Cat is a cunning and yet curious spirit, and these skills will be made apparent in you. You will find yourself able to stalk at night as well as day, seeing clearly your targets. You will also find yourself dealing more damage to vermin, slaying them for your meal. Cat is very flexible and cautious and should you find yourself falling from a great height, you will land easily on your feet with little damage. Finally, as Cat can be quite the charmer, you can send out a purr towards your enemies, making them unable but to love you and forget your pass sins. Use her strengths well.
Elephant
SPIRITBOND ELEPHANT
SPIRITRELEASE ELEPHANT
STAMPEDE <direction>
TRUNKSMACK <target>
Elephant is a graceful and serene spirit, but when driven to anger can become quite the danger. When bonded with Elephant, you can become roused into anger and stampede into a direction, attempting to knock down any fool trying to block your way, furthermore, if you really wish to get your point across, you can smack another with the full force of elephant's famous trunk, sending them sprawling.
Breeze
SPIRITBOND BREEZE
SPIRITRELEASE BREEZE
Breeze is a joyous and free-spirited spirit, known for her love of adventure and gentle caress. While bonded, you will find yourself less likely to get winded by running too fast.
(i'll post others if I think them up)
8
Comments
"THE DEMON LORDS CAN NEVER TRULY BE KILLED - GREAT IS THEIR POWER."
You shock a platinum-coloured geomycus with tales of terror bestowed on villages who don't follow Magnagora.
A platinum-coloured geomycus slaps her knee and declares that, by the gods, Ptoma Hive should follow the Grand Empire of Magnagora after all!
Shouts rise up from Ptoma Hive, as its denizens loudly pledge themselves to the Grand Empire of Magnagora.
-
SPIRITRELEASE COCONUT
Brother Coconut is a patient and deadly adversary. In the treetops you can hang and wait, and if your enemy appears below, you can launch yourself at them, bumping their head and leaving them disorientated.
-1 Charisma, -1 Endurance, -1 Size. Doubles writhing speed, immune to slickness and disfigure/disloyalty.
SPIRITBOND RAINBOW
SPIRITRELEASE RAINBOW
Mother Rainbow is a flavorful and artistic spirit, enjoying the projection of many vibrant hues that came to be loved by many of the Fourth Circle. Once bonded, Mother Rainbow will splash you with her talents, making you sparkle and disorient your enemies. If you have summoned a leprechaun, they will be inspired by your sparkling self, hauling more gold than usual.
SPIRITBOND CLOUD
SPIRITRELEASE CLOUD
Father Cloud is an aloof and rather lazy spirit, caring only to float along upon Breeze's currents. Bonding to Cloud will grant you such peaceful aloofness, making you regenerate your endurance and willpower as you stare up at the heavens.
SPIRITRELEASE SALAMANDER
DROPTAIL <direction>
Brother Salamander is a real slippery fellow. Foes who touch your skin will be afflicted with a random poison. Also, you will slowly regenerate bodily wounds (even missing limbs!) while in water, and you can DROPTAIL to quickly scurry out of the room, leaving your tail behind as a distraction.
It seared their eyes, it shook the ground.
One hundred thousand voices lift,
While ashes like dirty snowfall drift.
The clouds of purple glowing gas,
The tiny sun is rising fast.
Your star...
Is on the rise.
Brother Sloth is a percieved to be a lazy creature, but nothing could be further from the truth! Infact he.... sod it, it's too much effort to explain. You just regenerate willpower faster when meditating and recover from tiredness quicker when you're asleep ok?
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!
Known as nature's survivalist, bonding to brother lemming will show all your allies where you go safety follows. Use the LETSGO command to make all mutual allies and commune-mates in the room to follow you. What's the worst that could happen?
The Collective spirit of the Spheres of Continuum manifests in your being, bringing forth a clarity of mind and awareness that succors the mind with the incomprehensible design of harmony.
Once you recover from your glorious visions of order, you can now use the sphere's clarity to SQUINT in any direction and FIRE LASER from five rooms away, scourging away those who would deny the perfection of Collectivism, provided they are in your line of sight.
SPIRITRELEASE FERRET
WARDANCE
Sister Ferret is quick and lithe. With Her aide loose coins, and anything else you find and can carry will quickly be yours. The urge to hide your new found treasures, in a certain spot, placed just right will be hard to over come. When excited She will also help you wardance, as long as you don't mind the musky smell.
Currently Playing in: The doctors office. One more needle and I might just lose it again.
SPIRITRELEASE PIGEON
Ferocious Pigeon shall lend you his aid, and you shall become a plague upon your enemies. Releasing your coo, you can subject your enemies to its torture and drive them insane at the constant annoying sound, making them become reckless and attempt to strike at you...only to find themselves covered in infestations.
Flying above, you can release your stored excrement and launch it at your enemy below, striking them and leaving them off-balance as they attempt to clean themselves up.
Pigeon is a resilient one, and will always come back for more should he be shooed away. If you are pushed out of the room, you have a small chance of fluttering back in and squatting a small distance away, giving your enemy an innocent and provocative look. Pigeon is also quite the messenger, and should you have any letter in hand, you could send it off with one of His children to any in the Basin.
Be wary though, as Pigeon can be easily distracted should bread crumbs be thrown at the ground beneath you. You may find yourself pecking at them leisurely rather than focusing on your targets. Such is the cost of being granted this warrior's great power.
Sneak attack:
Brother Seagull is a possessive creature. Your hungry eyes will loot everything in sight, even faster than other people who have acquisitio. If two or more people have Brother Seagull bonded, they will argue over whatever it is, repeatedly declaring ownership of said thing, even long after it has gone or been picked up by someone else.
"Mine!"
The divine voice of Avechna, the Avenger reverberates powerfully, "Congratulations, Morkarion, you are the Bringer of Death indeed."
You see Estarra the Eternal shout, "Morkarion is no more! Mourn the mortal! But welcome True Ascendant Karlach, of the Realm of Death!