Greetings all,
I'm a new IRE player and, due to my limited time commitment, am looking for the best IRE game to focus on. I would like to hear your all opinions on what sets Lusternia apart from the other IRE games, and why it would be worth my investment of time.
What is most important to me in a game, is good combat mechanics, great storyline, and fun impactful RP that will influence the storyline (or simply just player choices).
Thanks for taking the time to read my post,
Prazza
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Comments
Estarra the Eternal says, "Give Shevat the floor please."
Influencing, aetherships, and the various planes are the 3 things that really set Lusternia apart in my mind from the other IREs.
Signature!
Now then, beyond mechanics... if you ever get into the lore of Lusternia, you'll probably be busy for several years, even if you can keep it coming at a completely steady pace... something that might be complicated to do as not all lore is easily accessible.
Forgiveness is the fragrance that the violet sheds on the heel that has crushed it.
Planes: Unlike the other IRE games, Lusternia is divided into the Prime, Ethereal, Elemental, Cosmic and Astral planes. Most of the combat takes place on the upper planes, which are free PK.
More Races/Skills: Lusternia has 61 guild skills and 20 playable races compared to Aetolia's 38 and 13 respectively. The number of common skills are roughly the same.
Open Tradeskill/Design System: In Lusternia, everybody gets a tradeskill without paying credits for it. Everybody can submit designs, even for tradeskills they don't have.
And Estarra. Estarra's diligence and openness really helps set Lusternia apart from the others. While some gods will always be more active and less active, across games, Estarra's presence makes it feel like we've got interaction with the whole pantheon.
I honestly prefer it this way, though.