EMCO is one of the things I'm honestly most proud of, and is useful for so much more than just chat tabs, even if that's the most immediately obvious thing it's good for.
Thanks! I like keeping that text-based game look by using text where I can without going too far out of my way. And I'd already written the textgauge code, just had to put it to use. Plus I tend to make my own UIs out of individual widgets I add as …
New update up on github, makes the player display an option you can set at the top of the script, as well as the wrap width if you don't want to autowrap.
Also if the output isn't collapsed it will do a secondary sort based on item ID af…
Happy to share it, I hardly get to use any of it myself honestly. I spend way more time writing code for other people to MUD than I do MUDding myself the past several years. Feel free to add feature requests to anything on its github page too. I jus…