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Veyrzhul

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Veyrzhul
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  • Interesting theme, surely. However, I think it's a better (and much smaller) first step to work on both of the existing Wicca specs.
  • I can agree with the lack of uniqueness with regards to the skillsets, and I'll say that twists, as much as I'm at war with the final twist, are not exactly an exciting mechanic.
    I will add that sleeplocks, which - especially for moondancers - …
  • Well, for pvp, you can try it out yourself. For pve, the only way of getting numbers is by hitting your beast and checking its score after the hit - IF hitting a beast is treated the same as hitting a regular mob. But I strongly suspect that it is.<…
  • Yea, axelord should be pretty high up. I'd personally even vote it number 1, because having a non-rng and very feasible insta goes a long way.
  • If damage against beasts behaves like damage against mobs in general then dexterity matters more for monks than strength (for hunting mobs). I tested against my pet (not recently, so I can't give exact numbers) and faeling and aslaran came out about…
  • Celinaquote: Timing of an argument does actually matter
    Shuyinquote: If you don't want your argument to be perceived as whining, maybe you should consider the timing of your forum threads

    New Celinaquote: No one said the complaint wa…

  • (Quote)

    I have to ask you that, Celina. What are you and Shuyin talking about if not the fact that this thread was posted after a lost domoth battle that reality was used in?

    Dealing with someone…

  • (Quote)  I think both of you are exaggerating a minor aspect of a post like this. So just having had a negative experience with an ability means we're all frothing and completely unable to make a rational judgement with regards to said abilit…
  • I think the most useful beast ability overall is gust, might wanna get that at least (on a normal horse or such). Spit is nice for warriors but kind of expensive (high up in the skillset).
    in Advice Comment by Veyrzhul March 2013
  • I was merely saying that the remark 'instant cure' with respect to aurics and even moreso ectoplasm nowhere near describes the whole state of affairs with those affs. I'm well aware of the difference otherwise, that's the whole damn point of my sugg…
  • Leolamins had posted that log snippet where Draylor's damage output was pretty nasty, and Mags generally seemed to take a lot of damage from him. I only fought him a few times, but never found the damage to be abnormally high; are (player) undead we…
  • You can gain gold faster than 20k an hour, a lot faster, even. However, you have to be aware of how gold drops on mobs work in Lusternia: Mobs spawn with very little gold and accumulate gold up to a certain maximum connected to their level. So if mo…
  • Celina already made that argument. The fact that ectoplasm cannot be cured while you're off eq/bal (meaning, just attacked) or hindered by something as generally available as web does matter. Same for aurics whose normal curing is prevented by somet…
  • Think mantra deathtouch is more like 6 seconds. Whenever I got to initiate it in actual combat (3 times or so), the target got killed before the insta finished.

    Monks have pretty much all of their offense condensed in their kata skillset,…
  • It's possible, but I left allheale out of the discussion on purpose, since it also defeats the delayed-cure argument.
  • Any allheale type cure, active or passive, will also instantly cure chestpain.
  • If you don't cure something at all, it's not an instant cure, either. The viable option of preventing the cure of something is pretty relevant with regards to what I said. Other than that, it is going a bit far for the sake of this thread to compare…
  • Okay, I'll spell it out for you: In contrast to chestpain, the curing (regen application) of which a tahtetso can slightly delay at best unless they spend momentum for collapsedlungs (which doesn't delay the application but gets cured first), bards …
  • I've yet to instantly cure aurics in octave. I've yet to instantly cure ectoplasm while hindered or off bal/eq. And since I made suggestions that drastically reduce the danger of chestpain in group fights, you'll hardly be able to accuse me of 'self…
  • Powerspikes still have a double function as such, as do the other aurics which don't even cost power. Of those, only egovice's effect isn't generally useful outside of a bard's offense. Maxed out dchord and the following damage are survivable by cer…
  • Problem with that is that it balances group combat solely and really hoses solo capability. If you want to curb the group danger and not make soloing close to impossible, I think that my suggestion does a better job.
    Also, if you compare other …
  • A momentum cost for chestpain would mean you need at least two forms to kill after you apply it. That would require a pretty impossible stunt with collapsedlungs to pull off, since that is the only way outside of a lock to delay the chestpain cure s…
  • The suggestion for Bomrakobo would work, and it is probably the most easily implemented and least controversial of the things on the list. No change for Bairak needed in that case.

    Parry 75 meaning the quality of parry that you would get …
  • The threat about being flung into an enemy meld isn't that the meld kills you, that isn't even the threat when its effects are actually hitting you. The threat is that you are basically behind enemy lines, several or even many rooms away from safety…
  • Chasing you down means moving and risking getting split up, though.
  • You can get moved into enemy melds or into parts of the area that require you to move through enemies to get back, just from the top of my head.

  • (Quote) So we do have a number of actions and modifiers that cause salve afflictions. If we talk about stacking as I explained it above, the only real option is to stack regen affs on the legs, and that is by using shatteredankle. Aside from …
  • Here, simply put:

    Original suggestion: Get rid of shatterankles, make chestpain a mending cure. Give us a windpipe kick. Result: (reliable) greenlock setup and cost similar to Nekotai.
    Lerad's standpoint was that Tahtetso don't need …
  • Lerad's original argument for tahtetso not getting a feasible hardlock (under the conditions listed in the last two points of the original post): Firstly, the Nekotai have no active sprawl that costs less than -1mo, or is not a grapple-e…
  • What's this miraculous salve stacking outside of shatterankles? Are you seriously implying a tahtetso can keep someone down with brokenlegs only?